Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord Shen Yi
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 13L
1,818 Elo+
Party 1
Loki
Loki
ReliantLlama58
Loki
Level 6
God Stats
3W - 0L
1,765 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
q4gulag
Merlin
Level 7
God Stats
2W - 1L
1,679 SR
Queue Stats
13W - 11L
1,752 Elo+
Solo
Medusa
Medusa
ycwN-_-
Medusa
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,495 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,613 Elo+

VS

Team Averages
Level 16
1,635 SR
1,545 Elo+
King Arthur
King Arthur
Cheemkin
King Arthur
Level 29
God Stats
13W - 15L
1,691 SR
Queue Stats
100W - 58L
1,617 Elo+
Solo
Neith
Neith
DI-KNURMOUTH69
Neith
Level 14
God Stats
27W - 19L
1,607 SR
Queue Stats
57W - 57L
1,503 Elo+
Solo
Cthulhu
Cthulhu
N4mBearPig
Cthulhu
Level 7
God Stats
1W - 2L
1,831 SR
Queue Stats
10W - 7L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVJakethegreat
Tsukuyomi
Level 13
God Stats
2W - 5L
1,474 SR
Queue Stats
30W - 23L
1,568 Elo+
Solo
Ra
Ra
torre_huron8
Ra
Level 15
God Stats
1W - 2L
1,574 SR
Queue Stats
11W - 26L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 7
7,320
563
4,995
9,942
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Lord Shen Yi
Ao Kuang
13
0 / 1 / 3
7,802
600
1,725
7,171
4,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
13 / 1 / 2
8,914
686
12,144
7,866
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
q4gulag
Merlin
11
4 / 3 / 5
6,871
529
3,964
6,857
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ycwN-_-
Medusa
12
1 / 3 / 3
7,377
567
2,784
6,923
2,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheemkin
King Arthur
12
1 / 2 / 0
6,981
537
4,421
9,416
4,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 3 / 2
7,062
543
3,825
7,729
2,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
N4mBearPig
Cthulhu
10
4 / 4 / 2
6,985
537
5,224
8,848
5,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TTVJakethegreat
Tsukuyomi
10
1 / 6 / 3
6,119
471
3,822
9,783
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,917
455
1,913
5,385
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
7
4.5
L
King Arthur
Cheemkin
King Arthur
1
2
0
0.5
L
3
3
2
1.33
W
Ao Kuang
Lord Shen Yi
Ao Kuang
0
1
3
1.5
L
Cthulhu
N4mBearPig
Cthulhu
4
4
2
1.25
W
13
1
2
14
L
Tsukuyomi
TTVJakethegreat
Tsukuyomi
1
6
3
0.42
W
Merlin
q4gulag
Merlin
4
3
5
2.17
L
0
4
0
0
W
Medusa
ycwN-_-
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
19,205
38,759
Taken
41,161
16,888
Mitigated
17,297
14,283
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,995
562
0
5,305
9,942
5,498
1,342
2,758
6,965
0
34,851
L
King Arthur
Cheemkin
King Arthur
4,421
102
0
2,693
9,416
4,025
0
1,405
8,011
0
44,555
L
3,825
879
393
3,007
7,729
2,666
0
1,041
6,688
0
43,316
W
Ao Kuang
Lord Shen Yi
Ao Kuang
1,725
333
0
2,638
7,171
4,443
0
0
7,171
38,479
0
L
Cthulhu
N4mBearPig
Cthulhu
5,224
436
342
1,301
8,848
5,733
0
1,545
7,303
23,535
0
W
12,144
5,309
0
2,772
7,866
2,793
0
1,913
5,951
0
54,341
L
Tsukuyomi
TTVJakethegreat
Tsukuyomi
3,822
885
0
2,354
9,783
3,262
0
1,304
8,479
0
24,028
W
Merlin
q4gulag
Merlin
3,964
267
0
1,594
6,857
2,152
0
917
5,940
32,648
0
L
1,913
132
0
774
5,385
1,611
0
394
4,991
32,194
0
W
Medusa
ycwN-_-
Medusa
2,784
825
111
1,863
6,923
2,002
1,176
1,328
5,595
0
36,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
33,064
377
Minions Killed
347
0
Camps Cleared
0
1,271,275
Distance Traveled
1,146,547
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,320
563
81
6
0
253,653
0
L
King Arthur
6,981
537
101
8
0
235,308
2
L
Neith
7,062
543
87
7
0
212,111
7
W
Ao Kuang
7,802
600
81
6
0
251,148
4
L
Cthulhu
6,985
537
37
3
0
274,160
4
W
Loki
8,914
686
85
7
0
283,948
3
L
Tsukuyomi
6,119
471
48
4
0
241,108
2
W
Merlin
6,871
529
55
4
0
236,277
5
L
Ra
5,917
455
74
6
0
183,860
3
W
Medusa
7,377
567
75
6
0
246,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role