Player Matchup

Izanami
Izanami
FanciestAnt193
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IdleCold
Hachiman
Level 69
God Stats
22W - 21L
1,428 SR
Queue Stats
384W - 343L
1,550 Elo+
Party 2
Agni
Agni
Jamaka
Agni
Level 48
God Stats
7W - 9L
1,573 SR
Queue Stats
31W - 34L
1,692 Elo+
Solo
Ra
Ra
LibertyVS
Ra
Level 129
God Stats
11W - 8L
1,562 SR
Queue Stats
263W - 171L
1,533 Elo+
Solo
Athena
Athena
hooh99
Athena
Level 125
God Stats
1W - 2L
1,715 SR
Queue Stats
118W - 96L
1,562 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,567 Elo+

VS

Team Averages
Level 82
1,558 SR
1,638 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsOldMann
Ah Muzen Cab
Level 105
God Stats
4W - 0L
1,747 SR
Queue Stats
36W - 25L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
MykeOxlong
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,645 Elo+
Party 1
King Arthur
King Arthur
OrdinaryBlacGuy
King Arthur
Level 146
God Stats
1W - 0L
1,226 SR
Queue Stats
11W - 4L
1,693 Elo+
Party 1
Ne Zha
Ne Zha
Spungii
Ne Zha
Level 135
God Stats
2W - 0L
1,689 SR
Queue Stats
19W - 12L
1,618 Elo+
Party 1
Scylla
Scylla
hereK2x
Scylla
Level 6
God Stats
8W - 3L
1,629 SR
Queue Stats
11W - 4L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 17
13,855
990
25,475
27,874
12,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
IdleCold
Hachiman
20
10 / 9 / 14
14,833
1,060
35,178
24,242
10,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Jamaka
Agni
20
4 / 9 / 16
13,407
958
19,743
22,014
9,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 19
14,173
1,012
21,613
18,402
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
hooh99
Athena
20
5 / 2 / 20
15,210
1,086
21,050
30,856
35,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsOldMann
Ah Muzen Cab
20
14 / 3 / 23
17,790
1,271
46,601
32,289
16,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MykeOxlong
Cthulhu
20
4 / 2 / 27
14,252
1,018
16,697
25,860
35,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
OrdinaryBlacGuy
King Arthur
20
5 / 10 / 20
13,995
1,000
18,876
35,465
37,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Spungii
Ne Zha
20
13 / 7 / 21
16,045
1,146
31,257
23,291
14,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Scylla
hereK2x
Scylla
19
4 / 8 / 9
12,746
910
5,710
13,175
5,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
140
30
Kills
40
40
Deaths
30
86
Assists
100
Player
Kills
Deaths
Assists
KDA
L
5
14
17
0.96
L
Hachiman
IdleCold
Hachiman
10
9
14
1.89
W
Ah Muzen Cab
ItsOldMann
Ah Muzen Cab
14
3
23
8.5
L
Agni
Jamaka
Agni
4
9
16
1.33
L
6
6
19
2.58
W
Cthulhu
MykeOxlong
Cthulhu
4
2
27
8.75
W
King Arthur
OrdinaryBlacGuy
King Arthur
5
10
20
1.5
W
Ne Zha
Spungii
Ne Zha
13
7
21
3.36
W
Scylla
hereK2x
Scylla
4
8
9
1.06
L
Athena
hooh99
Athena
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,059
Damage
119,141
123,388
Taken
130,080
77,319
Mitigated
109,675
16,054
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,475
22,564
0
1,489
27,874
12,622
0
5,597
22,277
0
59,193
L
Hachiman
IdleCold
Hachiman
35,178
22,973
0
2,406
24,242
10,621
0
4,354
19,530
0
56,922
W
Ah Muzen Cab
ItsOldMann
Ah Muzen Cab
46,601
25,441
0
20,480
32,289
16,466
0
15,698
16,459
0
120,521
L
Agni
Jamaka
Agni
19,743
715
0
200
22,014
9,521
0
3,882
18,000
49,356
0
L
21,613
509
6,085
3,460
18,402
8,832
0
4,451
13,839
45,355
0
W
Cthulhu
MykeOxlong
Cthulhu
16,697
1,373
724
0
25,860
35,760
0
11,918
13,706
35,572
0
W
King Arthur
OrdinaryBlacGuy
King Arthur
18,876
4,800
1,350
3,908
35,465
37,887
0
19,548
15,623
0
29,387
W
Ne Zha
Spungii
Ne Zha
31,257
11,583
0
2,885
23,291
14,422
0
8,697
14,290
0
50,894
W
Scylla
hereK2x
Scylla
5,710
574
0
205
13,175
5,140
0
5,411
7,596
15,321
0
L
Athena
hooh99
Athena
21,050
6,531
0
2,414
30,856
35,723
0
4,123
26,400
37,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,478
Gold Earned
74,828
306
Minions Killed
288
8
Camps Cleared
10
1,318,056
Distance Traveled
1,346,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,855
990
87
6
0
215,708
0
L
Hachiman
14,833
1,060
52
4
3
246,124
0
W
Ah Muzen Cab
17,790
1,271
171
12
6
273,279
0
L
Agni
13,407
958
64
5
0
282,934
1
L
Ra
14,173
1,012
68
5
2
277,803
0
W
Cthulhu
14,252
1,018
33
2
0
297,412
0
W
King Arthur
13,995
1,000
19
1
0
255,652
0
W
Ne Zha
16,045
1,146
45
3
3
292,392
0
W
Scylla
12,746
910
20
1
1
228,042
0
L
Athena
15,210
1,086
35
3
3
295,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role