Player Matchup

Tiamat
Tiamat
LittleBrainPlays
Tiamat
Level 125
God Stats
169W - 79L
1,646 SR
Queue Stats
404W - 287L
1,647 Elo+
Party 1
Cernunnos
Cernunnos
RedBannerFox
Cernunnos
Level 98
God Stats
10W - 5L
1,470 SR
Queue Stats
180W - 117L
1,639 Elo+
Party 1
Mulan
Mulan
TheGoblinKing011
Mulan
Level 142
God Stats
21W - 17L
1,615 SR
Queue Stats
1,150W - 954L
1,570 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,619 Elo+

VS

Team Averages
Level 65
1,523 SR
1,570 Elo+
Awilix
Awilix
Luccckyyy
Awilix
Level 43
God Stats
37W - 36L
1,493 SR
Queue Stats
309W - 272L
1,499 Elo+
Party 2
Chang'e
Chang'e
Struttingant
Chang'e
Level 65
God Stats
4W - 1L
1,575 SR
Queue Stats
228W - 144L
1,614 Elo+
Party 2
Cerberus
Cerberus
SwiggitySwotty
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 201L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 3
15,658
746
25,521
16,449
13,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
RedBannerFox
Cernunnos
16
1 / 11 / 8
13,023
620
15,257
18,358
6,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 11
13,293
633
13,632
25,869
29,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Luccckyyy
Awilix
16
5 / 8 / 11
14,218
677
12,287
20,068
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Struttingant
Chang'e
18
10 / 2 / 9
14,828
706
21,137
21,222
13,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
7 / 4 / 12
13,827
658
17,183
29,908
32,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
14
Kills
22
22
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
6
3
2.08
L
Awilix
Luccckyyy
Awilix
5
8
11
1.31
W
Cernunnos
RedBannerFox
Cernunnos
1
11
8
0.45
L
Chang'e
Struttingant
Chang'e
10
2
9
7.25
L
Cerberus
7
4
12
3.25
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
50,607
60,676
Taken
71,198
50,054
Mitigated
57,097
11,408
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,521
2,013
0
2,695
16,449
13,780
1,296
8,681
7,291
71,531
0
L
Awilix
Luccckyyy
Awilix
12,287
5,396
0
642
20,068
10,806
915
9,440
10,628
0
38,051
W
Cernunnos
RedBannerFox
Cernunnos
15,257
7,135
0
602
18,358
6,656
1,891
13,129
4,849
0
51,848
L
Chang'e
Struttingant
Chang'e
21,137
2,144
7,850
12,927
21,222
13,451
219
9,318
11,904
98,985
0
L
Cerberus
17,183
1,345
808
9,005
29,908
32,840
138
6,848
23,060
67,421
0
W
13,632
1,754
1,229
6,882
25,869
29,618
596
15,433
9,645
0
48,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
42,873
194
Minions Killed
296
0
Camps Cleared
0
1,080,091
Distance Traveled
1,182,531
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,658
746
72
3
0
375,921
5
L
Awilix
14,218
677
35
2
0
379,689
0
W
Cernunnos
13,023
620
71
3
0
321,932
2
L
Chang'e
14,828
706
137
7
0
423,770
7
L
Cerberus
13,827
658
124
6
0
379,072
2
W
Mulan
13,293
633
51
2
0
382,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role