Player Matchup

Danzaburou
Danzaburou
Diamond I
ChimpUppercut
Danzaburou
Diamond I
Level 159
God Stats
15W - 2L
1,873 SR
Queue Stats
49W - 12L
2,362 MMR
Party 1
Scylla
Scylla
Masters
FunnySTRIKER117
Scylla
Masters
Level 156
God Stats
12W - 0L
1,816 SR
Queue Stats
49W - 13L
2,402 MMR
Party 1
Athena
Athena
Masters
Wumbo Yeeters
Athena
Masters
Level 160
God Stats
2W - 0L
1,708 SR
Queue Stats
50W - 12L
2,405 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,799 SR
2,390 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,528 SR
1,685 MMR
Guan Yu
Guan Yu
Platinum II
BBuildnStacks
Guan Yu
Platinum II
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 216L
1,777 MMR
Solo
Cerberus
Cerberus
Bronze III
The Amish Goat
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Eset
Eset
Platinum III
TheJoker1624
Eset
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 146L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChimpUppercut
Danzaburou
12
7 / 0 / 5
9,214
1,024
11,830
4,437
1,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 7
8,181
909
6,430
3,875
1,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 9
7,495
833
5,487
7,074
3,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AphroditeBacchusPersephoneTiamatSet

VS

Bans
CthulhuCupidSobekHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 5 / 0
5,954
662
2,503
11,194
5,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
8
0 / 3 / 1
5,498
611
3,515
12,266
5,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
5,519
613
1,875
4,823
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
0
0.2
W
Danzaburou
ChimpUppercut
Danzaburou
7
0
5
9.5
W
4
0
7
7.5
L
Cerberus
0
3
1
0.17
L
0
4
1
0.13
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
7,893
15,386
Taken
28,283
5,450
Mitigated
11,693
1,736
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,503
130
980
2,928
11,194
5,119
0
5,124
6,070
0
11,529
W
Danzaburou
ChimpUppercut
Danzaburou
11,830
5,207
0
770
4,437
1,242
1,948
1,826
2,399
0
48,709
W
6,430
1,138
0
899
3,875
1,067
596
1,283
2,524
29,244
0
L
Cerberus
3,515
199
249
2,342
12,266
5,150
0
4,820
7,446
12,368
0
L
1,875
251
181
414
4,823
1,424
0
2,005
2,818
14,921
0
W
5,487
2,117
0
67
7,074
3,141
35
2,075
4,703
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
16,971
135
Minions Killed
88
0
Camps Cleared
0
531,929
Distance Traveled
443,981
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,954
662
33
4
0
172,479
0
W
Danzaburou
9,214
1,024
67
7
0
157,891
1
W
Scylla
8,181
909
54
6
0
180,993
5
L
Cerberus
5,498
611
25
3
0
149,000
1
L
Eset
5,519
613
30
3
0
122,502
1
W
Athena
7,495
833
14
2
0
193,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role