Player Matchup

Loki
Loki
DylanLea
Loki
Level 25
God Stats
9W - 4L
1,627 SR
Queue Stats
69W - 69L
1,491 Elo+
Solo
Cupid
Cupid
Paulepan1her
Cupid
Level 29
God Stats
6W - 3L
1,686 SR
Queue Stats
74W - 85L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Verm1noid
Cthulhu
Level 23
God Stats
15W - 22L
1,426 SR
Queue Stats
33W - 42L
1,353 Elo+
Party 1
Ganesha
Ganesha
Zilfingorn
Ganesha
Level 7
God Stats
2W - 3L
1,495 SR
Queue Stats
14W - 10L
1,472 Elo+
Solo
Tiamat
Tiamat
temp-102012
Tiamat
Level 22
God Stats
0W - 4L
1,140 SR
Queue Stats
127W - 173L
1,371 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,415 Elo+

VS

Team Averages
Level 20
1,548 SR
1,531 Elo+
Khepri
Khepri
CrazyPantZz
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 217L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Kotbollen
Danzaburou
Level 7
God Stats
33W - 22L
1,729 SR
Queue Stats
433W - 395L
1,710 Elo+
Solo
He Bo
He Bo
XELLIUM_iiXflavZ
He Bo
Level 29
God Stats
9W - 6L
1,557 SR
Queue Stats
74W - 73L
1,516 Elo+
Solo
Nemesis
Nemesis
mika_HD2003
Nemesis
Level 25
God Stats
66W - 65L
1,452 SR
Queue Stats
364W - 378L
1,441 Elo+
Solo
Guan Yu
Guan Yu
xXPhantomXx5197
Guan Yu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 6 / 0
11,444
498
10,199
19,629
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 0
8,148
354
6,667
14,691
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Verm1noid
Cthulhu
14
0 / 6 / 2
8,499
370
5,201
14,884
8,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Zilfingorn
Ganesha
15
2 / 6 / 2
9,842
428
6,837
18,618
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
11
1 / 7 / 3
8,211
357
2,612
11,585
5,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 0 / 13
11,729
510
4,973
13,780
13,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kotbollen
Danzaburou
19
8 / 0 / 6
13,265
577
11,900
9,389
4,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 4 / 6
13,626
592
22,737
18,541
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
mika_HD2003
Nemesis
18
7 / 3 / 15
12,045
524
12,078
18,320
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 3 / 2
12,486
543
2,246
11,885
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
32
32
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
13
6.5
L
Loki
5
6
0
0.83
W
Danzaburou
Kotbollen
Danzaburou
8
0
6
11
L
1
7
0
0.14
L
Cthulhu
Verm1noid
Cthulhu
0
6
2
0.17
W
14
4
6
4.25
L
Ganesha
Zilfingorn
Ganesha
2
6
2
0.5
W
Nemesis
mika_HD2003
Nemesis
7
3
15
4.83
L
Tiamat
1
7
3
0.36
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
53,934
79,407
Taken
71,915
47,261
Mitigated
45,433
15,432
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,973
356
0
985
13,780
13,221
198
3,129
10,651
24,770
0
L
Loki
10,199
2,278
0
6,495
19,629
7,607
0
6,730
12,776
0
77,102
W
Danzaburou
Kotbollen
Danzaburou
11,900
5,704
0
7,192
9,389
4,732
6,510
2,427
6,962
0
98,260
L
6,667
2,335
627
3,125
14,691
5,047
0
5,244
9,410
0
32,214
L
Cthulhu
Verm1noid
Cthulhu
5,201
213
924
1,956
14,884
8,988
0
2,449
12,410
36,507
0
W
22,737
2,113
0
6,671
18,541
7,995
1,537
5,240
13,301
95,487
0
L
Ganesha
Zilfingorn
Ganesha
6,837
528
0
683
18,618
19,985
0
6,527
11,891
47,252
0
W
Nemesis
mika_HD2003
Nemesis
12,078
5,978
0
4,218
18,320
7,088
1,146
4,459
13,861
0
67,756
L
Tiamat
2,612
671
0
1,622
11,585
5,634
264
6,915
4,645
30,380
0
W
2,246
545
395
2,571
11,885
12,397
423
3,800
8,085
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,144
Gold Earned
63,151
382
Minions Killed
498
0
Camps Cleared
0
1,681,577
Distance Traveled
2,046,134
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,729
510
29
1
0
414,201
6
L
Loki
11,444
498
154
7
0
352,054
4
W
Danzaburou
13,265
577
138
6
0
378,269
5
L
Cupid
8,148
354
59
3
0
326,228
2
L
Cthulhu
8,499
370
69
3
0
407,118
0
W
He Bo
13,626
592
125
5
0
388,623
1
L
Ganesha
9,842
428
43
2
0
340,111
0
W
Nemesis
12,045
524
85
4
0
479,879
0
L
Tiamat
8,211
357
57
2
0
256,066
0
W
Guan Yu
12,486
543
121
5
0
385,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role