Player Matchup

Athena
Athena
Platinum V
Drown1182
Athena
Platinum V
Level 148
God Stats
7W - 8L
1,553 SR
Queue Stats
662W - 660L
1,770 MMR
Solo
Skadi
Skadi
Gold III
EDC JAIIR
Skadi
Gold III
Level 109
God Stats
5W - 3L
1,761 SR
Queue Stats
150W - 147L
1,586 MMR
Party 1
Nox
Nox
Gold II
Melaysia
Nox
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,832 MMR
Party 2
Fenrir
Fenrir
Platinum I
gameroficial64
Fenrir
Platinum I
Level 145
God Stats
10W - 3L
1,684 SR
Queue Stats
145W - 132L
2,027 MMR
Party 1
Chang'e
Chang'e
Platinum III
xHerTodoroki
Chang'e
Platinum III
Level 55
God Stats
6W - 2L
1,856 SR
Queue Stats
67W - 59L
1,987 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,671 SR
1,840 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,589 SR
1,838 MMR
Cupid
Cupid
Gold I
Dirty_Sanchez611
Cupid
Gold I
Level 160
God Stats
3W - 1L
1,531 SR
Queue Stats
189W - 181L
1,616 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
DizzyDemon4308
Aphrodite
Diamond IV
Level 156
God Stats
2W - 4L
1,516 SR
Queue Stats
570W - 565L
1,966 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ShabangShabloom
Cu Chulainn
Platinum II
Level 157
God Stats
9W - 5L
1,686 SR
Queue Stats
216W - 208L
1,912 MMR
Solo
Geb
Geb
Gold III
TH3M4X48
Geb
Gold III
Level 155
God Stats
3W - 1L
1,651 SR
Queue Stats
26W - 14L
1,754 MMR
Solo
Kali
Kali
Platinum II
lil VEGETABLE
Kali
Platinum II
Level 129
God Stats
1W - 2L
1,562 SR
Queue Stats
66W - 54L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drown1182
Athena
15
2 / 4 / 8
10,643
409
10,244
27,492
28,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
EDC JAIIR
Skadi
20
3 / 9 / 4
13,064
502
18,505
21,450
9,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 2 / 5
12,388
476
10,253
12,433
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 6
12,995
500
14,561
24,278
22,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xHerTodoroki
Chang'e
17
2 / 3 / 5
11,349
437
16,853
23,306
12,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
DanzaburouSetTiamatApolloScylla

VS

Bans
NemesisKhepriGuan YuSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 12
13,350
513
12,505
18,128
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
DizzyDemon4308
Aphrodite
20
4 / 3 / 13
14,233
547
23,519
18,431
10,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ShabangShabloom
Cu Chulainn
20
4 / 3 / 9
15,663
602
17,936
24,004
33,055
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 2 / 12
13,104
504
9,938
29,433
37,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 3 / 6
15,652
602
20,838
27,505
15,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
15
Kills
23
23
Deaths
15
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Aphrodite
DizzyDemon4308
Aphrodite
4
3
13
3.5
L
Athena
Drown1182
Athena
2
4
8
1.5
L
Skadi
EDC JAIIR
Skadi
3
9
4
0.56
L
2
2
5
2.25
W
Cu Chulainn
ShabangShabloom
Cu Chulainn
4
3
9
2.83
W
2
2
12
4
L
6
5
6
1.8
W
10
3
6
4.33
L
Chang'e
xHerTodoroki
Chang'e
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,416
Damage
84,736
108,959
Taken
117,501
79,100
Mitigated
104,548
26,549
Healing
58,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,505
6,721
157
8,169
18,128
7,178
7,778
4,133
13,963
0
89,983
W
Aphrodite
DizzyDemon4308
Aphrodite
23,519
2,204
13,382
12,730
18,431
10,987
943
6,953
11,318
94,331
0
L
Athena
Drown1182
Athena
10,244
2,733
0
4,355
27,492
28,862
0
9,979
17,077
25,826
0
L
Skadi
EDC JAIIR
Skadi
18,505
6,611
0
1,641
21,450
9,498
1,867
6,572
14,738
0
117,500
L
10,253
913
0
2,244
12,433
5,966
0
2,796
9,523
96,886
0
W
Cu Chulainn
ShabangShabloom
Cu Chulainn
17,936
4,491
0
6,672
24,004
33,055
1,718
9,991
13,841
5,097
107,558
W
9,938
1,687
0
8,784
29,433
37,506
139
7,497
21,768
45,062
0
L
14,561
4,751
0
8,843
24,278
22,000
228
7,496
16,460
0
115,805
W
20,838
13,422
0
8,437
27,505
15,822
3,066
9,205
18,140
0
127,546
L
Chang'e
xHerTodoroki
Chang'e
16,853
331
2,209
7,257
23,306
12,774
744
6,928
16,260
75,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,439
Gold Earned
72,002
717
Minions Killed
681
0
Camps Cleared
0
2,359,073
Distance Traveled
2,574,859
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,350
513
119
5
0
423,454
9
W
Aphrodite
14,233
547
166
6
0
472,215
5
L
Athena
10,643
409
32
1
0
482,526
9
L
Skadi
13,064
502
208
8
0
388,207
4
L
Nox
12,388
476
173
7
0
512,446
6
W
Cu Chulainn
15,663
602
200
8
0
523,053
2
W
Geb
13,104
504
37
1
0
561,870
10
L
Fenrir
12,995
500
156
6
0
507,124
3
W
Kali
15,652
602
159
6
0
594,267
4
L
Chang'e
11,349
437
148
6
0
468,770
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role