Player Matchup

Hachiman
Hachiman
CarlosGM34
Hachiman
Level 24
God Stats
20W - 34L
1,316 SR
Queue Stats
385W - 396L
1,463 Elo+
Solo
Tyr
Tyr
DirtyDovah
Tyr
Level 20
God Stats
3W - 2L
1,555 SR
Queue Stats
185W - 144L
1,490 Elo+
Party 2
Artemis
Artemis
Enoam
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ExplicitNeith
Fenrir
Level 29
God Stats
21W - 20L
1,604 SR
Queue Stats
102W - 97L
1,467 Elo+
Party 2
Poseidon
Poseidon
今宵上弦月
Poseidon
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,456 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,475 Elo+

VS

Team Averages
Level 7
1,471 SR
1,466 Elo+
Bacchus
Bacchus
Nyudes
Bacchus
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
155W - 146L
1,536 Elo+
Solo
Agni
Agni
kokosszanel
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo
King Arthur
King Arthur
天霸丶东霸tua
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
夬zsa
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
无限翼r
Neith
Level 3
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CarlosGM34
Hachiman
12
2 / 4 / 5
7,254
518
5,088
6,983
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 0 / 5
9,395
671
6,289
8,536
7,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Enoam
Artemis
13
7 / 2 / 3
8,157
583
7,706
7,878
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 0 / 5
8,827
631
7,414
11,001
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
13
4 / 3 / 7
8,068
576
6,755
6,299
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nyudes
Bacchus
11
3 / 4 / 4
7,076
505
6,936
10,981
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 7 / 0
6,140
439
4,018
7,125
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
天霸丶东霸tua
King Arthur
10
0 / 2 / 1
5,577
398
2,214
9,381
6,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
夬zsa
Susano
10
2 / 7 / 1
6,250
446
1,597
9,191
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
3 / 7 / 1
5,761
412
4,269
9,259
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
9
9
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CarlosGM34
Hachiman
2
4
5
1.13
W
5
0
5
7.5
W
Artemis
Enoam
Artemis
7
2
3
4.25
W
7
0
5
9.5
L
Bacchus
Nyudes
Bacchus
3
4
4
1.25
L
1
7
0
0.14
W
Poseidon
4
3
7
2.5
L
King Arthur
天霸丶东霸tua
King Arthur
0
2
1
0.25
L
Susano
夬zsa
Susano
2
7
1
0.36
L
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
19,034
40,697
Taken
45,937
19,865
Mitigated
23,264
14,842
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CarlosGM34
Hachiman
5,088
2,005
0
0
6,983
2,187
170
2,251
4,707
0
31,105
W
6,289
1,035
0
4,818
8,536
7,423
114
552
7,702
0
57,039
W
Artemis
Enoam
Artemis
7,706
3,459
0
2,899
7,878
2,769
1,550
3,656
4,164
0
33,032
W
7,414
1,592
0
6,074
11,001
5,463
0
1,466
9,355
0
57,212
L
Bacchus
Nyudes
Bacchus
6,936
318
0
1,536
10,981
9,491
0
2,505
8,380
18,806
0
L
4,018
137
0
440
7,125
1,992
365
2,023
4,826
23,319
0
W
Poseidon
6,755
736
0
1,051
6,299
2,023
598
2,485
3,565
42,489
0
L
King Arthur
天霸丶东霸tua
King Arthur
2,214
354
0
700
9,381
6,322
0
247
9,122
0
17,976
L
Susano
夬zsa
Susano
1,597
567
0
816
9,191
2,653
0
177
8,974
0
18,062
L
Neith
4,269
2,211
0
1,307
9,259
2,806
0
1,311
7,880
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
30,804
414
Minions Killed
180
0
Camps Cleared
0
1,329,814
Distance Traveled
1,242,175
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,254
518
54
4
0
253,460
3
W
Tyr
9,395
671
124
9
0
277,547
0
W
Artemis
8,157
583
64
5
0
221,801
0
W
Fenrir
8,827
631
94
7
0
330,199
2
L
Bacchus
7,076
505
18
1
0
268,050
1
L
Agni
6,140
439
53
4
0
227,554
2
W
Poseidon
8,068
576
78
6
0
246,807
2
L
King Arthur
5,577
398
27
2
0
272,896
4
L
Susano
6,250
446
42
3
0
267,268
1
L
Neith
5,761
412
40
3
0
206,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role