Player Matchup

Tiamat
Tiamat
DaddyDonut7947
Tiamat
Level 17
God Stats
9W - 14L
1,373 SR
Queue Stats
16W - 18L
1,435 Elo+
Solo
Arachne
Arachne
EarthlyPond4556
Arachne
Level 4
God Stats
7W - 8L
1,682 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Skadi
Skadi
PhantomBanana
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Solo
Olorun
Olorun
TonyTheTiger134
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Medusa
Medusa
WolfTvGamer
Medusa
Level 8
God Stats
4W - 3L
1,663 SR
Queue Stats
7W - 12L
1,391 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,447 Elo+

VS

Team Averages
Level 18
1,450 SR
1,465 Elo+
Cthulhu
Cthulhu
Immortal3110
Cthulhu
Level 38
God Stats
1W - 4L
1,291 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1
Nike
Nike
crackangel20
Nike
Level 28
God Stats
1W - 1L
1,524 SR
Queue Stats
10W - 13L
1,454 Elo+
Solo
Tiamat
Tiamat
faristheguy
Tiamat
Level 8
God Stats
5W - 16L
1,272 SR
Queue Stats
11W - 27L
1,308 Elo+
Solo
Cupid
Cupid
katinbags
Cupid
Level 12
God Stats
13W - 14L
1,467 SR
Queue Stats
13W - 16L
1,470 Elo+
Solo
Nemesis
Nemesis
shelbyangel1230
Nemesis
Level 4
God Stats
5W - 4L
1,696 SR
Queue Stats
5W - 4L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 4
12,668
974
22,314
20,232
14,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
12 / 15 / 1
14,796
1,138
29,829
38,380
16,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 0
9,937
764
1,053
3,212
852
18
0 / 2 / 3
11,398
877
5,409
12,047
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
0 / 8 / 2
11,260
866
8,980
17,516
8,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Immortal3110
Cthulhu
20
8 / 2 / 24
14,335
1,103
25,066
20,368
14,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 18
13,563
1,043
16,460
18,141
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
19
5 / 2 / 16
12,931
995
7,057
8,567
6,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
katinbags
Cupid
20
11 / 2 / 15
15,165
1,167
27,089
10,731
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 7 / 16
12,776
983
10,534
16,965
9,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
15
Kills
35
35
Deaths
15
10
Assists
89
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
12
15
1
0.83
W
Cthulhu
Immortal3110
Cthulhu
8
2
24
10
L
0
3
0
0
L
0
2
3
0.75
L
Medusa
0
8
2
0.13
W
7
2
18
8
W
Tiamat
5
2
16
6.5
W
Cupid
katinbags
Cupid
11
2
15
9.25
W
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
86,206
91,387
Taken
74,772
45,093
Mitigated
49,230
20,979
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,314
1,073
0
3,134
20,232
14,293
0
8,799
11,268
63,431
0
L
29,829
22,872
284
12,900
38,380
16,266
0
12,899
25,331
0
46,787
W
Cthulhu
Immortal3110
Cthulhu
25,066
2,109
1,413
2,368
20,368
14,040
0
7,885
12,103
49,118
0
L
1,053
712
0
0
3,212
852
0
645
2,567
0
3,870
L
5,409
2,311
1,296
2,619
12,047
5,335
0
6,363
5,534
23,363
0
L
Medusa
8,980
4,642
0
746
17,516
8,347
0
6,618
10,748
0
26,030
W
16,460
2,136
0
2,309
18,141
15,091
0
9,933
8,021
8,911
26,607
W
Tiamat
7,057
202
0
1,200
8,567
6,237
0
3,421
5,146
25,761
0
W
Cupid
katinbags
Cupid
27,089
18,611
531
1,290
10,731
4,687
0
3,359
7,372
0
59,205
W
10,534
4,058
0
950
16,965
9,175
0
3,125
13,840
0
17,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,059
Gold Earned
68,770
206
Minions Killed
291
7
Camps Cleared
3
964,469
Distance Traveled
1,239,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,668
974
99
8
0
254,491
0
L
Arachne
14,796
1,138
36
3
4
224,087
0
W
Cthulhu
14,335
1,103
92
7
2
276,682
0
L
Skadi
9,937
764
4
0
0
59,145
0
L
Olorun
11,398
877
42
3
2
209,860
1
L
Medusa
11,260
866
25
2
1
216,886
0
W
Nike
13,563
1,043
43
3
0
223,829
0
W
Tiamat
12,931
995
48
4
0
251,445
0
W
Cupid
15,165
1,167
87
7
1
250,231
0
W
Nemesis
12,776
983
21
2
0
237,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role