Player Matchup

Hou Yi
Hou Yi
KazunkaiXa
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,530 Elo+
Party 1
Cerberus
Cerberus
LittleBlue-94
Cerberus
Level 108
God Stats
31W - 22L
1,692 SR
Queue Stats
213W - 227L
1,548 Elo+
Solo
Chaac
Chaac
LunarRoses
Chaac
Level 123
God Stats
2W - 0L
1,621 SR
Queue Stats
37W - 38L
1,480 Elo+
Party 1
Anubis
Anubis
TPG Roborex
Anubis
Level 107
God Stats
29W - 13L
1,744 SR
Queue Stats
214W - 191L
1,562 Elo+
Solo
Bakasura
Bakasura
lilage
Bakasura
Level 99
God Stats
19W - 15L
1,569 SR
Queue Stats
244W - 221L
1,600 Elo+
Solo
Team Averages
Level 113
1,625 SR
1,544 Elo+

VS

Team Averages
Level 109
1,661 SR
1,475 Elo+
Neith
Neith
AK the G0D
Neith
Level 60
God Stats
1W - 4L
1,951 SR
Queue Stats
2W - 10L
1,295 Elo+
Party 2
Hel
Hel
HeckinKewt
Hel
Level 86
God Stats
13W - 11L
1,599 SR
Queue Stats
813W - 831L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
JonM65O
Guan Yu
Level 152
God Stats
16W - 10L
1,766 SR
Queue Stats
167W - 161L
1,592 Elo+
Solo
Loki
Loki
SouLxOwneR
Loki
Level 147
God Stats
1W - 1L
1,280 SR
Queue Stats
50W - 55L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
tttaabbooo
Cthulhu
Level 101
God Stats
2W - 4L
1,711 SR
Queue Stats
284W - 261L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KazunkaiXa
Hou Yi
11
0 / 4 / 2
7,347
408
4,038
10,137
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
LittleBlue-94
Cerberus
13
0 / 2 / 6
8,491
472
5,187
10,259
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
17
3 / 1 / 1
9,915
551
10,526
20,825
22,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
18
7 / 4 / 2
11,021
612
12,616
13,419
6,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lilage
Bakasura
18
7 / 2 / 2
10,345
575
8,622
16,742
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 0
7,900
439
8,921
8,570
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 2
9,011
501
6,752
11,715
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JonM65O
Guan Yu
16
2 / 3 / 0
9,766
543
13,968
18,056
21,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 4
9,744
541
9,177
10,971
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
tttaabbooo
Cthulhu
11
0 / 2 / 3
6,648
369
5,006
10,526
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
12
13
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
0
1
L
2
8
2
0.38
L
Guan Yu
JonM65O
Guan Yu
2
3
0
0.67
W
Hou Yi
KazunkaiXa
Hou Yi
0
4
2
0.25
W
Cerberus
LittleBlue-94
Cerberus
0
2
6
1.5
W
Chaac
3
1
1
3.5
L
6
2
4
4
W
Anubis
7
4
2
2
W
Bakasura
lilage
Bakasura
7
2
2
4
L
Cthulhu
tttaabbooo
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
43,824
71,382
Taken
59,838
45,404
Mitigated
35,501
36,003
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,921
3,734
0
2,206
8,570
2,298
0
1,885
6,116
0
47,290
L
6,752
153
1,589
2,634
11,715
3,092
0
6,878
4,226
49,463
0
L
Guan Yu
JonM65O
Guan Yu
13,968
3,503
35
7,921
18,056
21,545
0
2,482
14,674
0
71,794
W
Hou Yi
KazunkaiXa
Hou Yi
4,038
1,766
0
2,999
10,137
2,920
0
1,326
8,711
0
40,957
W
Cerberus
LittleBlue-94
Cerberus
5,187
195
652
4,814
10,259
5,817
69
1,840
8,119
29,293
0
W
Chaac
10,526
2,426
0
12,503
20,825
22,846
399
2,019
17,971
0
62,461
L
9,177
2,632
0
3,233
10,971
3,589
0
2,180
8,402
0
66,329
W
Anubis
12,616
681
0
6,945
13,419
6,802
0
4,571
8,414
88,749
0
W
Bakasura
lilage
Bakasura
8,622
5,736
0
8,090
16,742
7,019
2,384
1,026
15,584
0
63,410
L
Cthulhu
tttaabbooo
Cthulhu
5,006
447
158
400
10,526
4,977
0
4,378
5,873
26,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
43,069
572
Minions Killed
480
0
Camps Cleared
0
1,619,634
Distance Traveled
1,562,941
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,900
439
79
4
0
295,049
1
L
Hel
9,011
501
111
6
0
299,943
5
L
Guan Yu
9,766
543
136
8
0
333,648
2
W
Hou Yi
7,347
408
81
5
0
302,774
3
W
Cerberus
8,491
472
56
3
0
357,041
6
W
Chaac
9,915
551
130
7
0
310,974
2
L
Loki
9,744
541
102
6
0
342,715
4
W
Anubis
11,021
612
165
9
0
272,826
2
W
Bakasura
10,345
575
140
8
0
376,019
6
L
Cthulhu
6,648
369
52
3
0
291,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role