Player Matchup

Fenrir
Fenrir
BONGTAVIOUS
Fenrir
Level 96
God Stats
218W - 142L
1,577 SR
Queue Stats
1,605W - 1,183L
1,566 Elo+
Party 2
Anhur
Anhur
DeathTrek
Anhur
Level 159
God Stats
1W - 1L
1,721 SR
Queue Stats
62W - 42L
1,419 Elo+
Party 2
Discordia
Discordia
Naphia
Discordia
Level 123
God Stats
3W - 5L
1,571 SR
Queue Stats
109W - 94L
1,576 Elo+
Party 2
Team Averages
Level 126
1,623 SR
1,520 Elo+

VS

Team Averages
Level 78
1,503 SR
1,308 Elo+
Cerberus
Cerberus
DC4LJrFlash
Cerberus
Level 67
God Stats
13W - 14L
1,510 SR
Queue Stats
93W - 80L
1,397 Elo+
Party 1
Poseidon
Poseidon
RageofTheEarth
Poseidon
Level 160
God Stats
24W - 22L
1,500 SR
Queue Stats
585W - 478L
1,293 Elo+
Party 1
Neith
Neith
kleips
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 6 / 12
12,584
839
14,547
17,759
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
DeathTrek
Anhur
16
7 / 5 / 11
11,933
796
13,144
16,311
5,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Naphia
Discordia
16
9 / 2 / 11
12,321
821
12,779
9,978
3,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DC4LJrFlash
Cerberus
14
4 / 3 / 5
11,616
774
8,926
18,126
15,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
14
4 / 10 / 5
10,827
722
10,337
16,719
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kleips
Neith
14
5 / 11 / 6
11,359
757
7,790
12,815
3,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
24
Kills
13
13
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
12
2.33
L
Cerberus
DC4LJrFlash
Cerberus
4
3
5
2.17
W
Anhur
DeathTrek
Anhur
7
5
11
2.5
W
Discordia
Naphia
Discordia
9
2
11
7.25
L
Poseidon
4
10
5
0.65
L
Neith
kleips
Neith
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,470
Damage
27,053
44,048
Taken
47,660
22,535
Mitigated
23,803
18,272
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,547
1,583
825
5,503
17,759
13,785
355
8,142
9,617
0
43,884
L
Cerberus
DC4LJrFlash
Cerberus
8,926
63
354
3,560
18,126
15,787
0
4,769
13,357
28,333
0
W
Anhur
DeathTrek
Anhur
13,144
5,857
0
6,312
16,311
5,593
1,758
7,078
9,233
0
50,616
W
Discordia
Naphia
Discordia
12,779
473
0
5,632
9,978
3,157
1,175
4,144
5,834
61,287
0
L
Poseidon
10,337
1,472
0
3,033
16,719
4,308
102
3,771
12,948
44,079
0
L
Neith
kleips
Neith
7,790
3,727
0
481
12,815
3,708
1,257
4,255
8,560
0
28,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
33,802
197
Minions Killed
153
0
Camps Cleared
0
829,919
Distance Traveled
713,710
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,584
839
47
3
0
278,926
0
L
Cerberus
11,616
774
39
3
0
289,952
0
W
Anhur
11,933
796
72
5
0
246,467
0
W
Discordia
12,321
821
78
5
0
304,526
2
L
Poseidon
10,827
722
76
5
0
226,125
2
L
Neith
11,359
757
38
3
0
197,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role