Player Matchup

Fenrir
Fenrir
PhukinAlcoh0lik
Fenrir
Level 9
God Stats
5W - 16L
1,236 SR
Queue Stats
5W - 23L
1,056 Elo+
Solo
Cupid
Cupid
Shaggyx97
Cupid
Level 58
God Stats
10W - 10L
1,481 SR
Queue Stats
26W - 47L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
smokeandfire420
Cthulhu
Level 22
God Stats
12W - 9L
1,536 SR
Queue Stats
28W - 42L
1,322 Elo+
Party 2
Team Averages
Level 30
1,417 SR
1,208 Elo+

VS

Team Averages
Level 27
1,488 SR
1,224 Elo+
Danzaburou
Danzaburou
Me So Ducky
Danzaburou
Level 29
God Stats
4W - 5L
1,639 SR
Queue Stats
12W - 15L
1,182 Elo+
Party 1
Neith
Neith
Want Ta Snuggle
Neith
Level 27
God Stats
3W - 3L
1,413 SR
Queue Stats
4W - 7L
1,204 Elo+
Party 1
Fenrir
Fenrir
theTman055
Fenrir
Level 25
God Stats
92W - 136L
1,412 SR
Queue Stats
1,033W - 1,293L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
7,115
547
4,864
11,238
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Shaggyx97
Cupid
12
3 / 6 / 0
8,630
664
5,290
9,959
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 1
7,686
591
5,450
15,305
10,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Me So Ducky
Danzaburou
14
13 / 1 / 8
10,999
846
11,160
10,683
4,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 16
8,878
683
4,241
6,497
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
theTman055
Fenrir
14
11 / 0 / 6
10,356
797
13,447
10,653
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
25
25
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Me So Ducky
Danzaburou
13
1
8
17
L
0
11
2
0.09
L
Cupid
Shaggyx97
Cupid
3
6
0
0.5
W
1
2
16
4.5
L
0
8
1
0.06
W
Fenrir
theTman055
Fenrir
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
28,848
36,502
Taken
27,833
17,919
Mitigated
11,464
4,526
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Me So Ducky
Danzaburou
11,160
6,356
438
3,376
10,683
4,458
1,329
2,607
8,076
0
33,752
L
4,864
1,702
0
317
11,238
4,595
0
0
11,238
0
12,292
L
Cupid
Shaggyx97
Cupid
5,290
2,371
338
1,855
9,959
2,948
0
24
9,935
0
27,715
W
4,241
2,250
0
1,273
6,497
2,434
1,528
1,139
5,358
0
28,300
L
5,450
1,368
111
1,905
15,305
10,376
0
100
15,205
21,548
0
W
Fenrir
theTman055
Fenrir
13,447
3,558
0
3,376
10,653
4,572
0
1,852
8,801
0
36,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
30,233
94
Minions Killed
129
0
Camps Cleared
0
568,486
Distance Traveled
647,671
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,999
846
50
4
0
207,821
1
L
Fenrir
7,115
547
17
1
0
173,117
0
L
Cupid
8,630
664
45
3
0
197,656
0
W
Neith
8,878
683
35
3
0
162,930
0
L
Cthulhu
7,686
591
32
2
0
197,713
0
W
Fenrir
10,356
797
44
3
0
276,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role