Player Matchup

Geb
Geb
Dank420Memes69
Geb
Level 29
God Stats
4W - 1L
1,463 SR
Queue Stats
171W - 260L
1,402 Elo+
Party 1
Chang'e
Chang'e
HSGluci
Chang'e
Level 45
God Stats
3W - 2L
1,611 SR
Queue Stats
185W - 305L
1,377 Elo+
Party 1
Neith
Neith
Tibi15
Neith
Level 25
God Stats
28W - 45L
1,458 SR
Queue Stats
29W - 54L
1,230 Elo+
Party 1
Team Averages
Level 33
1,510 SR
1,336 Elo+

VS

Team Averages
Level 32
1,432 SR
1,620 Elo+
Jormungandr
Jormungandr
ChadVirgin
Jormungandr
Level 77
God Stats
16W - 8L
1,707 SR
Queue Stats
130W - 105L
1,558 Elo+
Party 2
King Arthur
King Arthur
DiccyCheeseHead
King Arthur
Level 13
God Stats
10W - 12L
1,334 SR
Queue Stats
56W - 36L
1,474 Elo+
Party 2
Tiamat
Tiamat
JCM49
Tiamat
Level 6
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 2L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 14
17,395
600
14,650
40,559
60,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
HSGluci
Chang'e
20
8 / 2 / 8
18,248
629
25,373
29,346
16,998
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tibi15
Neith
20
8 / 5 / 6
18,030
622
34,729
25,273
11,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChadVirgin
Jormungandr
20
6 / 7 / 4
16,558
571
31,281
35,028
53,978
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
DiccyCheeseHead
King Arthur
19
5 / 3 / 6
16,696
576
21,467
32,439
46,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
JCM49
Tiamat
19
2 / 7 / 9
16,168
558
20,190
24,072
29,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
13
13
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChadVirgin
Jormungandr
6
7
4
1.14
W
1
6
14
1.33
L
King Arthur
DiccyCheeseHead
King Arthur
5
3
6
2.67
W
Chang'e
HSGluci
Chang'e
8
2
8
6
L
Tiamat
JCM49
Tiamat
2
7
9
0.93
W
Neith
Tibi15
Neith
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,752
Damage
72,938
95,178
Taken
91,539
89,501
Mitigated
129,987
47,548
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChadVirgin
Jormungandr
31,281
5,673
0
3,828
35,028
53,978
1,378
13,526
21,502
123,543
0
W
14,650
1,962
0
4,008
40,559
60,549
974
14,178
25,758
44,924
0
L
King Arthur
DiccyCheeseHead
King Arthur
21,467
3,474
0
5,804
32,439
46,689
953
15,877
16,562
0
59,048
W
Chang'e
HSGluci
Chang'e
25,373
2,774
18,285
19,435
29,346
16,998
1,060
21,446
7,900
108,454
0
L
Tiamat
JCM49
Tiamat
20,190
3,270
1,875
10,538
24,072
29,320
250
11,277
12,795
57,786
0
W
Neith
Tibi15
Neith
34,729
19,639
0
5,820
25,273
11,954
2,631
16,152
9,121
0
124,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
49,422
306
Minions Killed
220
0
Camps Cleared
0
1,444,835
Distance Traveled
1,394,970
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,558
571
118
4
0
454,846
10
W
Geb
17,395
600
37
1
0
528,023
2
L
King Arthur
16,696
576
42
1
0
515,659
0
W
Chang'e
18,248
629
119
4
0
549,360
5
L
Tiamat
16,168
558
60
2
0
424,465
4
W
Neith
18,030
622
150
5
0
367,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role