Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SFP Thanatos
Geb
Level 77
God Stats
9W - 8L
1,558 SR
Queue Stats
443W - 481L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
UBOTCHEDIT
Sun Wukong
Level 148
God Stats
3W - 2L
1,563 SR
Queue Stats
241W - 235L
1,695 Elo+
Party 2
Arachne
Arachne
facethemoo
Arachne
Level 117
God Stats
15W - 13L
1,425 SR
Queue Stats
901W - 819L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
xMUx JACKAL ALI
Zhong Kui
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 23L
1,640 Elo+
Party 2
Team Averages
Level 103
1,509 SR
1,584 Elo+

VS

Team Averages
Level 108
1,438 SR
1,393 Elo+
Hera
Hera
Brittnay
Hera
Level 104
God Stats
0W - 1L
1,136 SR
Queue Stats
12W - 26L
1,312 Elo+
Party 3
Ares
Ares
Pheonix_Stylez
Ares
Level 126
God Stats
0W - 1L
1,222 SR
Queue Stats
80W - 81L
1,494 Elo+
Party 3
Pele
Pele
SirCo-ke
Pele
Level 144
God Stats
12W - 9L
1,567 SR
Queue Stats
513W - 604L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
ToraWolf23
Danzaburou
Level 20
God Stats
0W - 3L
1,591 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 3
Hercules
Hercules
ZzLoC
Hercules
Level 145
God Stats
3W - 2L
1,676 SR
Queue Stats
36W - 41L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 1 / 1
5,554
555
2,157
3,012
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 2
5,020
502
1,258
5,413
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
UBOTCHEDIT
Sun Wukong
10
7 / 1 / 4
6,503
650
6,950
7,330
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
facethemoo
Arachne
11
4 / 3 / 0
6,216
622
5,240
8,866
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
xMUx JACKAL ALI
Zhong Kui
10
2 / 0 / 4
5,952
595
2,997
3,574
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 3 / 0
5,097
510
989
4,415
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 1
5,133
513
2,566
6,347
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
2 / 1 / 2
5,891
589
3,095
5,236
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ToraWolf23
Danzaburou
7
0 / 3 / 0
4,575
458
2,373
4,853
1,198
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ZzLoC
Hercules
9
2 / 4 / 2
5,915
592
5,051
6,659
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
1
2.5
L
Hera
0
3
0
0
L
1
4
1
0.38
W
0
0
2
1
L
Pele
2
1
2
3
L
Danzaburou
ToraWolf23
Danzaburou
0
3
0
0
W
Sun Wukong
UBOTCHEDIT
Sun Wukong
7
1
4
9
L
Hercules
ZzLoC
Hercules
2
4
2
0.75
W
Arachne
facethemoo
Arachne
4
3
0
1.33
W
Zhong Kui
xMUx JACKAL ALI
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
14,074
28,195
Taken
27,510
11,644
Mitigated
8,952
14,172
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,157
166
0
1,432
3,012
1,543
0
1,014
1,998
26,284
0
L
Hera
989
260
0
1,171
4,415
1,222
0
1,348
2,887
27,583
0
L
2,566
277
0
1,240
6,347
2,285
0
1,848
4,437
8,992
0
W
1,258
170
0
3,154
5,413
1,867
0
200
5,213
23,334
0
L
Pele
3,095
769
0
2,255
5,236
1,643
414
962
4,258
0
24,873
L
Danzaburou
ToraWolf23
Danzaburou
2,373
823
0
1,546
4,853
1,198
0
1,127
3,726
0
15,225
W
Sun Wukong
UBOTCHEDIT
Sun Wukong
6,950
2,607
0
3,042
7,330
2,773
0
1,457
5,873
0
29,821
L
Hercules
ZzLoC
Hercules
5,051
2,774
0
1,558
6,659
2,604
0
490
6,169
0
24,345
W
Arachne
facethemoo
Arachne
5,240
3,182
0
4,746
8,866
3,101
9
0
8,866
0
29,538
W
Zhong Kui
xMUx JACKAL ALI
Zhong Kui
2,997
1,112
0
1,798
3,574
2,360
756
884
2,690
24,219
2,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
26,611
284
Minions Killed
214
0
Camps Cleared
0
972,715
Distance Traveled
879,400
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,554
555
54
5
0
170,737
1
L
Hera
5,097
510
56
6
0
169,183
0
L
Ares
5,133
513
7
1
0
184,249
0
W
Geb
5,020
502
60
6
0
243,011
0
L
Pele
5,891
589
54
5
0
203,656
1
L
Danzaburou
4,575
458
33
3
0
152,052
3
W
Sun Wukong
6,503
650
54
5
0
194,504
1
L
Hercules
5,915
592
64
6
0
170,260
2
W
Arachne
6,216
622
65
7
0
181,228
1
W
Zhong Kui
5,952
595
51
5
0
183,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role