Player Matchup

King Arthur
King Arthur
AYYLMAOGGEZ
King Arthur
Level 27
God Stats
21W - 14L
1,791 SR
Queue Stats
259W - 145L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
ExtremePeach
Ao Kuang
Level 31
God Stats
6W - 1L
1,937 SR
Queue Stats
277W - 150L
1,684 Elo+
Party 1
Chernobog
Chernobog
JaydeSn0w
Chernobog
Level 28
God Stats
5W - 1L
1,969 SR
Queue Stats
267W - 154L
1,700 Elo+
Party 1
Ymir
Ymir
NotValorant
Ymir
Level 28
God Stats
122W - 52L
1,740 SR
Queue Stats
218W - 123L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
wheype
Danzaburou
Level 23
God Stats
45W - 18L
1,734 SR
Queue Stats
97W - 55L
1,680 Elo+
Party 1
Team Averages
Level 27
1,834 SR
1,692 Elo+

VS

Team Averages
Level 15
1,505 SR
1,589 Elo+
Ganesha
Ganesha
Blahix I
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 267L
1,505 Elo+
Solo
Danzaburou
Danzaburou
FordaHord3
Danzaburou
Level 24
God Stats
26W - 35L
1,527 SR
Queue Stats
338W - 316L
1,635 Elo+
Solo
Chaac
Chaac
Hastorey
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo
Tiamat
Tiamat
Jaybomb79
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,771 Elo+
Solo
Awilix
Awilix
Wonky_Willy70
Awilix
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AYYLMAOGGEZ
King Arthur
9
1 / 0 / 1
5,239
748
883
3,261
1,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ExtremePeach
Ao Kuang
9
7 / 1 / 0
5,611
802
2,667
4,098
1,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JaydeSn0w
Chernobog
7
0 / 1 / 1
3,999
571
2,390
3,304
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 1
4,030
576
2,110
4,552
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
wheype
Danzaburou
9
0 / 0 / 3
4,841
692
2,128
2,796
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blahix I
Ganesha
6
0 / 1 / 5
4,321
617
1,716
4,957
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FordaHord3
Danzaburou
7
3 / 0 / 2
4,936
705
4,093
3,275
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Hastorey
Chaac
3
0 / 2 / 0
3,164
452
234
1,956
772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Jaybomb79
Tiamat
8
0 / 3 / 0
4,140
591
533
3,382
1,737
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 1
4,533
648
851
4,627
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
5
5
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AYYLMAOGGEZ
King Arthur
1
0
1
1.5
L
Ganesha
Blahix I
Ganesha
0
1
5
2.5
W
Ao Kuang
ExtremePeach
Ao Kuang
7
1
0
7
L
Danzaburou
FordaHord3
Danzaburou
3
0
2
4
L
Chaac
Hastorey
Chaac
0
2
0
0
L
Tiamat
Jaybomb79
Tiamat
0
3
0
0
W
Chernobog
JaydeSn0w
Chernobog
0
1
1
0.5
W
0
3
1
0.17
L
2
2
1
1.25
W
Danzaburou
wheype
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,178
Damage
7,427
18,011
Taken
18,197
4,945
Mitigated
6,511
5,987
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AYYLMAOGGEZ
King Arthur
883
109
0
814
3,261
1,016
0
0
3,188
0
24,908
L
Ganesha
Blahix I
Ganesha
1,716
288
0
2,409
4,957
1,955
0
1,685
3,272
8,686
0
W
Ao Kuang
ExtremePeach
Ao Kuang
2,667
862
0
1,176
4,098
1,088
0
306
3,792
21,510
0
L
Danzaburou
FordaHord3
Danzaburou
4,093
2,702
0
1,896
3,275
778
0
928
2,347
0
23,306
L
Chaac
Hastorey
Chaac
234
82
0
357
1,956
772
29
180
1,776
0
4,375
L
Tiamat
Jaybomb79
Tiamat
533
262
0
496
3,382
1,737
0
1,040
2,342
16,852
0
W
Chernobog
JaydeSn0w
Chernobog
2,390
1,777
0
1,878
3,304
571
0
231
3,073
0
19,695
W
2,110
733
0
876
4,552
1,469
0
1,271
3,281
8,532
0
L
851
323
0
1,768
4,627
1,269
0
944
3,683
0
12,085
W
Danzaburou
wheype
Danzaburou
2,128
1,203
0
1,243
2,796
801
0
441
2,355
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
21,094
212
Minions Killed
142
0
Camps Cleared
0
769,072
Distance Traveled
630,672
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,239
748
63
9
0
168,909
3
L
Ganesha
4,321
617
4
1
0
144,528
5
W
Ao Kuang
5,611
802
46
7
0
183,675
0
L
Danzaburou
4,936
705
61
9
0
128,473
2
L
Chaac
3,164
452
3
0
0
57,569
0
L
Tiamat
4,140
591
37
5
0
151,616
2
W
Chernobog
3,999
571
36
5
0
122,843
2
W
Ymir
4,030
576
14
2
0
140,833
4
L
Awilix
4,533
648
37
5
0
148,486
2
W
Danzaburou
4,841
692
53
8
0
152,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role