Player Matchup

Danzaburou
Danzaburou
Death_Mania75
Danzaburou
Level 16
God Stats
2W - 1L
1,737 SR
Queue Stats
22W - 25L
1,335 Elo+
Solo
Arachne
Arachne
YepGimmeDem9
Arachne
Level 28
God Stats
15W - 15L
1,411 SR
Queue Stats
421W - 482L
1,267 Elo+
Solo
Tiamat
Tiamat
defensor271veloz
Tiamat
Level 10
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 21L
1,629 Elo+
Party 2
Khepri
Khepri
mauricioel22xdlo
Khepri
Level 107
God Stats
2W - 3L
1,260 SR
Queue Stats
298W - 284L
1,533 Elo+
Party 2
Artemis
Artemis
uwillbesmoten
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 33
1,531 SR
1,453 Elo+

VS

Team Averages
Level 44
1,600 SR
1,447 Elo+
Tiamat
Tiamat
Dino_Lui
Tiamat
Level 148
God Stats
13W - 16L
1,652 SR
Queue Stats
188W - 206L
1,542 Elo+
Party 1
Cupid
Cupid
XxlllTrashlllxX
Cupid
Level 12
God Stats
3W - 5L
1,781 SR
Queue Stats
215W - 216L
1,603 Elo+
Party 1
Cerberus
Cerberus
amelieshanna
Cerberus
Level 13
God Stats
2W - 1L
1,235 SR
Queue Stats
10W - 17L
1,230 Elo+
Solo
Zhong Kui
Zhong Kui
racnocrofago
Zhong Kui
Level 18
God Stats
10W - 3L
1,652 SR
Queue Stats
61W - 42L
1,530 Elo+
Solo
Set
Set
yogisto11
Set
Level 27
God Stats
2W - 0L
1,679 SR
Queue Stats
24W - 16L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Death_Mania75
Danzaburou
12
3 / 5 / 0
7,984
444
6,428
11,616
13,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
YepGimmeDem9
Arachne
12
1 / 5 / 2
7,498
417
3,362
12,900
6,651
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

14
0 / 1 / 1
8,008
445
3,544
7,249
4,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
7,361
409
4,291
9,944
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
6
0 / 8 / 2
5,781
321
1,036
6,742
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dino_Lui
Tiamat
16
5 / 0 / 4
10,210
567
9,554
6,541
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 0 / 4
9,657
537
13,836
8,300
3,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
amelieshanna
Cerberus
8
0 / 3 / 0
6,451
358
19
4,848
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
racnocrofago
Zhong Kui
15
2 / 1 / 3
9,261
515
5,599
9,650
7,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 5
9,839
547
6,457
11,582
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Death_Mania75
Danzaburou
3
5
0
0.6
W
Tiamat
Dino_Lui
Tiamat
5
0
4
7
W
9
0
4
11
L
Arachne
YepGimmeDem9
Arachne
1
5
2
0.4
W
Cerberus
amelieshanna
Cerberus
0
3
0
0
L
0
1
1
0.5
L
1
1
1
1.5
W
Zhong Kui
racnocrofago
Zhong Kui
2
1
3
3.5
L
Artemis
0
8
2
0.13
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
35,465
48,451
Taken
40,921
34,652
Mitigated
22,265
8,317
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Death_Mania75
Danzaburou
6,428
3,607
0
576
11,616
13,883
520
3,928
7,606
0
32,323
W
Tiamat
Dino_Lui
Tiamat
9,554
1,213
0
2,787
6,541
4,632
2,474
1,940
4,601
63,728
0
W
13,836
7,688
182
3,765
8,300
3,063
2,083
3,414
4,886
0
57,275
L
Arachne
YepGimmeDem9
Arachne
3,362
2,001
0
1,690
12,900
6,651
166
2,673
10,153
0
28,149
W
Cerberus
amelieshanna
Cerberus
19
19
0
192
4,848
1,878
0
73
4,775
5,983
0
L
3,544
406
306
2,456
7,249
4,599
1,374
3,168
3,940
56,399
0
L
4,291
450
430
2,844
9,944
7,334
0
2,994
6,800
31,180
0
W
Zhong Kui
racnocrofago
Zhong Kui
5,599
505
0
6,886
9,650
7,439
2,922
1,228
8,422
58,874
0
L
Artemis
1,036
639
0
15
6,742
2,185
1,008
1,848
4,780
0
5,694
W
6,457
3,781
0
6,030
11,582
5,253
0
1,180
10,402
0
72,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
45,418
300
Minions Killed
496
0
Camps Cleared
0
1,461,243
Distance Traveled
1,397,525
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,984
444
47
3
0
251,276
0
W
Tiamat
10,210
567
128
7
0
355,415
1
W
Cupid
9,657
537
101
6
0
305,025
3
L
Arachne
7,498
417
60
3
0
307,136
0
W
Cerberus
6,451
358
16
1
0
151,398
0
L
Tiamat
8,008
445
125
7
0
334,897
1
L
Khepri
7,361
409
61
3
0
342,821
3
W
Zhong Kui
9,261
515
103
6
0
248,346
2
L
Artemis
5,781
321
7
0
0
225,113
0
W
Set
9,839
547
148
8
0
337,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role