Player Matchup

Raijin
Raijin
Hunterm32
Raijin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 138L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
Trapsalot
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,335 Elo+
Party 2
Chaac
Chaac
zandrdog
Chaac
Level 83
God Stats
13W - 17L
1,379 SR
Queue Stats
123W - 162L
1,415 Elo+
Party 2
Team Averages
Level 66
1,460 SR
1,389 Elo+

VS

Team Averages
Level 93
1,579 SR
1,468 Elo+
Hercules
Hercules
KingofEnna
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 138L
1,472 Elo+
Party 1
Fenrir
Fenrir
comingupshort
Fenrir
Level 25
God Stats
18W - 16L
1,551 SR
Queue Stats
34W - 32L
1,479 Elo+
Party 1
Chang'e
Chang'e
speccobra95
Chang'e
Level 128
God Stats
4W - 5L
1,685 SR
Queue Stats
32W - 42L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hunterm32
Raijin
20
12 / 11 / 2
18,869
786
32,666
23,755
10,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Trapsalot
Heimdallr
14
0 / 15 / 8
13,064
544
10,473
20,450
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
zandrdog
Chaac
20
3 / 1 / 10
15,109
630
16,103
17,366
14,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingofEnna
Hercules
17
9 / 5 / 13
15,568
649
15,231
33,119
26,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
11 / 4 / 15
15,733
656
18,969
26,035
16,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
speccobra95
Chang'e
19
7 / 6 / 15
15,816
659
17,429
27,318
9,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
15
Kills
27
27
Deaths
15
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
Hunterm32
Raijin
12
11
2
1.18
L
Hercules
KingofEnna
Hercules
9
5
13
3.1
W
Heimdallr
Trapsalot
Heimdallr
0
15
8
0.27
L
11
4
15
4.63
L
Chang'e
speccobra95
Chang'e
7
6
15
2.42
W
Chaac
zandrdog
Chaac
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,242
Damage
51,629
61,571
Taken
86,472
33,620
Mitigated
52,568
10,532
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Hunterm32
Raijin
32,666
1,967
0
1,515
23,755
10,267
850
8,158
15,249
127,856
0
L
Hercules
KingofEnna
Hercules
15,231
3,954
0
10,227
33,119
26,906
0
13,082
19,787
0
72,308
W
Heimdallr
Trapsalot
Heimdallr
10,473
5,576
0
1,158
20,450
8,454
583
5,221
14,927
0
25,599
L
18,969
2,755
0
4,222
26,035
16,579
1,174
9,703
15,957
0
62,303
L
Chang'e
speccobra95
Chang'e
17,429
727
5,800
9,877
27,318
9,083
877
10,031
16,987
98,442
0
W
Chaac
zandrdog
Chaac
16,103
1,278
0
7,859
17,366
14,899
636
3,263
13,874
0
58,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
47,117
227
Minions Killed
261
0
Camps Cleared
0
1,135,948
Distance Traveled
1,441,367
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
18,869
786
137
6
0
375,418
2
L
Hercules
15,568
649
74
3
0
545,569
3
W
Heimdallr
13,064
544
18
1
0
325,080
0
L
Fenrir
15,733
656
64
3
0
507,064
0
L
Chang'e
15,816
659
123
5
0
388,734
1
W
Chaac
15,109
630
72
3
0
435,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role