Player Matchup

King Arthur
King Arthur
BeezlyJackal
King Arthur
Level 48
God Stats
1W - 3L
1,315 SR
Queue Stats
25W - 20L
1,524 Elo+
Solo
Olorun
Olorun
HalorderZ1
Olorun
Level 46
God Stats
0W - 2L
1,556 SR
Queue Stats
99W - 79L
1,509 Elo+
Party 1
Chronos
Chronos
Kraz_E_Monkey
Chronos
Level 114
God Stats
2W - 1L
1,602 SR
Queue Stats
115W - 110L
1,511 Elo+
Party 1
Ganesha
Ganesha
SonOfFireSign
Ganesha
Level 16
God Stats
9W - 4L
1,732 SR
Queue Stats
16W - 11L
1,523 Elo+
Party 1
Athena
Athena
badangel3
Athena
Level 105
God Stats
2W - 1L
1,481 SR
Queue Stats
63W - 61L
1,495 Elo+
Party 1
Team Averages
Level 66
1,537 SR
1,513 Elo+

VS

Team Averages
Level 62
1,452 SR
1,522 Elo+
Apollo
Apollo
MagicMonster872
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Sokka 2Tough
Serqet
Level 149
God Stats
8W - 6L
1,568 SR
Queue Stats
65W - 58L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
eatupcookies
Aphrodite
Level 33
God Stats
45W - 41L
1,562 SR
Queue Stats
169W - 166L
1,500 Elo+
Solo
Artemis
Artemis
sirkk202011
Artemis
Level 39
God Stats
3W - 2L
1,342 SR
Queue Stats
23W - 16L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
songdasheng
Kumbhakarna
Level 48
God Stats
4W - 8L
1,288 SR
Queue Stats
383W - 383L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeezlyJackal
King Arthur
17
2 / 3 / 4
9,926
473
10,830
28,859
22,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
HalorderZ1
Olorun
13
1 / 8 / 6
8,469
403
11,633
18,477
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos
15
4 / 7 / 4
9,749
464
13,046
16,515
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
14
0 / 6 / 6
9,197
438
7,591
26,780
24,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
badangel3
Athena
14
6 / 6 / 2
9,189
438
8,865
19,388
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 11
12,347
588
26,461
19,008
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
18
7 / 2 / 10
11,749
559
10,603
17,648
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
eatupcookies
Aphrodite
17
4 / 1 / 11
11,279
537
21,240
15,300
7,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
sirkk202011
Artemis
20
7 / 3 / 6
12,884
614
26,194
18,179
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
songdasheng
Kumbhakarna
14
2 / 2 / 17
10,833
516
9,245
19,209
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
13
Kills
30
30
Deaths
13
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeezlyJackal
King Arthur
2
3
4
1.33
L
Olorun
HalorderZ1
Olorun
1
8
6
0.5
L
Chronos
4
7
4
0.86
W
10
5
11
3.1
W
Serqet
7
2
10
6
L
Ganesha
0
6
6
0.5
L
Athena
badangel3
Athena
6
6
2
1.17
W
Aphrodite
eatupcookies
Aphrodite
4
1
11
9.5
W
Artemis
sirkk202011
Artemis
7
3
6
3.33
W
Kumbhakarna
songdasheng
Kumbhakarna
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
93,743
110,019
Taken
89,344
71,402
Mitigated
50,536
28,904
Healing
49,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeezlyJackal
King Arthur
10,830
800
0
10,938
28,859
22,482
0
6,851
21,852
0
68,176
L
Olorun
HalorderZ1
Olorun
11,633
6,421
849
6,060
18,477
7,505
434
7,704
10,390
46,573
0
L
Chronos
13,046
5,252
0
3,481
16,515
8,346
319
3,371
13,144
50,777
4,348
W
26,461
14,578
0
6,893
19,008
7,601
3,111
10,283
8,725
0
91,238
W
Serqet
10,603
2,420
0
5,848
17,648
7,036
0
5,605
12,043
0
75,877
L
Ganesha
7,591
990
0
4,213
26,780
24,599
125
8,106
18,050
26,195
0
L
Athena
badangel3
Athena
8,865
2,100
0
3,363
19,388
8,470
160
4,453
14,772
29,089
0
W
Aphrodite
eatupcookies
Aphrodite
21,240
2,724
7,650
12,335
15,300
7,879
365
6,977
8,323
76,846
0
W
Artemis
sirkk202011
Artemis
26,194
13,736
0
11,619
18,179
8,002
4,815
6,892
11,287
0
118,507
W
Kumbhakarna
songdasheng
Kumbhakarna
9,245
1,649
540
4,740
19,209
20,018
0
10,642
8,567
30,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
59,092
380
Minions Killed
558
0
Camps Cleared
0
1,823,383
Distance Traveled
1,870,934
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,926
473
139
7
0
417,496
3
L
Olorun
8,469
403
86
4
0
299,329
5
L
Chronos
9,749
464
103
5
0
342,255
6
W
Apollo
12,347
588
120
6
0
367,778
2
W
Serqet
11,749
559
103
5
0
440,928
0
L
Ganesha
9,197
438
6
0
0
357,611
5
L
Athena
9,189
438
46
2
0
406,692
5
W
Aphrodite
11,279
537
127
6
0
400,719
4
W
Artemis
12,884
614
172
8
0
288,241
3
W
Kumbhakarna
10,833
516
36
2
0
373,268
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role