Player Matchup

Hades
Hades
OhGeeHeavy
Hades
Level 89
God Stats
1W - 1L
1,945 SR
Queue Stats
56W - 72L
1,549 Elo+
Party 2
Ymir
Ymir
OhGeePrince
Ymir
Level 73
God Stats
5W - 1L
1,673 SR
Queue Stats
36W - 47L
1,549 Elo+
Party 2
Rama
Rama
ct3x
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,706 SR
1,533 Elo+

VS

Team Averages
Level 92
1,488 SR
1,506 Elo+
Ullr
Ullr
F0XTTR0TT
Ullr
Level 59
God Stats
0W - 1L
1,303 SR
Queue Stats
25W - 12L
1,525 Elo+
Party 1
Sobek
Sobek
J4ckalHead3d
Sobek
Level 149
God Stats
1W - 1L
1,660 SR
Queue Stats
9W - 12L
1,548 Elo+
Party 1
Hel
Hel
xXxIsaac23xXx
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 6 / 8
10,477
655
9,347
11,825
7,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 8
11,016
689
7,065
12,837
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
ct3x
Rama
17
12 / 0 / 1
12,527
783
23,504
8,115
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 5 / 4
10,202
638
11,587
13,154
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 6
9,617
601
7,872
22,569
28,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 5 / 7
9,323
583
4,676
7,977
4,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
9
9
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
5
4
1.4
L
3
5
6
1.2
W
Hades
2
6
8
1
W
1
3
8
1.67
W
Rama
ct3x
Rama
12
0
1
12.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
24,135
32,777
Taken
43,700
21,780
Mitigated
38,272
10,546
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,587
5,981
0
249
13,154
5,722
1,100
6,709
6,445
0
49,629
L
7,872
806
0
4,059
22,569
28,470
0
7,089
15,480
17,646
0
W
Hades
9,347
781
294
3,791
11,825
7,099
503
4,094
7,731
37,678
0
W
7,065
1,790
0
1,622
12,837
11,392
0
4,880
7,957
40,144
0
W
Rama
ct3x
Rama
23,504
15,538
0
4,839
8,115
3,289
1,285
3,636
4,479
0
86,008
L
4,676
1,113
3,421
2,236
7,977
4,080
424
2,660
5,317
25,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
29,142
206
Minions Killed
144
0
Camps Cleared
0
863,162
Distance Traveled
723,474
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,202
638
88
6
0
245,813
1
L
Sobek
9,617
601
6
0
0
267,170
0
W
Hades
10,477
655
33
2
0
277,636
4
W
Ymir
11,016
689
39
2
0
295,368
5
W
Rama
12,527
783
134
8
0
290,158
1
L
Hel
9,323
583
50
3
0
210,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role