Player Matchup

Sylvanus
Sylvanus
DemonAyako
Sylvanus
Level 89
God Stats
9W - 5L
1,586 SR
Queue Stats
111W - 97L
1,497 Elo+
Party 3
Zeus
Zeus
Platinum8758
Zeus
Level 125
God Stats
4W - 3L
1,610 SR
Queue Stats
53W - 61L
1,508 Elo+
Party 2
Athena
Athena
Renegade61
Athena
Level 143
God Stats
9W - 2L
1,743 SR
Queue Stats
147W - 147L
1,538 Elo+
Party 2
King Arthur
King Arthur
SimplyDarian
King Arthur
Level 146
God Stats
18W - 15L
1,608 SR
Queue Stats
333W - 321L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
YourSenpaiZayis
Cernunnos
Level 67
God Stats
10W - 3L
1,750 SR
Queue Stats
141W - 134L
1,479 Elo+
Party 3
Team Averages
Level 114
1,659 SR
1,500 Elo+

VS

Team Averages
Level 110
1,495 SR
1,516 Elo+
Ganesha
Ganesha
A_Wajou
Ganesha
Level 100
God Stats
2W - 5L
1,660 SR
Queue Stats
498W - 453L
1,468 Elo+
Party 1
Thanatos
Thanatos
Bloody_Twinky
Thanatos
Level 84
God Stats
13W - 9L
1,343 SR
Queue Stats
152W - 152L
1,508 Elo+
Solo
Aphrodite
Aphrodite
BransonsWorst
Aphrodite
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
581W - 527L
1,465 Elo+
Party 1
Izanami
Izanami
DarkGlacierFox
Izanami
Level 133
God Stats
2W - 12L
1,500 SR
Queue Stats
454W - 474L
1,574 Elo+
Solo
Heimdallr
Heimdallr
ace_gonzalez13
Heimdallr
Level 105
God Stats
8W - 9L
1,656 SR
Queue Stats
427W - 397L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemonAyako
Sylvanus
20
7 / 2 / 19
13,783
530
13,833
24,890
23,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 2 / 12
15,235
586
31,400
16,020
6,761
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Renegade61
Athena
20
6 / 1 / 14
14,669
564
16,354
20,603
10,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SimplyDarian
King Arthur
20
4 / 1 / 11
14,452
556
13,131
24,654
27,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
YourSenpaiZayis
Cernunnos
20
6 / 4 / 6
15,592
600
11,885
23,470
10,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A_Wajou
Ganesha
15
0 / 6 / 7
10,226
393
7,819
23,359
27,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Bloody_Twinky
Thanatos
16
4 / 10 / 2
10,710
412
11,071
26,349
11,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
BransonsWorst
Aphrodite
16
3 / 10 / 2
10,409
400
13,597
23,253
15,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 9 / 1
11,677
449
15,247
19,137
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
ace_gonzalez13
Heimdallr
19
1 / 4 / 1
11,380
438
9,223
14,638
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
39
Kills
10
10
Deaths
39
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A_Wajou
Ganesha
0
6
7
0.58
L
Thanatos
Bloody_Twinky
Thanatos
4
10
2
0.5
L
Aphrodite
BransonsWorst
Aphrodite
3
10
2
0.4
L
2
9
1
0.28
W
Sylvanus
DemonAyako
Sylvanus
7
2
19
8.25
W
16
2
12
11
W
Athena
Renegade61
Athena
6
1
14
13
W
King Arthur
SimplyDarian
King Arthur
4
1
11
9.5
W
Cernunnos
YourSenpaiZayis
Cernunnos
6
4
6
2.25
L
Heimdallr
ace_gonzalez13
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,603
Damage
56,957
109,637
Taken
106,736
78,570
Mitigated
67,582
53,507
Healing
33,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A_Wajou
Ganesha
7,819
404
1,031
2,395
23,359
27,287
0
13,799
9,284
38,409
0
L
Thanatos
Bloody_Twinky
Thanatos
11,071
4,352
0
10,531
26,349
11,814
0
14,927
10,852
0
74,757
L
Aphrodite
BransonsWorst
Aphrodite
13,597
1,494
5,923
8,466
23,253
15,245
0
17,351
5,116
53,140
0
L
15,247
7,773
0
3,239
19,137
7,883
1,689
6,450
12,583
0
90,447
W
Sylvanus
DemonAyako
Sylvanus
13,833
4,190
10,835
9,778
24,890
23,138
1,642
4,523
20,367
51,364
13,254
W
31,400
2,882
0
4,784
16,020
6,761
3,166
8,494
7,526
90,755
0
W
Athena
Renegade61
Athena
16,354
4,882
0
9,682
20,603
10,509
904
4,330
16,273
123,752
0
W
King Arthur
SimplyDarian
King Arthur
13,131
1,752
272
5,518
24,654
27,486
771
2,396
22,258
0
82,567
W
Cernunnos
YourSenpaiZayis
Cernunnos
11,885
6,682
0
12,638
23,470
10,676
7,636
1,673
21,797
0
146,505
L
Heimdallr
ace_gonzalez13
Heimdallr
9,223
4,592
0
1,750
14,638
5,353
0
6,678
7,898
0
76,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,731
Gold Earned
54,402
680
Minions Killed
552
0
Camps Cleared
0
2,536,175
Distance Traveled
2,193,881
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,226
393
28
1
0
443,651
0
L
Thanatos
10,710
412
104
4
0
453,757
2
L
Aphrodite
10,409
400
106
4
0
438,514
1
L
Izanami
11,677
449
164
6
0
411,551
3
W
Sylvanus
13,783
530
82
3
0
466,175
4
W
Zeus
15,235
586
110
4
0
470,500
9
W
Athena
14,669
564
148
6
0
598,063
7
W
King Arthur
14,452
556
149
6
0
576,717
0
W
Cernunnos
15,592
600
191
7
0
424,720
2
L
Heimdallr
11,380
438
150
6
0
446,408
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role