Player Matchup

Mercury
Mercury
Silver IV
Exiith
Mercury
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Griffitt
Neith
Silver IV
Level 121
God Stats
3W - 6L
1,480 SR
Queue Stats
14W - 31L
1,224 MMR
Solo
Artio
Artio
Silver II
Kisuria
Artio
Silver II
Level 104
God Stats
10W - 7L
1,397 SR
Queue Stats
288W - 314L
993 MMR
Solo
Geb
Geb
Silver II
hoody921
Geb
Silver II
Level 147
God Stats
7W - 9L
1,426 SR
Queue Stats
152W - 153L
989 MMR
Solo
Scylla
Scylla
Silver I
pipornhub
Scylla
Silver I
Level 64
God Stats
2W - 2L
1,614 SR
Queue Stats
34W - 34L
1,224 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,483 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,555 SR
1,100 MMR
Tyr
Tyr
Gold V
ItzDawrash
Tyr
Gold V
Level 119
God Stats
13W - 14L
1,523 SR
Queue Stats
367W - 378L
1,200 MMR
Solo
Sylvanus
Sylvanus
Silver II
Sevrion
Sylvanus
Silver II
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
54W - 71L
935 MMR
Solo
Janus
Janus
Gold IV
Sterminathor
Janus
Gold IV
Level 160
God Stats
12W - 7L
1,518 SR
Queue Stats
222W - 212L
1,212 MMR
Solo
Ne Zha
Ne Zha
Silver II
Wiakai
Ne Zha
Silver II
Level 79
God Stats
1W - 2L
1,480 SR
Queue Stats
146W - 160L
935 MMR
Solo
Cupid
Cupid
Bronze III
westmario
Cupid
Bronze III
Level 104
God Stats
33W - 35L
1,530 SR
Queue Stats
75W - 98L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exiith
Mercury
13
2 / 3 / 4
7,541
539
2,923
11,714
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Griffitt
Neith
11
2 / 5 / 3
6,845
489
5,175
8,812
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Kisuria
Artio
11
0 / 2 / 1
6,172
441
2,363
9,769
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 1
5,923
423
3,413
9,566
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
pipornhub
Scylla
13
3 / 4 / 3
7,555
540
6,077
6,762
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
NemesisAthenaPersephoneSetNu Wa

VS

Bans
The MorriganCerberusThanatosAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
9,423
673
2,821
7,711
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Sevrion
Sylvanus
12
6 / 3 / 4
7,435
531
4,848
10,057
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 8
8,918
637
11,517
5,231
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Wiakai
Ne Zha
12
3 / 2 / 5
7,613
544
3,192
11,996
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
westmario
Cupid
14
5 / 1 / 6
8,283
592
7,465
7,017
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
18
18
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
Exiith
Mercury
2
3
4
1.33
L
Neith
Griffitt
Neith
2
5
3
0.7
W
1
0
1
1.5
L
Artio
Kisuria
Artio
0
2
1
0.25
W
Sylvanus
Sevrion
Sylvanus
6
3
4
2.67
W
3
1
8
7
W
Ne Zha
Wiakai
Ne Zha
3
2
5
2.75
L
0
4
1
0.13
L
Scylla
pipornhub
Scylla
3
4
3
1.13
W
Cupid
westmario
Cupid
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
29,843
46,623
Taken
42,012
20,562
Mitigated
18,084
13,233
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Exiith
Mercury
2,923
1,097
0
5,142
11,714
3,873
0
3,699
7,825
0
42,216
L
Neith
Griffitt
Neith
5,175
1,166
0
2,827
8,812
2,205
0
2,389
6,297
0
33,055
W
2,821
318
0
4,244
7,711
4,986
0
1,359
6,002
0
71,882
L
Artio
Kisuria
Artio
2,363
28
0
2,826
9,769
8,912
0
1,718
7,971
28,834
0
W
Sylvanus
Sevrion
Sylvanus
4,848
1,975
1,680
2,764
10,057
4,789
0
3,944
5,960
16,238
3,820
W
11,517
1,747
0
1,504
5,231
1,596
146
2,024
3,067
66,038
0
W
Ne Zha
Wiakai
Ne Zha
3,192
765
0
6,156
11,996
4,037
0
2,880
8,917
0
34,284
L
3,413
735
0
1,468
9,566
3,464
0
4,064
5,446
21,721
0
L
Scylla
pipornhub
Scylla
6,077
521
0
970
6,762
2,108
0
3,457
3,103
44,070
0
W
Cupid
westmario
Cupid
7,465
4,150
1,046
3,041
7,017
2,676
500
804
6,213
0
52,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
41,672
339
Minions Killed
494
0
Camps Cleared
0
1,275,220
Distance Traveled
1,392,819
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,541
539
97
7
0
281,733
0
L
Neith
6,845
489
66
5
0
221,032
2
W
Tyr
9,423
673
166
12
0
308,597
5
L
Artio
6,172
441
69
5
0
212,957
3
W
Sylvanus
7,435
531
38
3
0
238,076
6
W
Janus
8,918
637
128
9
0
290,926
6
W
Ne Zha
7,613
544
65
5
0
284,588
1
L
Geb
5,923
423
23
2
0
306,724
5
L
Scylla
7,555
540
84
6
0
252,774
3
W
Cupid
8,283
592
97
7
0
270,632
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role