Player Matchup

Loki
Loki
GeorgeXatzhDD
Loki
Level 27
God Stats
9W - 9L
1,470 SR
Queue Stats
275W - 258L
1,456 Elo+
Solo
Khepri
Khepri
IIuHgBuH
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ItsHRQ
Horus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 122L
1,388 Elo+
Solo
Chang'e
Chang'e
JMCTHEG
Chang'e
Level 27
God Stats
3W - 2L
1,852 SR
Queue Stats
50W - 28L
1,679 Elo+
Solo
Skadi
Skadi
lordrafael32
Skadi
Level 28
God Stats
3W - 2L
1,499 SR
Queue Stats
54W - 58L
1,414 Elo+
Solo
Team Averages
Level 26
1,564 SR
1,487 Elo+

VS

Team Averages
Level 18
1,544 SR
1,427 Elo+
Anubis
Anubis
FreedomInHouse
Anubis
Level 29
God Stats
6W - 4L
1,630 SR
Queue Stats
136W - 108L
1,617 Elo+
Solo
Merlin
Merlin
GetL4STed
Merlin
Level 29
God Stats
4W - 6L
1,775 SR
Queue Stats
148W - 140L
1,609 Elo+
Solo
Hun Batz
Hun Batz
Minutillo08
Hun Batz
Level 21
God Stats
2W - 3L
1,316 SR
Queue Stats
19W - 26L
1,309 Elo+
Solo
Athena
Athena
TeseyLord
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Artemis
Artemis
crazy老汉
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
9,982
624
9,718
9,905
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
IIuHgBuH
Khepri
13
2 / 1 / 5
8,301
519
5,226
5,410
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
ItsHRQ
Horus
14
1 / 1 / 6
8,481
530
1,555
8,024
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JMCTHEG
Chang'e
15
9 / 1 / 5
9,651
603
14,465
11,560
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 3
8,433
527
4,645
5,763
2,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,292
456
8,273
8,729
4,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
GetL4STed
Merlin
16
2 / 4 / 0
8,960
560
8,261
10,216
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Minutillo08
Hun Batz
13
1 / 6 / 0
7,550
472
4,835
13,627
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
TeseyLord
Athena
10
0 / 6 / 3
6,457
404
2,175
13,394
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
crazy老汉
Artemis
3
0 / 3 / 0
4,750
297
794
1,951
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
4
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
9
0
6
12
L
Merlin
GetL4STed
Merlin
2
4
0
0.5
W
Khepri
IIuHgBuH
Khepri
2
1
5
4.5
W
Horus
ItsHRQ
Horus
1
1
6
4
W
Chang'e
JMCTHEG
Chang'e
9
1
5
11.5
L
Hun Batz
Minutillo08
Hun Batz
1
6
0
0.17
L
Athena
TeseyLord
Athena
0
6
3
0.25
L
Artemis
crazy老汉
Artemis
0
3
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
24,338
40,662
Taken
47,917
16,923
Mitigated
18,504
14,097
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,273
434
0
2,808
8,729
4,228
0
3,863
4,866
42,307
0
W
9,718
2,427
0
875
9,905
4,037
0
3,454
6,451
0
60,968
L
Merlin
GetL4STed
Merlin
8,261
833
0
2,834
10,216
3,305
0
2,301
7,915
75,425
0
W
Khepri
IIuHgBuH
Khepri
5,226
656
0
600
5,410
3,623
582
3,921
1,489
32,516
0
W
Horus
ItsHRQ
Horus
1,555
892
930
3,042
8,024
3,944
152
3,868
4,156
0
26,391
W
Chang'e
JMCTHEG
Chang'e
14,465
1,611
1,687
5,889
11,560
3,282
663
5,479
6,081
52,334
0
L
Hun Batz
Minutillo08
Hun Batz
4,835
1,481
0
3,554
13,627
4,670
0
4,964
8,663
0
47,710
L
Athena
TeseyLord
Athena
2,175
580
0
2,283
13,394
5,683
0
7,439
5,955
10,584
0
L
Artemis
crazy老汉
Artemis
794
477
0
17
1,951
618
0
1,124
827
0
4,247
W
4,645
1,879
0
1,074
5,763
2,037
2,332
1,987
3,776
0
55,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
35,009
406
Minions Killed
327
0
Camps Cleared
0
1,447,784
Distance Traveled
1,227,072
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,292
456
83
5
0
249,796
5
W
Loki
9,982
624
101
6
0
324,141
1
L
Merlin
8,960
560
124
8
0
309,161
5
W
Khepri
8,301
519
53
3
0
307,555
1
W
Horus
8,481
530
66
4
0
288,990
3
W
Chang'e
9,651
603
98
6
0
268,794
4
L
Hun Batz
7,550
472
94
6
0
286,177
0
L
Athena
6,457
404
15
1
0
308,700
3
L
Artemis
4,750
297
11
1
0
73,238
1
W
Skadi
8,433
527
88
6
0
258,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role