Player Matchup

Ne Zha
Ne Zha
Claxosaur
Ne Zha
Level 139
God Stats
4W - 1L
1,840 SR
Queue Stats
106W - 95L
1,650 Elo+
Party 1
Vulcan
Vulcan
MrSappAttackk
Vulcan
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
273W - 285L
1,681 Elo+
Party 1
Thoth
Thoth
OmgRollie
Thoth
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,702 Elo+
Party 1
Ravana
Ravana
Seek Revenge426
Ravana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 104L
1,544 Elo+
Party 1
Mulan
Mulan
dxaxrxixaxn
Mulan
Level 160
God Stats
3W - 1L
1,907 SR
Queue Stats
131W - 123L
1,578 Elo+
Party 1
Team Averages
Level 116
1,649 SR
1,631 Elo+

VS

Team Averages
Level 115
1,516 SR
1,552 Elo+
Khepri
Khepri
Flare427
Khepri
Level 45
God Stats
0W - 1L
1,474 SR
Queue Stats
16W - 28L
1,683 Elo+
Solo
Zhong Kui
Zhong Kui
Tduran8
Zhong Kui
Level 132
God Stats
7W - 7L
1,619 SR
Queue Stats
376W - 420L
1,543 Elo+
Solo
King Arthur
King Arthur
XxF3ARxX9579
King Arthur
Level 106
God Stats
8W - 19L
1,488 SR
Queue Stats
376W - 383L
1,544 Elo+
Solo
Vamana
Vamana
iSpyral
Vamana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,491 Elo+
Solo
Xbalanque
Xbalanque
lDyrroth
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Claxosaur
Ne Zha
20
9 / 5 / 12
13,216
777
29,591
15,702
8,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
8 / 3 / 13
13,599
800
34,945
15,656
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
OmgRollie
Thoth
19
3 / 5 / 15
11,732
690
27,448
13,949
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 14
12,212
718
8,242
15,300
14,440
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 10
11,298
665
10,153
22,498
35,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Flare427
Khepri
17
1 / 7 / 9
11,127
655
4,108
26,833
26,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Tduran8
Zhong Kui
19
4 / 6 / 12
12,018
707
16,393
21,411
14,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
XxF3ARxX9579
King Arthur
19
5 / 5 / 10
11,756
692
15,558
31,540
24,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
iSpyral
Vamana
18
2 / 5 / 13
10,999
647
10,447
21,797
16,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
lDyrroth
Xbalanque
20
13 / 3 / 7
13,676
804
22,385
24,303
10,812
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
76
26
Kills
25
25
Deaths
26
64
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Claxosaur
Ne Zha
9
5
12
3
L
Khepri
Flare427
Khepri
1
7
9
0.79
W
8
3
13
4.83
W
Thoth
OmgRollie
Thoth
3
5
15
2.1
W
3
5
14
2
L
Zhong Kui
Tduran8
Zhong Kui
4
6
12
1.67
L
King Arthur
XxF3ARxX9579
King Arthur
5
5
10
2
W
3
7
10
1.14
L
Vamana
iSpyral
Vamana
2
5
13
1.7
L
Xbalanque
lDyrroth
Xbalanque
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,379
Damage
68,891
83,105
Taken
125,884
75,330
Mitigated
92,951
25,740
Healing
49,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Claxosaur
Ne Zha
29,591
5,637
3,471
3,684
15,702
8,729
1,412
3,794
11,908
0
46,794
L
Khepri
Flare427
Khepri
4,108
248
2,200
5,141
26,833
26,676
0
16,986
9,637
12,767
0
W
34,945
12,293
933
3,792
15,656
9,369
1,182
4,638
11,018
69,721
0
W
Thoth
OmgRollie
Thoth
27,448
190
2,559
2,625
13,949
6,936
13
4,516
9,433
52,755
0
W
8,242
1,566
1,868
1,726
15,300
14,440
2,551
2,957
12,343
0
14,935
L
Zhong Kui
Tduran8
Zhong Kui
16,393
623
2,394
5,499
21,411
14,579
746
8,987
12,324
27,289
0
L
King Arthur
XxF3ARxX9579
King Arthur
15,558
724
734
8,514
31,540
24,421
70
11,462
19,880
452
34,094
W
10,153
1,021
2,384
2,698
22,498
35,856
52
6,067
16,431
0
15,780
L
Vamana
iSpyral
Vamana
10,447
3,405
1,813
5,285
21,797
16,463
307
12,441
9,220
1,752
26,441
L
Xbalanque
lDyrroth
Xbalanque
22,385
12,341
5,107
12,373
24,303
10,812
3,159
12,517
11,711
0
56,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,057
Gold Earned
59,576
184
Minions Killed
203
0
Camps Cleared
0
1,515,225
Distance Traveled
1,433,048
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,216
777
41
2
0
310,292
3
L
Khepri
11,127
655
13
1
0
308,068
5
W
Vulcan
13,599
800
79
5
0
306,285
4
W
Thoth
11,732
690
46
3
0
316,035
2
W
Ravana
12,212
718
12
1
0
308,509
2
L
Zhong Kui
12,018
707
40
2
0
273,880
0
L
King Arthur
11,756
692
31
2
0
273,349
1
W
Mulan
11,298
665
6
0
0
274,104
2
L
Vamana
10,999
647
36
2
0
297,633
0
L
Xbalanque
13,676
804
83
5
0
280,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role