Player Matchup

Set
Set
Silver I
AllfatherOG
Set
Silver I
Level 64
God Stats
1W - 2L
1,399 SR
Queue Stats
41W - 48L
1,313 MMR
Party 1
Mulan
Mulan
Gold III
FigzB
Mulan
Gold III
Level 137
God Stats
5W - 10L
1,541 SR
Queue Stats
368W - 378L
1,545 MMR
Solo
Ymir
Ymir
Bronze III
Soledes_Wrath
Ymir
Bronze III
Level 112
God Stats
1W - 0L
1,436 SR
Queue Stats
19W - 16L
1,313 MMR
Solo
Janus
Janus
Silver I
Tahjaun
Janus
Silver I
Level 133
God Stats
1W - 5L
1,301 SR
Queue Stats
127W - 131L
1,305 MMR
Solo
Danzaburou
Danzaburou
Silver I
tckiller4
Danzaburou
Silver I
Level 79
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 4L
1,601 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,476 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,512 SR
1,405 MMR
Apollo
Apollo
Gold IV
ChuckFina
Apollo
Gold IV
Level 123
God Stats
66W - 69L
1,670 SR
Queue Stats
435W - 421L
1,491 MMR
Solo
Khepri
Khepri
Gold V
Hightide50
Khepri
Gold V
Level 142
God Stats
3W - 2L
1,271 SR
Queue Stats
54W - 51L
1,188 MMR
Solo
Ravana
Ravana
Silver I
Jungl0rTr0ll
Ravana
Silver I
Level 109
God Stats
1W - 2L
1,588 SR
Queue Stats
17W - 18L
1,479 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MASTEREZIO1234
Nu Wa
Gold IV
Level 108
God Stats
2W - 3L
1,721 SR
Queue Stats
368W - 368L
1,332 MMR
Solo
Chaac
Chaac
Silver I
Menoumaru
Chaac
Silver I
Level 155
God Stats
0W - 2L
1,308 SR
Queue Stats
72W - 82L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 2
15,896
548
24,589
31,963
27,667
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
FigzB
Mulan
20
2 / 4 / 5
17,033
587
22,587
28,839
34,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 4 / 11
13,899
479
11,288
28,936
37,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Tahjaun
Janus
20
2 / 9 / 4
14,416
497
10,466
15,928
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
tckiller4
Danzaburou
20
8 / 2 / 6
18,228
629
31,691
23,028
10,952
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Guan YuTsukuyomiTiamatScyllaAphrodite

VS

Bans
AthenaGebDiscordiaCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChuckFina
Apollo
20
2 / 9 / 5
14,240
491
15,254
27,697
14,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Hightide50
Khepri
20
2 / 3 / 9
12,292
424
9,108
23,142
33,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
20
5 / 4 / 11
14,866
513
17,101
21,648
20,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 6
15,461
533
28,836
18,060
9,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Menoumaru
Chaac
20
6 / 4 / 4
15,392
531
23,297
38,529
56,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
22
Kills
26
26
Deaths
22
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
7
2
1.43
L
Apollo
ChuckFina
Apollo
2
9
5
0.5
W
Mulan
FigzB
Mulan
2
4
5
1.13
L
Khepri
Hightide50
Khepri
2
3
9
2.17
L
Ravana
5
4
11
2.63
L
11
2
6
7
L
Chaac
Menoumaru
Chaac
6
4
4
2
W
1
4
11
1.63
W
Janus
Tahjaun
Janus
2
9
4
0.44
W
Danzaburou
tckiller4
Danzaburou
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,621
Damage
93,596
128,694
Taken
129,076
116,297
Mitigated
134,600
46,661
Healing
41,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,589
12,073
0
13,667
31,963
27,667
2,056
10,398
20,452
0
152,253
L
Apollo
ChuckFina
Apollo
15,254
9,582
0
9,516
27,697
14,283
4,243
2,177
25,496
0
127,067
W
Mulan
FigzB
Mulan
22,587
3,456
0
9,177
28,839
34,114
2,426
5,327
23,239
0
136,363
L
Khepri
Hightide50
Khepri
9,108
642
582
1,145
23,142
33,920
74
6,476
16,392
39,384
0
L
Ravana
17,101
5,279
0
6,325
21,648
20,261
0
3,011
17,992
0
127,981
L
28,836
4,941
628
4,707
18,060
9,743
1,833
4,886
12,944
122,313
0
L
Chaac
Menoumaru
Chaac
23,297
6,291
0
18,962
38,529
56,393
674
4,693
33,642
0
110,697
W
11,288
1,574
0
9,309
28,936
37,273
333
9,272
19,368
37,195
0
W
Janus
Tahjaun
Janus
10,466
631
303
2,285
15,928
6,291
1,285
6,262
9,251
106,655
0
W
Danzaburou
tckiller4
Danzaburou
31,691
16,225
0
11,920
23,028
10,952
7,257
6,412
16,275
0
150,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,472
Gold Earned
72,251
857
Minions Killed
791
0
Camps Cleared
0
2,677,725
Distance Traveled
2,720,791
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,896
548
179
6
0
529,360
3
L
Apollo
14,240
491
221
8
0
508,380
16
W
Mulan
17,033
587
234
8
0
571,823
13
L
Khepri
12,292
424
45
2
0
573,305
5
L
Ravana
14,866
513
176
6
0
610,589
10
L
Nu Wa
15,461
533
166
6
0
548,710
2
L
Chaac
15,392
531
183
6
0
479,807
0
W
Ymir
13,899
479
38
1
0
525,775
1
W
Janus
14,416
497
189
7
0
522,938
6
W
Danzaburou
18,228
629
217
7
0
527,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role