Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EcchiGirls
Kuzenbo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 92L
1,590 Elo+
Party 1
Hel
Hel
Not-TEMPERsv
Hel
Level 114
God Stats
4W - 10L
1,072 SR
Queue Stats
284W - 256L
1,649 Elo+
Solo
Ganesha
Ganesha
Valhu
Ganesha
Level 129
God Stats
1W - 2L
1,694 SR
Queue Stats
186W - 168L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XHakuY
Tsukuyomi
Level 149
God Stats
9W - 6L
1,796 SR
Queue Stats
306W - 296L
1,569 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,579 Elo+

VS

Team Averages
Level 140
1,484 SR
1,554 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CarlosDiazdeLeon
Tsukuyomi
Level 125
God Stats
3W - 7L
1,170 SR
Queue Stats
474W - 423L
1,569 Elo+
Party 2
Mulan
Mulan
Mastersaku12
Mulan
Level 123
God Stats
4W - 3L
1,492 SR
Queue Stats
53W - 45L
1,562 Elo+
Party 2
Cerberus
Cerberus
Shiroisgood
Cerberus
Level 147
God Stats
8W - 3L
1,597 SR
Queue Stats
483W - 408L
1,550 Elo+
Solo
Danzaburou
Danzaburou
TraceNo
Danzaburou
Level 149
God Stats
18W - 10L
1,659 SR
Queue Stats
210W - 198L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 2 / 1
8,717
513
3,844
9,970
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
EcchiGirls
Kuzenbo
9
1 / 4 / 1
6,579
387
2,939
8,949
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 2
8,612
507
6,246
7,639
3,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Valhu
Ganesha
13
0 / 3 / 3
7,477
440
5,307
11,078
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
XHakuY
Tsukuyomi
13
2 / 5 / 1
8,107
477
2,096
13,063
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
9 / 0 / 4
10,463
615
13,938
7,229
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
14
1 / 2 / 7
8,591
505
5,837
8,895
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
8,011
471
2,172
10,824
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Shiroisgood
Cerberus
13
1 / 4 / 9
7,944
467
4,499
15,392
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
TraceNo
Danzaburou
15
4 / 2 / 3
9,616
566
6,166
11,476
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
17
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
1
2.25
W
Baba Yaga
 
Baba Yaga
9
0
4
11
W
Tsukuyomi
1
2
7
2.25
L
Kuzenbo
EcchiGirls
Kuzenbo
1
4
1
0.38
W
1
3
1
0.5
L
1
3
2
0.67
W
Cerberus
Shiroisgood
Cerberus
1
4
9
1.38
W
Danzaburou
TraceNo
Danzaburou
4
2
3
2.75
L
Ganesha
Valhu
Ganesha
0
3
3
0.5
L
Tsukuyomi
XHakuY
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
32,612
50,699
Taken
53,816
20,378
Mitigated
25,715
9,425
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,844
1,928
223
3,141
9,970
3,276
0
3,554
6,360
0
56,871
W
Baba Yaga
 
Baba Yaga
13,938
464
0
1,371
7,229
2,771
770
1,757
5,320
67,951
0
W
Tsukuyomi
5,837
1,416
0
3,353
8,895
3,692
624
1,630
7,209
0
57,212
L
Kuzenbo
EcchiGirls
Kuzenbo
2,939
1,125
0
1,211
8,949
5,174
0
4,655
4,209
18,079
0
W
2,172
548
0
2,996
10,824
7,658
1,389
5,603
5,221
0
37,915
L
6,246
615
436
2,591
7,639
3,258
48
2,122
5,265
47,673
0
W
Cerberus
Shiroisgood
Cerberus
4,499
475
0
4,406
15,392
6,591
679
4,525
10,741
29,717
0
W
Danzaburou
TraceNo
Danzaburou
6,166
1,682
0
5,544
11,476
5,003
1,378
601
10,833
0
69,742
L
Ganesha
Valhu
Ganesha
5,307
438
0
885
11,078
4,052
0
4,343
6,529
40,650
0
L
Tsukuyomi
XHakuY
Tsukuyomi
2,096
239
0
938
13,063
4,618
0
3,196
9,749
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
44,625
415
Minions Killed
497
0
Camps Cleared
0
1,435,949
Distance Traveled
1,473,160
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,717
513
115
7
0
294,382
2
W
Baba Yaga
10,463
615
124
7
0
322,131
0
W
Tsukuyomi
8,591
505
100
6
0
354,595
3
L
Kuzenbo
6,579
387
58
3
0
222,652
2
W
Mulan
8,011
471
83
5
0
245,675
2
L
Hel
8,612
507
85
5
0
300,852
0
W
Cerberus
7,944
467
60
4
0
302,068
2
W
Danzaburou
9,616
566
130
8
0
248,691
3
L
Ganesha
7,477
440
48
3
0
307,525
0
L
Tsukuyomi
8,107
477
109
6
0
310,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role