Player Matchup

Yemoja
Yemoja
LadyXenility
Yemoja
Level 28
God Stats
8W - 8L
1,512 SR
Queue Stats
22W - 29L
1,484 Elo+
Party 2
Anubis
Anubis
Lord Hypereon
Anubis
Level 109
God Stats
9W - 4L
1,842 SR
Queue Stats
27W - 22L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
LordKharon
The Morrigan
Level 60
God Stats
25W - 17L
1,610 SR
Queue Stats
80W - 70L
1,501 Elo+
Party 2
Thanatos
Thanatos
LordRavion
Thanatos
Level 68
God Stats
3W - 3L
1,496 SR
Queue Stats
33W - 32L
1,515 Elo+
Party 2
Medusa
Medusa
Truj12
Medusa
Level 88
God Stats
5W - 3L
1,835 SR
Queue Stats
619W - 578L
1,488 Elo+
Solo
Team Averages
Level 71
1,659 SR
1,505 Elo+

VS

Team Averages
Level 82
1,457 SR
1,431 Elo+
Nox
Nox
Endlesstrials
Nox
Level 147
God Stats
4W - 5L
1,713 SR
Queue Stats
27W - 37L
1,402 Elo+
Solo
King Arthur
King Arthur
HERECOMEBIGDADDY
King Arthur
Level 66
God Stats
52W - 58L
1,512 SR
Queue Stats
483W - 520L
1,400 Elo+
Party 1
Fenrir
Fenrir
Jmander1928
Fenrir
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 41L
1,431 Elo+
Solo
Danzaburou
Danzaburou
gigates
Danzaburou
Level 52
God Stats
5W - 9L
1,045 SR
Queue Stats
194W - 222L
1,432 Elo+
Party 1
Sobek
Sobek
jvseBG3
Sobek
Level 85
God Stats
7W - 6L
1,514 SR
Queue Stats
372W - 322L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 5 / 5
13,303
403
9,868
20,395
19,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 6 / 3
14,407
437
17,742
21,390
10,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
LordKharon
The Morrigan
20
5 / 7 / 6
15,783
478
28,025
18,826
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LordRavion
Thanatos
19
2 / 16 / 6
12,881
390
16,086
34,967
13,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Truj12
Medusa
5
1 / 3 / 0
8,700
264
3,372
4,965
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
18,467
560
18,405
16,867
12,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
HERECOMEBIGDADDY
King Arthur
20
10 / 2 / 8
18,488
560
20,630
38,976
25,016
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
9 / 5 / 15
17,795
539
20,591
31,935
17,102
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
gigates
Danzaburou
20
8 / 3 / 6
18,964
575
11,734
33,228
14,245
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
jvseBG3
Sobek
10
1 / 3 / 2
11,302
342
2,479
9,515
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
17
Kills
37
37
Deaths
17
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
King Arthur
HERECOMEBIGDADDY
King Arthur
10
2
8
7
W
Fenrir
9
5
15
3.3
L
Yemoja
2
5
5
0.9
L
7
6
3
1.42
L
The Morrigan
LordKharon
The Morrigan
5
7
6
1.14
L
Thanatos
LordRavion
Thanatos
2
16
6
0.31
L
Medusa
Truj12
Medusa
1
3
0
0.33
W
Danzaburou
gigates
Danzaburou
8
3
6
3.67
W
Sobek
jvseBG3
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,093
Damage
73,839
100,543
Taken
130,521
53,231
Mitigated
72,178
34,518
Healing
45,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,405
257
0
2,009
16,867
12,073
2,187
6,188
10,617
131,387
0
W
King Arthur
HERECOMEBIGDADDY
King Arthur
20,630
2,286
0
16,964
38,976
25,016
1,084
16,670
21,714
0
156,290
W
Fenrir
20,591
2,474
0
11,038
31,935
17,102
2,930
11,905
19,818
0
137,236
L
Yemoja
9,868
1,911
9,221
3,031
20,395
19,769
553
4,690
15,705
60,810
0
L
17,742
258
0
5,090
21,390
10,728
539
3,240
17,672
96,133
0
L
The Morrigan
LordKharon
The Morrigan
28,025
4,230
0
1,609
18,826
7,595
656
4,213
14,272
86,268
6,063
L
Thanatos
LordRavion
Thanatos
16,086
5,703
0
14,409
34,967
13,666
457
7,199
27,660
0
92,339
L
Medusa
Truj12
Medusa
3,372
1,624
0
1,158
4,965
1,473
90
1,542
3,423
0
12,683
W
Danzaburou
gigates
Danzaburou
11,734
4,455
0
13,145
33,228
14,245
7,046
11,173
21,725
0
171,780
W
Sobek
jvseBG3
Sobek
2,479
191
0
2,320
9,515
3,742
0
3,759
5,692
11,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,074
Gold Earned
85,016
535
Minions Killed
772
0
Camps Cleared
0
2,428,723
Distance Traveled
2,820,276
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
18,467
560
193
6
0
645,053
6
W
King Arthur
18,488
560
213
6
0
622,145
4
W
Fenrir
17,795
539
173
5
0
672,629
7
L
Yemoja
13,303
403
92
3
0
628,430
1
L
Anubis
14,407
437
126
4
0
574,497
11
L
The Morrigan
15,783
478
166
5
0
565,645
2
L
Thanatos
12,881
390
126
4
0
538,539
1
L
Medusa
8,700
264
25
1
0
121,612
0
W
Danzaburou
18,964
575
181
5
0
636,375
0
W
Sobek
11,302
342
12
0
0
244,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role