Player Matchup

Tiamat
Tiamat
Grandster01
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Artio
Artio
Jabbs uwu
Artio
Level 94
God Stats
5W - 1L
1,596 SR
Queue Stats
65W - 69L
1,459 Elo+
Party 2
Tyr
Tyr
Jbalvinmen
Tyr
Level 8
God Stats
10W - 5L
1,710 SR
Queue Stats
37W - 20L
1,713 Elo+
Party 2
Cupid
Cupid
Jisoo__uwu
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,776 Elo+
Party 2
Izanami
Izanami
mgzzf
Izanami
Level 8
God Stats
10W - 4L
1,572 SR
Queue Stats
42W - 31L
1,776 Elo+
Party 2
Team Averages
Level 27
1,576 SR
1,645 Elo+

VS

Team Averages
Level 8
1,365 SR
1,419 Elo+
Tiamat
Tiamat
CapitalistRamen
Tiamat
Level 11
God Stats
0W - 4L
1,183 SR
Queue Stats
52W - 58L
1,395 Elo+
Solo
Raijin
Raijin
ChAnG09010
Raijin
Level 13
God Stats
0W - 3L
1,227 SR
Queue Stats
6W - 14L
1,296 Elo+
Solo
Kukulkan
Kukulkan
Stealthysoto
Kukulkan
Level 4
God Stats
5W - 5L
1,484 SR
Queue Stats
9W - 9L
1,430 Elo+
Party 1
Medusa
Medusa
SteveOnAleve
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
beamoop
Baron Samedi
Level 5
God Stats
1W - 3L
1,433 SR
Queue Stats
4W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 5 / 13
12,998
1,000
11,707
10,792
4,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
Jabbs uwu
Artio
19
7 / 7 / 19
13,052
1,004
13,355
24,399
35,335
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
4 / 1 / 25
13,352
1,027
15,013
21,146
23,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
20
20 / 2 / 13
16,801
1,292
37,248
17,638
8,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
mgzzf
Izanami
19
3 / 1 / 14
12,611
970
10,227
10,763
4,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 7
14,217
1,094
22,111
23,374
18,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
ChAnG09010
Raijin
18
2 / 9 / 10
12,142
934
10,731
19,515
11,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Stealthysoto
Kukulkan
18
2 / 8 / 8
12,104
931
13,591
19,181
8,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
19
3 / 13 / 12
12,846
988
25,371
24,327
9,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
beamoop
Baron Samedi
15
1 / 4 / 2
10,393
799
2,145
6,068
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
40
Kills
16
16
Deaths
40
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Raijin
ChAnG09010
Raijin
2
9
10
0.78
W
Tiamat
6
5
13
2.5
W
Artio
Jabbs uwu
Artio
7
7
19
2.36
W
4
1
25
16.5
W
Cupid
20
2
13
13.25
L
Kukulkan
Stealthysoto
Kukulkan
2
8
8
0.75
L
Medusa
3
13
12
0.69
L
Baron Samedi
beamoop
Baron Samedi
1
4
2
0.5
W
Izanami
mgzzf
Izanami
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,550
Damage
73,949
84,738
Taken
92,465
77,034
Mitigated
50,494
22,196
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,111
2,518
0
3,589
23,374
18,380
0
7,382
15,957
45,351
0
L
Raijin
ChAnG09010
Raijin
10,731
1,491
0
372
19,515
11,094
0
6,200
13,315
29,970
0
W
Tiamat
11,707
1,416
0
2,196
10,792
4,689
0
8,226
2,566
25,083
0
W
Artio
Jabbs uwu
Artio
13,355
1,633
2,227
3,554
24,399
35,335
0
11,213
13,186
21,688
0
W
15,013
1,650
0
2,831
21,146
23,925
0
11,998
9,148
0
23,989
W
Cupid
37,248
29,706
174
9,587
17,638
8,117
0
10,380
7,258
0
71,908
L
Kukulkan
Stealthysoto
Kukulkan
13,591
1,720
0
284
19,181
8,491
0
5,135
14,046
37,091
0
L
Medusa
25,371
15,965
0
453
24,327
9,895
0
5,167
19,135
0
49,959
L
Baron Samedi
beamoop
Baron Samedi
2,145
213
285
140
6,068
2,634
0
1,118
4,950
9,677
0
W
Izanami
mgzzf
Izanami
10,227
6,388
0
1,627
10,763
4,968
0
6,761
4,002
0
48,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,814
Gold Earned
61,702
252
Minions Killed
224
7
Camps Cleared
7
1,175,099
Distance Traveled
964,556
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,217
1,094
58
4
1
245,210
0
L
Raijin
12,142
934
38
3
0
191,311
6
W
Tiamat
12,998
1,000
37
3
0
197,479
0
W
Artio
13,052
1,004
14
1
0
221,265
0
W
Tyr
13,352
1,027
11
1
1
291,118
0
W
Cupid
16,801
1,292
89
7
4
245,757
0
L
Kukulkan
12,104
931
64
5
0
233,261
0
L
Medusa
12,846
988
50
4
4
210,046
3
L
Baron Samedi
10,393
799
14
1
2
84,728
0
W
Izanami
12,611
970
101
8
2
219,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role