Player Matchup

Ymir
Ymir
Silver IV
Nibbahs
Ymir
Silver IV
Level 68
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Pele
Pele
Gold V
Smeef
Pele
Gold V
Level 86
God Stats
5W - 7L
1,615 SR
Queue Stats
15W - 17L
1,498 MMR
Solo
Osiris
Osiris
Bronze III
TheSpectaculum
Osiris
Bronze III
Level 123
God Stats
11W - 7L
1,500 SR
Queue Stats
161W - 149L
1,466 MMR
Solo
Janus
Janus
Bronze III
gettrolledbruh
Janus
Bronze III
Level 148
God Stats
0W - 1L
1,847 SR
Queue Stats
1W - 1L
1,541 MMR
Party 2
Apollo
Apollo
Bronze III
тяαмρz
Apollo
Bronze III
Level 159
God Stats
0W - 1L
1,766 SR
Queue Stats
1W - 1L
1,541 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,664 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,586 SR
1,486 MMR
Aphrodite
Aphrodite
Silver V
BuffUllrAgain
Aphrodite
Silver V
Level 108
God Stats
4W - 1L
1,462 SR
Queue Stats
18W - 22L
1,244 MMR
Solo
He Bo
He Bo
Gold II
GodPogo
He Bo
Gold II
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
365W - 365L
1,468 MMR
Solo
Athena
Athena
Silver II
Icyforlife
Athena
Silver II
Level 107
God Stats
3W - 0L
1,606 SR
Queue Stats
7W - 5L
1,522 MMR
Party 1
Cupid
Cupid
Silver II
Saintforlife53
Cupid
Silver II
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
11W - 8L
1,522 MMR
Party 1
Tyr
Tyr
Gold II
StriderNoHIryu
Tyr
Gold II
Level 129
God Stats
15W - 13L
1,657 SR
Queue Stats
405W - 400L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nibbahs
Ymir
16
4 / 3 / 8
11,085
554
8,424
18,849
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Smeef
Pele
7
1 / 3 / 1
6,967
348
2,119
5,523
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 3 / 4
9,780
489
10,032
20,169
16,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 6 / 4
10,856
543
11,230
12,404
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
19
7 / 5 / 3
11,792
590
10,315
16,994
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetTsukuyomiTiamatNemesisDanzaburou

VS

Bans
ScyllaCamazotzSusanoAwilixSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuffUllrAgain
Aphrodite
15
3 / 5 / 7
10,029
501
7,606
14,597
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
GodPogo
He Bo
19
3 / 1 / 9
11,697
585
12,772
12,363
5,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Icyforlife
Athena
15
5 / 4 / 7
10,708
535
7,386
18,439
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 5 / 6
11,222
561
9,429
11,894
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 1 / 7
11,762
588
15,056
18,939
21,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
20
20
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BuffUllrAgain
Aphrodite
3
5
7
1.3
W
He Bo
GodPogo
He Bo
3
1
9
7.5
W
Athena
Icyforlife
Athena
5
4
7
2.13
L
Ymir
Nibbahs
Ymir
4
3
8
2.67
W
3
5
6
1.2
L
Pele
Smeef
Pele
1
3
1
0.5
W
6
1
7
9.5
L
0
3
4
0.67
L
3
6
4
0.83
L
Apollo
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
52,249
73,939
Taken
76,232
46,075
Mitigated
55,151
22,372
Healing
34,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BuffUllrAgain
Aphrodite
7,606
1,654
4,209
7,557
14,597
6,657
1,472
5,644
8,779
43,805
0
W
He Bo
GodPogo
He Bo
12,772
1,089
258
5,031
12,363
5,105
1,540
3,013
9,224
95,606
0
W
Athena
Icyforlife
Athena
7,386
1,994
0
4,549
18,439
17,698
1,267
3,906
14,411
35,651
0
L
Ymir
Nibbahs
Ymir
8,424
1,645
0
2,240
18,849
17,062
0
7,246
11,342
42,646
0
W
9,429
6,257
0
3,684
11,894
4,562
7,040
3,176
8,658
0
65,444
L
Pele
Smeef
Pele
2,119
827
0
1,900
5,523
1,576
0
1,153
4,356
0
17,361
W
15,056
1,479
0
9,661
18,939
21,129
1,765
3,337
15,506
0
78,209
L
10,032
1,929
0
9,574
20,169
16,373
0
6,314
13,833
0
62,903
L
11,230
1,464
0
1,147
12,404
4,953
0
6,882
5,284
76,990
0
L
Apollo
10,315
6,292
0
7,511
16,994
6,111
5,719
5,570
11,360
0
88,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
55,418
543
Minions Killed
569
0
Camps Cleared
0
1,599,683
Distance Traveled
1,963,371
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,029
501
107
5
0
357,444
9
W
He Bo
11,697
585
163
8
0
424,736
2
W
Athena
10,708
535
40
2
0
405,920
3
L
Ymir
11,085
554
48
2
0
330,876
8
W
Cupid
11,222
561
118
6
0
334,371
2
L
Pele
6,967
348
42
2
0
136,917
1
W
Tyr
11,762
588
141
7
0
440,900
7
L
Osiris
9,780
489
131
7
0
424,112
3
L
Janus
10,856
543
157
8
0
354,174
3
L
Apollo
11,792
590
165
8
0
353,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role