Player Matchup

Izanami
Izanami
HotMuffins75
Izanami
Level 29
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Narcadeus
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SupremeKhai
Erlang Shen
Level 26
God Stats
1W - 1L
1,547 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Team Averages
Level 52
1,522 SR
1,420 Elo+

VS

Team Averages
Level 63
1,521 SR
1,477 Elo+
Artemis
Artemis
Braeden871
Artemis
Level 82
God Stats
7W - 4L
1,603 SR
Queue Stats
29W - 21L
1,548 Elo+
Party 2
Ymir
Ymir
Purp_Ferox
Ymir
Level 45
God Stats
248W - 239L
1,497 SR
Queue Stats
293W - 302L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
jack-bombe
Erlang Shen
Level 61
God Stats
20W - 17L
1,463 SR
Queue Stats
72W - 76L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HotMuffins75
Izanami
10
2 / 4 / 0
7,759
597
5,052
8,201
2,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Narcadeus
Nu Wa
11
0 / 3 / 1
7,590
584
8,547
8,414
2,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SupremeKhai
Erlang Shen
10
0 / 2 / 1
7,228
556
3,490
7,223
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braeden871
Artemis
12
3 / 0 / 6
9,166
705
9,679
6,606
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 2 / 5
9,731
749
4,403
10,637
7,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
jack-bombe
Erlang Shen
13
3 / 0 / 6
9,224
710
6,104
7,968
4,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Braeden871
Artemis
3
0
6
6
L
Izanami
HotMuffins75
Izanami
2
4
0
0.5
L
Nu Wa
Narcadeus
Nu Wa
0
3
1
0.17
W
3
2
5
2.75
L
Erlang Shen
SupremeKhai
Erlang Shen
0
2
1
0.25
W
Erlang Shen
jack-bombe
Erlang Shen
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
20,186
23,838
Taken
25,211
8,777
Mitigated
14,356
3,307
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Braeden871
Artemis
9,679
3,259
0
2,482
6,606
2,526
1,811
2,640
3,966
0
42,388
L
Izanami
HotMuffins75
Izanami
5,052
2,338
0
511
8,201
2,480
0
1,313
6,888
0
23,370
L
Nu Wa
Narcadeus
Nu Wa
8,547
1,329
92
2,051
8,414
2,522
0
2,311
6,103
40,722
0
W
4,403
929
0
0
10,637
7,350
237
4,000
6,637
28,075
0
L
Erlang Shen
SupremeKhai
Erlang Shen
3,490
1,227
0
653
7,223
3,775
0
847
6,376
0
11,171
W
Erlang Shen
jack-bombe
Erlang Shen
6,104
1,775
603
1,178
7,968
4,480
763
2,025
5,943
0
43,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
28,121
111
Minions Killed
173
0
Camps Cleared
0
608,519
Distance Traveled
767,612
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,166
705
73
6
0
232,950
4
L
Izanami
7,759
597
46
4
0
217,403
0
L
Nu Wa
7,590
584
56
4
0
171,716
3
W
Ymir
9,731
749
34
3
0
251,166
1
L
Erlang Shen
7,228
556
9
1
0
219,400
0
W
Erlang Shen
9,224
710
66
5
0
283,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role