Player Matchup

Ne Zha
Ne Zha
Blanchysnow
Ne Zha
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 5L
1,660 Elo+
Solo
Zeus
Zeus
MotherMiiLK
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ROODBWOI
Nu Wa
Level 29
God Stats
23W - 16L
1,621 SR
Queue Stats
78W - 87L
1,375 Elo+
Solo
Ymir
Ymir
TankeApache
Ymir
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 9L
1,658 Elo+
Solo
Vulcan
Vulcan
VEL4U7IS7IK
Vulcan
Level 16
God Stats
6W - 2L
1,808 SR
Queue Stats
32W - 13L
1,742 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,587 Elo+

VS

Team Averages
Level 22
1,609 SR
1,542 Elo+
Chaac
Chaac
AvrageProNoob
Chaac
Level 27
God Stats
2W - 3L
1,761 SR
Queue Stats
100W - 106L
1,612 Elo+
Solo
Ymir
Ymir
LordFafnir
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Madneysz123
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,659 Elo+
Solo
Skadi
Skadi
Magicka03
Skadi
Level 29
God Stats
14W - 3L
1,827 SR
Queue Stats
125W - 115L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
战火燃尽英雄胆
Ao Kuang
Level 23
God Stats
12W - 16L
1,458 SR
Queue Stats
45W - 52L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 2 / 3
5,410
541
2,294
6,861
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 5 / 1
5,357
536
5,499
5,629
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
ROODBWOI
Nu Wa
9
2 / 3 / 3
5,911
591
4,062
5,285
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 7 / 3
4,595
460
3,427
8,253
2,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
10
2 / 3 / 3
6,240
624
6,382
3,806
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,557
556
2,174
6,448
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 9
6,102
610
5,490
6,647
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
9
1 / 3 / 4
5,111
511
3,052
4,807
1,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Magicka03
Skadi
10
7 / 1 / 4
6,229
623
4,618
5,177
1,621
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
9 / 2 / 2
6,510
651
5,085
6,372
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
20
20
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Ne Zha
0
2
3
0.75
W
2
1
9
6.5
W
Olorun
1
3
4
1
W
Skadi
Magicka03
Skadi
7
1
4
9
L
4
5
1
0.9
L
Nu Wa
ROODBWOI
Nu Wa
2
3
3
1.17
L
0
7
3
0.21
L
Vulcan
2
3
3
1.17
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
20,419
29,834
Taken
29,451
8,794
Mitigated
12,316
6,488
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,174
544
0
3,230
6,448
3,638
188
2,827
3,621
0
24,715
L
Ne Zha
2,294
654
0
2,448
6,861
1,915
0
2,044
4,817
0
25,928
W
5,490
1,233
0
2,928
6,647
3,551
290
4,660
1,987
23,104
0
W
Olorun
3,052
1,394
0
1,284
4,807
1,662
125
3,623
1,184
17,076
0
W
Skadi
Magicka03
Skadi
4,618
2,680
0
698
5,177
1,621
1,371
4,156
1,021
0
20,933
L
5,499
1,230
0
1,280
5,629
1,277
0
2,160
3,469
18,479
0
L
Nu Wa
ROODBWOI
Nu Wa
4,062
900
135
1,211
5,285
1,740
486
3,682
1,603
28,542
0
L
3,427
1,066
0
1,024
8,253
2,762
0
4,347
3,906
15,429
0
L
Vulcan
6,382
1,975
0
390
3,806
1,100
120
1,394
2,412
27,746
0
W
5,085
1,507
0
1,128
6,372
1,844
0
4,104
2,268
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
29,509
209
Minions Killed
203
0
Camps Cleared
0
909,222
Distance Traveled
890,041
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,557
556
53
5
0
193,196
1
L
Ne Zha
5,410
541
57
6
0
209,136
0
W
Ymir
6,102
610
30
3
0
190,441
3
W
Olorun
5,111
511
32
3
0
132,649
3
W
Skadi
6,229
623
38
4
0
181,038
3
L
Zeus
5,357
536
23
2
0
176,133
3
L
Nu Wa
5,911
591
53
5
0
148,058
1
L
Ymir
4,595
460
26
3
0
180,471
1
L
Vulcan
6,240
624
50
5
0
195,424
2
W
Ao Kuang
6,510
651
50
5
0
192,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role