Player Matchup

Merlin
Merlin
Cameron_Watsky03
Merlin
Level 144
God Stats
5W - 3L
1,466 SR
Queue Stats
117W - 117L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jibjoe
Ah Muzen Cab
Level 86
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 10L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
v_gamer_forever
Cthulhu
Level 93
God Stats
3W - 2L
1,661 SR
Queue Stats
20W - 14L
1,594 Elo+
Party 2
Team Averages
Level 108
1,539 SR
1,491 Elo+

VS

Team Averages
Level 73
1,694 SR
1,590 Elo+
Danzaburou
Danzaburou
CactusBlack1165
Danzaburou
Level 113
God Stats
23W - 13L
1,921 SR
Queue Stats
341W - 393L
1,464 Elo+
Solo
Discordia
Discordia
bubberslammer
Discordia
Level 18
God Stats
3W - 0L
1,546 SR
Queue Stats
5W - 0L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
xLuch
Sun Wukong
Level 88
God Stats
19W - 12L
1,615 SR
Queue Stats
205W - 214L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,550
597
8,184
11,742
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
jibjoe
Ah Muzen Cab
13
2 / 8 / 4
10,103
631
8,271
14,741
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 4
9,537
596
9,721
20,874
15,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CactusBlack1165
Danzaburou
13
1 / 3 / 13
10,622
664
8,820
9,046
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
bubberslammer
Discordia
15
11 / 3 / 4
11,743
734
18,146
7,620
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xLuch
Sun Wukong
16
4 / 0 / 10
11,250
703
12,318
20,969
14,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
16
16
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CactusBlack1165
Danzaburou
1
3
13
2.5
L
2
5
2
0.6
W
Discordia
bubberslammer
Discordia
11
3
4
4.33
L
Ah Muzen Cab
jibjoe
Ah Muzen Cab
2
8
4
0.5
L
2
3
4
1.33
W
Sun Wukong
xLuch
Sun Wukong
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
39,284
47,357
Taken
37,635
24,107
Mitigated
20,145
9,980
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CactusBlack1165
Danzaburou
8,820
3,910
0
3,096
9,046
3,262
2,154
5,165
3,881
0
56,735
L
8,184
380
0
487
11,742
3,556
0
4,031
7,493
46,057
0
W
Discordia
bubberslammer
Discordia
18,146
293
0
1,812
7,620
2,548
72
3,822
3,798
40,699
0
L
Ah Muzen Cab
jibjoe
Ah Muzen Cab
8,271
2,973
0
2,462
14,741
4,683
0
6,044
8,309
0
36,175
L
9,721
391
1,241
5,790
20,874
15,868
0
7,014
13,357
26,621
0
W
Sun Wukong
xLuch
Sun Wukong
12,318
3,456
0
10,853
20,969
14,335
822
9,860
11,109
0
68,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
33,615
160
Minions Killed
233
0
Camps Cleared
0
694,314
Distance Traveled
870,675
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,622
664
81
5
0
250,521
0
L
Merlin
9,550
597
68
4
0
195,229
6
W
Discordia
11,743
734
55
3
0
289,114
1
L
Ah Muzen Cab
10,103
631
58
4
0
242,875
0
L
Cthulhu
9,537
596
34
2
0
256,210
0
W
Sun Wukong
11,250
703
97
6
0
331,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role