Player Matchup

Erlang Shen
Erlang Shen
ACL NINJA
Erlang Shen
Level 149
God Stats
13W - 8L
1,909 SR
Queue Stats
157W - 146L
1,625 Elo+
Party 1
Ra
Ra
FilthyMammal585
Ra
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 1L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
FlankerMonKey
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Ripperlol2193
Neith
Level 14
God Stats
21W - 19L
1,223 SR
Queue Stats
157W - 185L
1,157 Elo+
Solo
Tiamat
Tiamat
faristheguy
Tiamat
Level 8
God Stats
4W - 5L
1,218 SR
Queue Stats
6W - 12L
1,133 Elo+
Solo
Team Averages
Level 36
1,430 SR
1,379 Elo+

VS

Team Averages
Level 17
1,524 SR
1,415 Elo+
Agni
Agni
Living-_-Pro
Agni
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
126W - 117L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pinocchio_J19
Tsukuyomi
Level 5
God Stats
6W - 8L
1,745 SR
Queue Stats
102W - 109L
1,688 Elo+
Solo
Pele
Pele
iMaybeHammered
Pele
Level 29
God Stats
2W - 9L
1,631 SR
Queue Stats
15W - 27L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
iMaybeWise
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 2
Artemis
Artemis
melina13112010
Artemis
Level 12
God Stats
0W - 3L
1,247 SR
Queue Stats
10W - 29L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACL NINJA
Erlang Shen
20
11 / 5 / 9
16,427
513
16,718
40,945
45,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 17 / 8
13,933
435
9,539
24,585
10,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
FlankerMonKey
Sun Wukong
20
18 / 2 / 6
19,239
601
24,298
31,560
21,220
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 6 / 5
16,167
505
15,994
22,758
10,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
3 / 9 / 6
13,414
419
4,458
17,813
10,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 10
16,998
531
39,873
28,147
13,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Pinocchio_J19
Tsukuyomi
9
1 / 10 / 2
9,112
285
3,879
9,492
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 16 / 6
15,026
470
27,042
32,758
14,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
iMaybeWise
Heimdallr
20
6 / 4 / 6
15,201
475
19,949
17,171
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 4 / 0
7,912
247
670
3,919
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
45
Kills
37
39
Deaths
45
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ACL NINJA
Erlang Shen
11
5
9
3.1
W
4
17
8
0.47
W
Sun Wukong
FlankerMonKey
Sun Wukong
18
2
6
10.5
L
18
11
10
2.09
L
Tsukuyomi
Pinocchio_J19
Tsukuyomi
1
10
2
0.2
W
9
6
5
1.92
W
Tiamat
3
9
6
0.67
L
12
16
6
0.94
L
Heimdallr
iMaybeWise
Heimdallr
6
4
6
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
91,413
137,661
Taken
91,487
97,932
Mitigated
40,926
28,294
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ACL NINJA
Erlang Shen
16,718
8,671
0
10,044
40,945
45,298
2,927
11,903
29,042
0
97,077
W
9,539
1,655
493
1,506
24,585
10,768
1,877
7,170
17,415
43,256
0
W
Sun Wukong
FlankerMonKey
Sun Wukong
24,298
11,430
0
10,038
31,560
21,220
1,155
7,328
24,232
0
163,942
L
39,873
4,126
0
5,090
28,147
13,607
438
4,539
23,412
106,117
0
L
Tsukuyomi
Pinocchio_J19
Tsukuyomi
3,879
2,178
0
453
9,492
2,719
50
797
8,641
0
19,719
W
15,994
8,170
0
3,347
22,758
10,535
4,222
10,450
12,308
0
95,160
W
Tiamat
4,458
1,271
0
2,866
17,813
10,111
441
6,085
11,728
37,885
0
L
27,042
11,217
346
4,675
32,758
14,084
2,011
5,273
27,267
0
100,847
L
Heimdallr
iMaybeWise
Heimdallr
19,949
11,306
0
1,141
17,171
9,972
1,476
2,543
14,546
0
93,431
L
670
592
0
0
3,919
544
72
251
3,624
0
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,180
Gold Earned
64,249
568
Minions Killed
425
0
Camps Cleared
0
2,871,360
Distance Traveled
1,776,970
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,427
513
91
3
0
707,873
0
W
Ra
13,933
435
95
3
0
478,744
0
W
Sun Wukong
19,239
601
186
6
0
697,465
6
L
Agni
16,998
531
106
3
0
480,047
1
L
Tsukuyomi
9,112
285
31
1
0
265,017
1
W
Neith
16,167
505
113
4
0
558,316
3
W
Tiamat
13,414
419
83
3
0
428,962
0
L
Pele
15,026
470
144
5
0
413,616
2
L
Heimdallr
15,201
475
139
4
0
522,814
2
L
Artemis
7,912
247
5
0
0
95,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role