Player Matchup

Mercury
Mercury
Gold V
Nuudah
Mercury
Gold V
Level 106
God Stats
10W - 8L
1,500 SR
Queue Stats
258W - 262L
1,373 MMR
Party 1
Tiamat
Tiamat
Gold II
SpecialDragoonJ
Tiamat
Gold II
Level 122
God Stats
12W - 13L
1,608 SR
Queue Stats
504W - 488L
1,494 MMR
Solo
Scylla
Scylla
Silver I
VxZennxV
Scylla
Silver I
Level 144
God Stats
1W - 1L
1,900 SR
Queue Stats
11W - 8L
1,533 MMR
Solo
Izanami
Izanami
Bronze III
airhead3398
Izanami
Bronze III
Level 48
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
klooney77
Cu Chulainn
Gold II
Level 120
God Stats
13W - 8L
1,583 SR
Queue Stats
303W - 298L
1,521 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,620 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,528 SR
1,481 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
JLee1994
Neith
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,487 MMR
Solo
Cupid
Cupid
Bronze III
juulstick
Cupid
Bronze III
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
tannerbentley654
Arachne
Bronze III
Level 61
God Stats
1W - 3L
1,792 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Chronos
Chronos
Gold I
xxBEANS
Chronos
Gold I
Level 106
God Stats
9W - 17L
1,347 SR
Queue Stats
776W - 773L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nuudah
Mercury
20
14 / 3 / 3
13,754
625
13,152
17,729
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 0 / 13
12,789
581
6,521
14,838
28,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Scylla
VxZennxV
Scylla
18
8 / 1 / 7
12,653
575
18,521
8,671
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
airhead3398
Izanami
15
2 / 5 / 6
10,466
476
4,952
11,875
5,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
klooney77
Cu Chulainn
17
2 / 1 / 6
12,214
555
6,975
17,230
14,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetFreyaTsukuyomiRa

VS

Bans
PersephoneKhepriAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
6,705
305
2,351
6,838
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
JLee1994
Neith
14
0 / 10 / 5
8,676
394
5,757
15,019
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
juulstick
Cupid
16
3 / 7 / 2
9,744
443
7,413
15,437
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 4 / 1
10,062
457
8,233
15,917
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
xxBEANS
Chronos
16
2 / 5 / 1
10,335
470
11,664
16,732
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
27
Kills
10
10
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Neith
JLee1994
Neith
0
10
5
0.25
W
Mercury
Nuudah
Mercury
14
3
3
5.17
W
1
0
13
7.5
W
Scylla
VxZennxV
Scylla
8
1
7
11.5
W
Izanami
airhead3398
Izanami
2
5
6
1
L
Cupid
juulstick
Cupid
3
7
2
0.57
W
Cu Chulainn
klooney77
Cu Chulainn
2
1
6
5
L
5
4
1
1.38
L
Chronos
xxBEANS
Chronos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
35,418
70,343
Taken
69,943
60,124
Mitigated
30,520
19,589
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,351
705
0
1,456
6,838
5,718
0
1,855
4,933
0
17,111
L
Neith
JLee1994
Neith
5,757
3,235
0
1,547
15,019
5,769
302
3,715
11,258
0
37,857
W
Mercury
Nuudah
Mercury
13,152
6,457
0
4,577
17,729
7,737
0
3,535
14,169
0
103,975
W
6,521
951
1,264
5,890
14,838
28,381
1,810
2,592
12,236
48,215
0
W
Scylla
VxZennxV
Scylla
18,521
2,929
0
4,106
8,671
3,384
2,062
2,513
6,158
84,497
0
W
Izanami
airhead3398
Izanami
4,952
2,994
0
163
11,875
5,897
4,924
1,221
10,654
0
50,106
L
Cupid
juulstick
Cupid
7,413
3,542
0
2,783
15,437
5,564
363
6,374
8,927
0
57,467
W
Cu Chulainn
klooney77
Cu Chulainn
6,975
917
0
3,589
17,230
14,725
1,348
1,803
15,102
4,508
72,414
L
8,233
4,810
0
2,137
15,917
6,943
366
5,932
9,869
0
56,959
L
Chronos
xxBEANS
Chronos
11,664
2,667
0
3,954
16,732
6,526
0
7,608
8,748
68,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,876
Gold Earned
45,522
582
Minions Killed
458
0
Camps Cleared
0
2,124,964
Distance Traveled
1,782,108
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,705
305
46
2
0
176,103
2
L
Neith
8,676
394
71
3
0
361,053
2
W
Mercury
13,754
625
149
7
0
507,286
1
W
Tiamat
12,789
581
78
4
0
410,606
6
W
Scylla
12,653
575
125
6
0
420,248
13
W
Izanami
10,466
476
83
4
0
407,254
2
L
Cupid
9,744
443
126
6
0
359,964
4
W
Cu Chulainn
12,214
555
147
7
0
379,570
7
L
Arachne
10,062
457
107
5
0
454,667
1
L
Chronos
10,335
470
108
5
0
430,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role