Player Matchup

Da Ji
Da Ji
Iz-oki
Da Ji
Level 29
God Stats
1W - 1L
1,829 SR
Queue Stats
82W - 43L
1,684 Elo+
Party 2
Neith
Neith
MrStLouis
Neith
Level 27
God Stats
110W - 23L
1,845 SR
Queue Stats
322W - 90L
1,811 Elo+
Solo
Mercury
Mercury
PandaXNZ
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Shenron12321
Kukulkan
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
69W - 33L
1,714 Elo+
Party 2
Ah Puch
Ah Puch
ewewewewewewew
Ah Puch
Level 18
God Stats
18W - 17L
1,571 SR
Queue Stats
272W - 301L
1,540 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,661 Elo+

VS

Team Averages
Level 16
1,500 SR
1,794 Elo+
Hades
Hades
Finalfantazoid
Hades
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,830 Elo+
Solo
Zhong Kui
Zhong Kui
Inumium
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 1L
2,083 Elo+
Party 3
Ah Puch
Ah Puch
Swooxar
Ah Puch
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 38L
1,382 Elo+
Party 1
Ymir
Ymir
mrvoltri
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,634 Elo+
Party 1
Medusa
Medusa
shafourenthree
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 1L
2,041 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Iz-oki
Da Ji
18
4 / 8 / 10
12,041
1,095
9,263
17,457
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
MrStLouis
Neith
19
3 / 8 / 16
12,081
1,098
19,034
21,107
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
PandaXNZ
Mercury
19
9 / 12 / 13
13,238
1,203
14,820
20,062
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Shenron12321
Kukulkan
19
6 / 7 / 16
12,905
1,173
19,075
19,513
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 12 / 11
12,461
1,133
18,565
25,188
10,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 20
11,369
1,034
9,115
18,351
11,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Inumium
Zhong Kui
20
23 / 4 / 12
16,746
1,522
33,709
15,264
11,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
Swooxar
Ah Puch
18
4 / 5 / 19
11,779
1,071
11,484
12,439
5,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
19
0 / 4 / 22
11,367
1,033
5,155
21,831
23,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 5 / 16
16,133
1,467
36,229
16,529
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
136
27
Kills
47
47
Deaths
27
66
Assists
89
Player
Kills
Deaths
Assists
KDA
W
1
9
20
1.22
W
Zhong Kui
Inumium
Zhong Kui
23
4
12
7.25
L
Da Ji
Iz-oki
Da Ji
4
8
10
1.13
L
Neith
MrStLouis
Neith
3
8
16
1.38
L
Mercury
PandaXNZ
Mercury
9
12
13
1.29
L
Kukulkan
Shenron12321
Kukulkan
6
7
16
2
W
Ah Puch
Swooxar
Ah Puch
4
5
19
2.7
L
5
12
11
0.88
W
Ymir
0
4
22
2.75
W
19
5
16
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,757
Damage
95,692
103,327
Taken
84,414
37,075
Mitigated
60,080
4,343
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
1,181
52
769
18,351
11,305
0
6,306
11,857
20,199
0
W
Zhong Kui
Inumium
Zhong Kui
33,709
5,422
456
4,052
15,264
11,560
0
6,899
8,330
47,659
0
L
Da Ji
Iz-oki
Da Ji
9,263
1,325
0
165
17,457
6,148
0
8,014
9,443
0
20,244
L
Neith
MrStLouis
Neith
19,034
11,342
0
1,627
21,107
6,991
0
12,283
8,824
0
32,061
L
Mercury
PandaXNZ
Mercury
14,820
7,247
0
0
20,062
7,651
0
9,597
10,465
0
30,548
L
Kukulkan
Shenron12321
Kukulkan
19,075
2,444
0
877
19,513
5,921
0
13,759
5,754
52,468
0
W
Ah Puch
Swooxar
Ah Puch
11,484
1,807
0
1,075
12,439
5,829
0
6,921
5,460
27,032
0
L
18,565
2,293
72
1,602
25,188
10,364
0
15,810
9,378
39,306
0
W
Ymir
5,155
927
0
0
21,831
23,624
0
9,983
11,483
27,459
0
W
36,229
16,448
0
0
16,529
7,762
0
6,756
9,567
0
69,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,726
Gold Earned
67,394
226
Minions Killed
223
8
Camps Cleared
9
1,057,874
Distance Traveled
1,006,742
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,369
1,034
23
2
0
182,762
2
W
Zhong Kui
16,746
1,522
40
4
5
197,930
2
L
Da Ji
12,041
1,095
24
2
1
198,948
0
L
Neith
12,081
1,098
39
4
4
195,672
0
L
Mercury
13,238
1,203
28
3
2
248,933
0
L
Kukulkan
12,905
1,173
100
9
0
229,992
0
W
Ah Puch
11,779
1,071
24
2
0
212,152
0
L
Ah Puch
12,461
1,133
35
3
1
184,329
1
W
Ymir
11,367
1,033
58
5
2
194,344
0
W
Medusa
16,133
1,467
78
7
2
219,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role