Player Matchup

Tiamat
Tiamat
Majster1889
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
RamdasAthavale
Zhong Kui
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 23L
1,403 Elo+
Solo
Khepri
Khepri
Velesdar
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
1,471 Elo+
Solo
Hel
Hel
VimWabbit
Hel
Level 126
God Stats
2W - 3L
1,536 SR
Queue Stats
321W - 331L
1,432 Elo+
Solo
Agni
Agni
Xynthie
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 70
1,467 SR
1,431 Elo+

VS

Team Averages
Level 95
1,518 SR
1,422 Elo+
Olorun
Olorun
Dimples6665914
Olorun
Level 108
God Stats
10W - 7L
1,640 SR
Queue Stats
1,042W - 1,108L
1,434 Elo+
Solo
Cerberus
Cerberus
mederlah
Cerberus
Level 159
God Stats
14W - 17L
1,450 SR
Queue Stats
1,244W - 1,229L
1,445 Elo+
Solo
Terra
Terra
oG STINKin
Terra
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,232 Elo+
Solo
Rama
Rama
tadeusmagorusprd
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
三一一一三
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 10 / 7
8,750
625
8,569
14,823
10,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
RamdasAthavale
Zhong Kui
18
2 / 5 / 10
10,159
726
16,607
15,474
10,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Velesdar
Khepri
17
2 / 2 / 11
9,793
700
6,607
16,417
21,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 9
8,985
642
6,810
12,589
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Xynthie
Agni
20
10 / 2 / 6
12,248
875
17,252
7,769
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 9
11,614
830
8,244
17,162
19,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
mederlah
Cerberus
20
11 / 5 / 11
12,267
876
15,801
21,898
30,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
5
0 / 0 / 0
7,186
513
0
0
0
19
5 / 3 / 13
10,855
775
9,956
9,988
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 5 / 11
11,969
855
24,571
24,845
36,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
16
Kills
25
25
Deaths
16
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Tiamat
1
10
7
0.45
L
Zhong Kui
RamdasAthavale
Zhong Kui
2
5
10
1.4
L
Khepri
Velesdar
Khepri
2
2
11
3.75
L
1
6
9
0.92
L
Agni
Xynthie
Agni
10
2
6
6.5
W
Cerberus
mederlah
Cerberus
11
5
11
3.3
W
Terra
0
0
0
0
W
5
3
13
3.83
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,845
Damage
58,572
67,072
Taken
73,893
52,892
Mitigated
90,574
28,021
Healing
35,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
4,333
2,278
6,368
17,162
19,441
2,155
15,021
2,141
28,278
0
L
Tiamat
8,569
2,002
0
1,100
14,823
10,276
548
5,354
9,469
14,398
0
L
Zhong Kui
RamdasAthavale
Zhong Kui
16,607
1,200
337
3,405
15,474
10,406
1,182
6,639
8,835
27,421
0
L
Khepri
Velesdar
Khepri
6,607
1,444
1,670
3,255
16,417
21,753
0
6,248
10,169
13,015
0
L
6,810
888
9,861
5,114
12,589
6,242
0
4,091
8,498
18,867
0
L
Agni
Xynthie
Agni
17,252
2,582
1,231
2,048
7,769
4,215
0
1,713
6,056
36,589
0
W
Cerberus
mederlah
Cerberus
15,801
967
356
6,902
21,898
30,157
589
13,971
7,927
33,679
0
W
Terra
0
0
0
0
0
0
0
0
0
0
0
W
9,956
7,892
2,491
2,291
9,988
4,763
1,205
9,231
757
0
22,824
W
24,571
5,426
3,224
11,853
24,845
36,213
1,008
17,622
7,223
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
53,891
120
Minions Killed
140
0
Camps Cleared
0
1,227,741
Distance Traveled
925,419
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,614
830
32
2
0
170,603
0
L
Tiamat
8,750
625
12
1
0
224,238
0
L
Zhong Kui
10,159
726
27
2
0
253,625
0
L
Khepri
9,793
700
16
1
0
267,452
0
L
Hel
8,985
642
16
1
0
217,241
0
L
Agni
12,248
875
49
4
0
265,185
5
W
Cerberus
12,267
876
42
3
0
241,467
1
W
Terra
7,186
513
0
0
0
32,292
0
W
Rama
10,855
775
33
2
0
261,014
0
W
Mulan
11,969
855
33
2
0
220,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role