Player Matchup

Ne Zha
Ne Zha
Drift_SZN
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,488 Elo+
Party 3
Sobek
Sobek
Gbot_Prime
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
OS_Xeros
Danzaburou
Level 134
God Stats
0W - 1L
1,656 SR
Queue Stats
20W - 26L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
SMOOVEJ90
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,716 Elo+
Party 3
Ares
Ares
sevenrings18
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 79L
1,346 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,499 Elo+

VS

Team Averages
Level 99
1,516 SR
1,432 Elo+
Ares
Ares
ItsGettyx
Ares
Level 69
God Stats
3W - 1L
1,711 SR
Queue Stats
108W - 129L
1,387 Elo+
Party 2
Zeus
Zeus
KelTheeGoat
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Party 1
Merlin
Merlin
MrGoonSavage
Merlin
Level 146
God Stats
6W - 7L
1,300 SR
Queue Stats
333W - 331L
1,536 Elo+
Party 1
Medusa
Medusa
sT Sonyk
Medusa
Level 95
God Stats
3W - 4L
1,508 SR
Queue Stats
78W - 91L
1,472 Elo+
Party 2
Chang'e
Chang'e
xXx3RAS3M3xXx
Chang'e
Level 160
God Stats
5W - 6L
1,560 SR
Queue Stats
566W - 525L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drift_SZN
Ne Zha
20
10 / 7 / 12
13,369
743
21,800
17,298
10,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
17
2 / 10 / 9
11,123
618
12,846
22,030
15,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
OS_Xeros
Danzaburou
20
7 / 8 / 12
12,787
710
21,987
18,831
9,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
SMOOVEJ90
Kuzenbo
16
4 / 8 / 13
10,828
602
12,415
24,381
39,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 8 / 14
10,752
597
8,318
20,518
29,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
7 / 7 / 22
12,392
688
14,095
24,118
29,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 7 / 14
13,570
754
10,170
13,646
4,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
7 / 4 / 17
13,979
777
17,211
15,980
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
sT Sonyk
Medusa
20
13 / 4 / 20
14,401
800
24,596
17,649
7,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
20
4 / 3 / 23
12,877
715
19,222
18,747
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
137
25
Kills
41
41
Deaths
25
60
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Drift_SZN
Ne Zha
10
7
12
2.29
L
Sobek
2
10
9
0.65
W
Ares
7
7
22
2.57
W
10
7
14
2.43
W
Merlin
7
4
17
3.88
L
Danzaburou
OS_Xeros
Danzaburou
7
8
12
1.63
L
Kuzenbo
SMOOVEJ90
Kuzenbo
4
8
13
1.31
W
Medusa
sT Sonyk
Medusa
13
4
20
5.75
L
2
8
14
1.13
W
Chang'e
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,366
Damage
85,294
103,058
Taken
90,140
103,058
Mitigated
55,732
19,824
Healing
42,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Drift_SZN
Ne Zha
21,800
3,230
759
3,820
17,298
10,170
0
9,214
7,756
0
50,268
L
Sobek
12,846
1,256
40
1,949
22,030
15,050
105
12,547
9,299
24,820
0
W
Ares
14,095
711
1,183
2,654
24,118
29,267
250
9,515
14,603
21,796
0
W
10,170
1,781
168
829
13,646
4,582
306
4,422
9,224
20,320
0
W
Merlin
17,211
826
5,506
4,460
15,980
6,471
860
6,068
9,912
50,195
0
L
Danzaburou
OS_Xeros
Danzaburou
21,987
11,427
360
4,139
18,831
9,288
1,046
13,905
4,619
0
46,659
L
Kuzenbo
SMOOVEJ90
Kuzenbo
12,415
3,566
859
3,405
24,381
39,416
0
13,118
10,995
17,858
0
W
Medusa
sT Sonyk
Medusa
24,596
8,809
1,520
2,946
17,649
7,074
3,542
7,026
10,623
0
50,875
L
8,318
438
2,124
2,369
20,518
29,134
112
10,521
9,691
17,261
0
W
Chang'e
19,222
593
13,009
9,892
18,747
8,338
530
6,548
12,199
37,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,859
Gold Earned
67,219
154
Minions Killed
206
0
Camps Cleared
0
1,469,586
Distance Traveled
1,627,213
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,369
743
43
2
0
301,364
0
L
Sobek
11,123
618
34
2
0
290,962
1
W
Ares
12,392
688
13
1
0
317,566
0
W
Zeus
13,570
754
27
2
0
283,088
2
W
Merlin
13,979
777
76
4
0
326,102
1
L
Danzaburou
12,787
710
48
3
0
257,703
0
L
Kuzenbo
10,828
602
8
0
0
307,172
0
W
Medusa
14,401
800
41
2
0
345,602
0
L
Ares
10,752
597
21
1
0
312,385
1
W
Chang'e
12,877
715
49
3
0
354,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role