Player Matchup

Bastet
Bastet
Attomn
Bastet
Level 109
God Stats
1W - 0L
1,763 SR
Queue Stats
10W - 7L
1,716 Elo+
Party 2
Ganesha
Ganesha
XSilentVenom
Ganesha
Level 18
God Stats
6W - 2L
1,630 SR
Queue Stats
6W - 2L
1,858 Elo+
Party 2
Medusa
Medusa
aleesme
Medusa
Level 26
God Stats
5W - 2L
1,675 SR
Queue Stats
9W - 5L
1,801 Elo+
Party 2
Persephone
Persephone
juicy_Aggression
Persephone
Level 29
God Stats
1W - 1L
1,447 SR
Queue Stats
189W - 207L
1,595 Elo+
Solo
Nu Wa
Nu Wa
luisdm921
Nu Wa
Level 15
God Stats
7W - 2L
1,812 SR
Queue Stats
11W - 7L
1,621 Elo+
Party 2
Team Averages
Level 39
1,666 SR
1,718 Elo+

VS

Team Averages
Level 22
1,509 SR
1,633 Elo+
Ra
Ra
Kryptic_BaDgeRr
Ra
Level 5
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Heimdallr
Heimdallr
PopGoesDaWeazel
Heimdallr
Level 26
God Stats
38W - 36L
1,542 SR
Queue Stats
588W - 497L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
YellowKingKreme
Kuzenbo
Level 26
God Stats
0W - 2L
1,752 SR
Queue Stats
101W - 91L
1,512 Elo+
Party 1
Bellona
Bellona
el_CLN69
Bellona
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 191L
1,730 Elo+
Solo
Bakasura
Bakasura
hurakanoo
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 83L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Attomn
Bastet
20
19 / 5 / 12
17,454
582
29,509
24,244
15,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
XSilentVenom
Ganesha
19
2 / 2 / 26
14,196
473
12,559
27,695
28,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
aleesme
Medusa
20
9 / 7 / 10
14,246
475
21,095
19,263
8,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
juicy_Aggression
Persephone
20
2 / 11 / 10
13,657
455
16,693
22,849
9,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
luisdm921
Nu Wa
20
12 / 5 / 10
15,964
532
29,270
15,686
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 4
13,211
440
3,875
18,414
8,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PopGoesDaWeazel
Heimdallr
20
6 / 11 / 7
14,232
474
19,528
31,447
12,440
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 9 / 8
12,080
403
12,271
27,531
31,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
el_CLN69
Bellona
20
12 / 4 / 4
15,844
528
20,007
38,890
41,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
hurakanoo
Bakasura
20
10 / 10 / 9
15,419
514
24,285
32,763
12,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
44
Kills
30
30
Deaths
44
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
Attomn
Bastet
19
5
12
5
L
0
10
4
0.2
L
Heimdallr
PopGoesDaWeazel
Heimdallr
6
11
7
0.86
W
Ganesha
XSilentVenom
Ganesha
2
2
26
7.5
L
2
9
8
0.67
W
Medusa
aleesme
Medusa
9
7
10
2
L
Bellona
el_CLN69
Bellona
12
4
4
3.5
L
Bakasura
hurakanoo
Bakasura
10
10
9
1.45
W
Persephone
juicy_Aggression
Persephone
2
11
10
0.64
W
Nu Wa
luisdm921
Nu Wa
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,126
Damage
79,966
109,737
Taken
149,045
69,195
Mitigated
107,367
18,480
Healing
34,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Attomn
Bastet
29,509
11,246
0
2,368
24,244
15,474
718
4,119
19,439
0
112,777
L
3,875
440
119
2,178
18,414
8,973
453
7,740
10,263
83,621
0
L
Heimdallr
PopGoesDaWeazel
Heimdallr
19,528
9,293
0
11,222
31,447
12,440
190
9,201
21,860
0
112,961
W
Ganesha
XSilentVenom
Ganesha
12,559
1,049
1,652
4,802
27,695
28,042
1,271
5,938
20,870
37,767
0
L
12,271
4,270
372
2,997
27,531
31,276
152
10,523
16,706
51,285
0
W
Medusa
aleesme
Medusa
21,095
7,605
700
1,523
19,263
8,866
4,716
4,335
14,695
0
91,881
L
Bellona
el_CLN69
Bellona
20,007
4,857
0
7,003
38,890
41,816
430
16,482
21,422
0
121,875
L
Bakasura
hurakanoo
Bakasura
24,285
16,315
0
10,196
32,763
12,862
74
11,993
20,272
0
77,972
W
Persephone
juicy_Aggression
Persephone
16,693
2,927
547
4,992
22,849
9,544
612
3,290
19,101
78,457
0
W
Nu Wa
luisdm921
Nu Wa
29,270
5,305
656
1,240
15,686
7,269
3,470
1,545
13,276
98,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,517
Gold Earned
70,786
565
Minions Killed
656
0
Camps Cleared
0
2,966,936
Distance Traveled
2,431,913
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,454
582
113
4
0
651,853
4
L
Ra
13,211
440
145
5
0
458,410
1
L
Heimdallr
14,232
474
146
5
0
471,640
1
W
Ganesha
14,196
473
17
1
0
694,900
0
L
Kuzenbo
12,080
403
56
2
0
387,052
4
W
Medusa
14,246
475
143
5
0
554,369
0
L
Bellona
15,844
528
184
6
0
554,777
4
L
Bakasura
15,419
514
125
4
0
560,034
3
W
Persephone
13,657
455
145
5
0
503,162
1
W
Nu Wa
15,964
532
147
5
0
562,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role