Player Matchup

Nemesis
Nemesis
DarthSMT
Nemesis
Level 3
God Stats
4W - 2L
1,463 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
KingFlashKoolie
Merlin
Level 103
God Stats
21W - 19L
1,569 SR
Queue Stats
1,279W - 1,090L
1,340 Elo+
Party 1
Bellona
Bellona
SeventhSin1999
Bellona
Level 16
God Stats
23W - 20L
1,509 SR
Queue Stats
222W - 206L
1,277 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,372 Elo+

VS

Team Averages
Level 64
1,485 SR
1,396 Elo+
Zeus
Zeus
Astreak
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Correlophus
Anhur
Level 28
God Stats
6W - 10L
1,378 SR
Queue Stats
54W - 57L
1,348 Elo+
Party 2
Tyr
Tyr
PorpoiseBoii
Tyr
Level 36
God Stats
4W - 4L
1,577 SR
Queue Stats
30W - 37L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarthSMT
Nemesis
11
4 / 1 / 9
8,828
736
6,395
7,378
3,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 9
9,134
761
10,667
4,370
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 5 / 8
8,855
738
4,991
13,394
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Astreak
Zeus
11
2 / 7 / 2
7,654
638
11,523
8,841
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 2
6,839
570
1,333
7,010
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 1
7,706
642
3,757
11,766
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
5
6
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
Astreak
Zeus
2
7
2
0.43
L
0
3
2
0.33
W
Nemesis
DarthSMT
Nemesis
4
1
9
8.5
W
5
0
9
9.5
L
3
4
1
0.88
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
16,613
25,142
Taken
27,617
11,740
Mitigated
13,063
4,135
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Astreak
Zeus
11,523
99
0
1,079
8,841
2,277
0
1,068
7,674
31,508
0
L
1,333
807
0
1,045
7,010
2,200
116
3,409
3,329
0
13,195
W
Nemesis
DarthSMT
Nemesis
6,395
2,644
0
960
7,378
3,267
94
4,134
3,141
0
27,945
W
10,667
383
0
774
4,370
1,664
623
2,057
2,313
43,651
0
L
3,757
314
0
1,857
11,766
8,586
0
5,473
5,879
0
10,271
W
4,991
1,915
0
2,401
13,394
6,809
744
5,357
7,912
0
13,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
22,199
130
Minions Killed
80
0
Camps Cleared
0
713,942
Distance Traveled
534,239
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,654
638
48
4
0
184,016
10
L
Anhur
6,839
570
17
1
0
149,583
0
W
Nemesis
8,828
736
33
3
0
259,872
1
W
Merlin
9,134
761
68
6
0
221,428
3
L
Tyr
7,706
642
15
1
0
200,640
4
W
Bellona
8,855
738
29
2
0
232,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role