Player Matchup

Serqet
Serqet
JayCapsalot
Serqet
Level 13
God Stats
8W - 1L
1,588 SR
Queue Stats
29W - 38L
1,326 Elo+
Solo
Tiamat
Tiamat
PrincessSodaPop
Tiamat
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 56L
1,668 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skeetness
Ah Muzen Cab
Level 29
God Stats
12W - 4L
1,622 SR
Queue Stats
38W - 27L
1,459 Elo+
Solo
Nu Wa
Nu Wa
WellTremBala
Nu Wa
Level 7
God Stats
4W - 0L
1,874 SR
Queue Stats
9W - 6L
1,611 Elo+
Solo
Fenrir
Fenrir
WendyIsGorgeous
Fenrir
Level 6
God Stats
12W - 1L
1,734 SR
Queue Stats
15W - 5L
1,581 Elo+
Party 2
Team Averages
Level 13
1,664 SR
1,529 Elo+

VS

Team Averages
Level 12
1,574 SR
1,517 Elo+
Ra
Ra
DeathByDAD84
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,430 Elo+
Solo
Ares
Ares
Steamkl
Ares
Level 16
God Stats
0W - 3L
1,209 SR
Queue Stats
14W - 10L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
Yumeina
Ratatoskr
Level 8
God Stats
6W - 2L
1,948 SR
Queue Stats
14W - 12L
1,561 Elo+
Party 1
Poseidon
Poseidon
shiyoXD
Poseidon
Level 7
God Stats
7W - 3L
1,654 SR
Queue Stats
13W - 9L
1,600 Elo+
Party 1
Arachne
Arachne
zac11th
Arachne
Level 18
God Stats
13W - 8L
1,557 SR
Queue Stats
26W - 25L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
4 / 13 / 23
12,457
1,132
6,600
20,730
6,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 8 / 28
14,666
1,333
24,028
17,889
11,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Skeetness
Ah Muzen Cab
20
7 / 6 / 33
14,210
1,292
29,582
18,542
8,710
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 5 / 24
15,430
1,403
35,890
14,369
4,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 11 / 21
15,330
1,394
16,748
21,861
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 21
13,339
1,213
13,178
17,375
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Steamkl
Ares
20
3 / 11 / 27
12,692
1,154
10,973
28,905
29,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Yumeina
Ratatoskr
20
9 / 8 / 22
14,327
1,302
20,222
23,521
8,145
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
shiyoXD
Poseidon
20
7 / 10 / 23
13,867
1,261
16,974
18,830
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
zac11th
Arachne
20
17 / 13 / 20
15,845
1,440
26,933
32,184
11,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
156
50
Kills
43
43
Deaths
50
129
Assists
113
Player
Kills
Deaths
Assists
KDA
L
7
8
21
2.19
W
Serqet
4
13
23
1.19
W
11
8
28
3.13
W
Ah Muzen Cab
Skeetness
Ah Muzen Cab
7
6
33
3.92
L
Ares
Steamkl
Ares
3
11
27
1.5
W
12
5
24
4.8
W
16
11
21
2.41
L
Ratatoskr
Yumeina
Ratatoskr
9
8
22
2.5
L
Poseidon
shiyoXD
Poseidon
7
10
23
1.85
L
Arachne
zac11th
Arachne
17
13
20
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,848
Damage
88,280
93,391
Taken
120,815
43,483
Mitigated
60,282
9,429
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,178
930
3,414
2,752
17,375
5,771
0
10,225
6,935
57,050
0
W
Serqet
6,600
2,489
0
0
20,730
6,991
0
7,796
12,934
0
12,004
W
24,028
2,431
120
3,754
17,889
11,023
0
8,682
9,207
40,025
0
W
Ah Muzen Cab
Skeetness
Ah Muzen Cab
29,582
17,844
0
3,000
18,542
8,710
0
7,040
11,502
0
66,525
L
Ares
Steamkl
Ares
10,973
949
0
0
28,905
29,593
0
9,433
19,242
22,394
0
W
35,890
8,237
0
0
14,369
4,701
0
6,691
7,678
85,103
0
W
16,748
4,450
1,033
1,522
21,861
12,058
0
10,916
10,945
0
25,245
L
Ratatoskr
Yumeina
Ratatoskr
20,222
6,936
0
508
23,521
8,145
0
14,597
8,400
0
42,174
L
Poseidon
shiyoXD
Poseidon
16,974
2,218
0
0
18,830
5,341
0
10,745
7,497
54,383
0
L
Arachne
zac11th
Arachne
26,933
18,851
951
9,179
32,184
11,432
0
13,857
17,897
0
42,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,093
Gold Earned
70,070
242
Minions Killed
297
8
Camps Cleared
6
1,070,209
Distance Traveled
963,480
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,339
1,213
114
10
2
174,672
1
W
Serqet
12,457
1,132
13
1
0
212,744
0
W
Tiamat
14,666
1,333
38
3
1
202,827
0
W
Ah Muzen Cab
14,210
1,292
63
6
2
212,419
0
L
Ares
12,692
1,154
27
2
1
182,661
0
W
Nu Wa
15,430
1,403
105
10
4
231,563
1
W
Fenrir
15,330
1,394
23
2
1
210,656
1
L
Ratatoskr
14,327
1,302
51
5
1
229,500
0
L
Poseidon
13,867
1,261
81
7
0
166,834
1
L
Arachne
15,845
1,440
24
2
2
209,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role