Player Matchup

Da Ji
Da Ji
ElRackom0p
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 261L
1,578 Elo+
Party 2
Ares
Ares
ElYisus0P
Ares
Level 143
God Stats
1W - 1L
1,895 SR
Queue Stats
88W - 101L
1,590 Elo+
Party 2
Tiamat
Tiamat
Espectro1943
Tiamat
Level 100
God Stats
1W - 6L
1,320 SR
Queue Stats
40W - 34L
1,534 Elo+
Party 2
Set
Set
LiqmaKok
Set
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 174L
1,511 Elo+
Party 3
Izanami
Izanami
TravisSnott
Izanami
Level 110
God Stats
6W - 4L
1,636 SR
Queue Stats
99W - 66L
1,546 Elo+
Party 3
Team Averages
Level 109
1,570 SR
1,552 Elo+

VS

Team Averages
Level 98
1,624 SR
1,603 Elo+
King Arthur
King Arthur
Kordaa
King Arthur
Level 145
God Stats
2W - 1L
1,580 SR
Queue Stats
49W - 22L
1,579 Elo+
Party 1
Apollo
Apollo
MacroMonarchs
Apollo
Level 149
God Stats
2W - 1L
1,817 SR
Queue Stats
105W - 48L
1,658 Elo+
Party 1
Artio
Artio
Novazeeee
Artio
Level 22
God Stats
18W - 1L
1,725 SR
Queue Stats
163W - 34L
1,775 Elo+
Party 1
Kukulkan
Kukulkan
ohSoph
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
washedchimp
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 4 / 0
5,028
503
3,948
6,751
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
6
0 / 6 / 0
4,411
441
2,928
8,947
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
10
0 / 2 / 1
5,429
543
3,128
4,247
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,425
543
4,217
7,359
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
TravisSnott
Izanami
8
1 / 4 / 1
5,060
506
5,811
6,711
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kordaa
King Arthur
10
2 / 0 / 1
5,718
572
4,885
7,437
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 1 / 6
6,681
668
8,738
9,014
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Novazeeee
Artio
10
6 / 0 / 6
6,642
664
4,573
7,973
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
ohSoph
Kukulkan
10
1 / 1 / 1
5,271
527
1,693
3,906
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
washedchimp
Tsukuyomi
11
5 / 0 / 3
6,229
623
4,514
6,142
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
4
0
0.25
L
Ares
0
6
0
0
L
Tiamat
0
2
1
0.25
W
King Arthur
Kordaa
King Arthur
2
0
1
2.5
L
0
4
0
0
W
6
1
6
9
W
Artio
Novazeeee
Artio
6
0
6
9
L
Izanami
TravisSnott
Izanami
1
4
1
0.38
W
Kukulkan
ohSoph
Kukulkan
1
1
1
1.5
W
Tsukuyomi
washedchimp
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
24,403
34,015
Taken
34,472
12,109
Mitigated
16,668
7,810
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,948
1,021
0
1,724
6,751
1,888
0
1,100
5,626
0
19,470
L
Ares
2,928
65
111
1,271
8,947
2,643
0
2,421
6,526
7,376
0
L
Tiamat
3,128
91
0
1,322
4,247
1,949
117
1,355
2,892
28,230
0
W
King Arthur
Kordaa
King Arthur
4,885
615
0
3,878
7,437
5,460
0
0
7,437
0
28,384
L
4,217
1,904
0
1,846
7,359
4,496
0
0
6,959
0
28,874
W
8,738
5,918
0
4,934
9,014
2,548
0
2,614
6,332
0
41,085
W
Artio
Novazeeee
Artio
4,573
891
812
4,504
7,973
5,462
0
1,274
6,597
18,194
0
L
Izanami
TravisSnott
Izanami
5,811
4,038
0
1,536
6,711
1,133
0
1,390
5,321
0
29,891
W
Kukulkan
ohSoph
Kukulkan
1,693
377
0
851
3,906
1,267
0
1,038
2,658
29,633
0
W
Tsukuyomi
washedchimp
Tsukuyomi
4,514
2,032
0
2,840
6,142
1,931
0
736
5,392
0
35,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
30,541
225
Minions Killed
293
0
Camps Cleared
0
911,222
Distance Traveled
1,048,214
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,028
503
42
4
0
203,011
2
L
Ares
4,411
441
8
1
0
177,412
2
L
Tiamat
5,429
543
52
5
0
176,334
1
W
King Arthur
5,718
572
59
6
0
214,594
4
L
Set
5,425
543
63
6
0
175,837
1
W
Apollo
6,681
668
74
7
0
193,138
1
W
Artio
6,642
664
28
3
0
215,878
4
L
Izanami
5,060
506
60
6
0
178,628
4
W
Kukulkan
5,271
527
58
6
0
187,269
7
W
Tsukuyomi
6,229
623
74
7
0
237,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role