Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
 
Hades
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Hopverti
Anhur
Gold IV
Level 93
God Stats
1W - 5L
1,256 SR
Queue Stats
326W - 324L
1,295 MMR
Solo
The Morrigan
The Morrigan
Gold V
RainWrynn
The Morrigan
Gold V
Level 128
God Stats
3W - 4L
1,539 SR
Queue Stats
9W - 8L
1,484 MMR
Solo
Sylvanus
Sylvanus
Gold IV
d4rkl0rd_1999
Sylvanus
Gold IV
Level 125
God Stats
9W - 5L
1,514 SR
Queue Stats
274W - 266L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,462 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,510 SR
1,413 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
Alex-of-the-game
Tyr
Bronze III
Level 101
God Stats
0W - 3L
1,400 SR
Queue Stats
3W - 9L
1,506 MMR
Party 1
Arachne
Arachne
Platinum V
JeffersonnSU
Arachne
Platinum V
Level 59
God Stats
70W - 57L
1,584 SR
Queue Stats
187W - 170L
1,467 MMR
Solo
Nu Wa
Nu Wa
Silver I
KimbosSIice
Nu Wa
Silver I
Level 69
God Stats
10W - 17L
1,529 SR
Queue Stats
175W - 173L
1,234 MMR
Solo
Nemesis
Nemesis
Bronze III
Rogue_Omikron
Nemesis
Bronze III
Level 33
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 5L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 0 / 3
7,316
610
3,276
7,368
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
 
Hades
13
1 / 1 / 1
7,251
604
6,851
9,049
4,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Hopverti
Anhur
11
3 / 1 / 2
7,115
593
3,902
5,759
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
RainWrynn
The Morrigan
12
3 / 1 / 5
7,015
585
5,469
4,854
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
d4rkl0rd_1999
Sylvanus
10
2 / 2 / 7
5,953
496
3,612
6,891
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetCu ChulainnTiamatYmirDanzaburou

VS

Bans
TsukuyomiCabrakanGaneshaAthenaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
6,155
513
3,716
5,575
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,135
511
3,577
9,043
3,374
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JeffersonnSU
Arachne
9
2 / 5 / 2
5,823
485
4,524
10,479
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,355
446
3,276
5,220
1,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
9
0 / 2 / 0
5,299
442
1,347
6,275
1,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
3
5.5
W
Hades
 
Hades
1
1
1
1.5
L
Medusa
 
Medusa
2
2
1
1.25
L
1
1
1
1.5
W
Anhur
Hopverti
Anhur
3
1
2
4
L
Arachne
JeffersonnSU
Arachne
2
5
2
0.6
L
0
3
0
0
W
The Morrigan
RainWrynn
The Morrigan
3
1
5
5.5
L
Nemesis
0
2
0
0
W
Sylvanus
d4rkl0rd_1999
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
16,440
33,921
Taken
36,592
13,018
Mitigated
10,257
16,360
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,276
1,421
0
4,182
7,368
2,167
0
735
6,577
0
50,763
W
Hades
 
Hades
6,851
1,099
22
5,856
9,049
4,034
488
293
8,704
52,762
0
L
Medusa
 
Medusa
3,716
1,210
0
2,032
5,575
1,247
0
1,387
4,156
0
38,653
L
3,577
751
0
3,706
9,043
3,374
0
6,077
2,940
0
33,849
W
Anhur
Hopverti
Anhur
3,902
1,844
0
1,719
5,759
1,831
25
295
5,412
0
37,709
L
Arachne
JeffersonnSU
Arachne
4,524
2,724
133
3,584
10,479
2,507
0
3,575
6,740
0
20,028
L
3,276
650
0
900
5,220
1,243
0
1,895
3,133
26,530
0
W
The Morrigan
RainWrynn
The Morrigan
5,469
933
0
999
4,854
1,694
298
680
4,054
40,423
0
L
Nemesis
1,347
438
0
1,714
6,275
1,886
156
2,338
3,857
0
22,482
W
Sylvanus
d4rkl0rd_1999
Sylvanus
3,612
996
1,520
2,062
6,891
3,292
97
833
5,898
13,921
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
28,767
409
Minions Killed
285
0
Camps Cleared
0
1,085,785
Distance Traveled
1,113,984
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,316
610
104
9
0
258,230
1
W
Hades
7,251
604
117
10
0
192,110
5
L
Medusa
6,155
513
59
5
0
215,650
4
L
Tyr
6,135
511
75
6
0
230,109
2
W
Anhur
7,115
593
80
7
0
204,523
6
L
Arachne
5,823
485
36
3
0
250,044
3
L
Nu Wa
5,355
446
52
4
0
187,736
4
W
The Morrigan
7,015
585
79
7
0
232,093
1
L
Nemesis
5,299
442
63
5
0
230,445
3
W
Sylvanus
5,953
496
29
2
0
198,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role