Player Matchup

Guan Yu
Guan Yu
IwillPlayAPriest
Guan Yu
Level 5
God Stats
11W - 1L
1,856 SR
Queue Stats
14W - 4L
1,742 Elo+
Party 1
Jormungandr
Jormungandr
JustinBiebur
Jormungandr
Level 119
God Stats
9W - 2L
1,621 SR
Queue Stats
66W - 21L
1,630 Elo+
Party 1
Nox
Nox
Povar
Nox
Level 143
God Stats
41W - 12L
1,749 SR
Queue Stats
70W - 21L
1,715 Elo+
Party 1
Izanami
Izanami
Ropefist
Izanami
Level 155
God Stats
5W - 1L
1,683 SR
Queue Stats
77W - 25L
1,682 Elo+
Party 1
Geb
Geb
WhoTookGumyum
Geb
Level 145
God Stats
30W - 10L
1,725 SR
Queue Stats
60W - 23L
1,593 Elo+
Party 1
Team Averages
Level 113
1,727 SR
1,673 Elo+

VS

Team Averages
Level 56
1,710 SR
1,636 Elo+
Nu Wa
Nu Wa
CelestailSpirit
Nu Wa
Level 45
God Stats
28W - 16L
1,800 SR
Queue Stats
71W - 45L
1,704 Elo+
Party 3
Ymir
Ymir
GAKOP
Ymir
Level 4
God Stats
4W - 5L
1,606 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 2
Cerberus
Cerberus
Onchii
Cerberus
Level 125
God Stats
11W - 8L
1,627 SR
Queue Stats
138W - 100L
1,710 Elo+
Party 3
Freya
Freya
Snake11205
Freya
Level 68
God Stats
3W - 1L
1,855 SR
Queue Stats
498W - 339L
1,660 Elo+
Party 2
Thor
Thor
SunBear38
Thor
Level 40
God Stats
10W - 6L
1,663 SR
Queue Stats
231W - 161L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 29
11,521
1,047
8,549
13,317
16,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
JustinBiebur
Jormungandr
19
5 / 3 / 32
12,030
1,094
16,112
17,539
16,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Povar
Nox
19
15 / 5 / 24
12,891
1,172
29,586
9,842
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ropefist
Izanami
20
14 / 2 / 26
14,040
1,276
34,660
18,277
11,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 30
12,005
1,091
16,342
10,831
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
11,072
1,007
16,430
15,458
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
GAKOP
Ymir
17
0 / 10 / 10
10,003
909
7,971
23,835
16,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Onchii
Cerberus
16
0 / 6 / 10
10,157
923
10,695
24,001
20,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
17
5 / 6 / 5
11,879
1,080
19,232
24,518
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
15
2 / 15 / 4
10,153
923
7,328
23,979
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
45
45
Kills
11
11
Deaths
45
141
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
L
Ymir
GAKOP
Ymir
0
10
10
0.5
W
5
0
29
19.5
W
Jormungandr
JustinBiebur
Jormungandr
5
3
32
7
L
Cerberus
Onchii
Cerberus
0
6
10
0.83
W
Nox
Povar
Nox
15
5
24
5.4
W
Izanami
Ropefist
Izanami
14
2
26
13.5
L
Freya
5
6
5
1.25
L
Thor
2
15
4
0.27
W
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,249
Damage
61,656
69,806
Taken
111,791
52,582
Mitigated
57,447
14,626
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,430
3,313
273
395
15,458
4,790
0
8,737
6,531
51,899
0
L
Ymir
GAKOP
Ymir
7,971
986
0
0
23,835
16,532
0
15,088
8,309
16,394
0
W
8,549
1,710
3,262
3,762
13,317
16,357
0
9,029
4,068
0
15,281
W
Jormungandr
JustinBiebur
Jormungandr
16,112
2,228
0
2,149
17,539
16,055
0
14,029
3,510
40,115
0
L
Cerberus
Onchii
Cerberus
10,695
409
0
2,158
24,001
20,783
0
12,336
11,440
27,188
0
W
Nox
Povar
Nox
29,586
1,908
0
276
9,842
4,140
0
7,520
2,322
46,944
0
W
Izanami
Ropefist
Izanami
34,660
20,417
0
0
18,277
11,271
0
14,879
3,398
3,676
65,292
L
Freya
19,232
6,815
0
4,650
24,518
8,301
0
12,301
11,846
31,229
0
L
Thor
7,328
1,488
0
210
23,979
7,041
0
15,267
8,237
0
10,815
W
16,342
623
1,313
3,864
10,831
4,759
0
8,871
1,960
34,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
53,264
229
Minions Killed
156
8
Camps Cleared
5
1,077,399
Distance Traveled
946,638
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,072
1,007
61
6
0
184,932
1
L
Ymir
10,003
909
19
2
1
201,459
0
W
Guan Yu
11,521
1,047
3
0
1
233,893
1
W
Jormungandr
12,030
1,094
54
5
0
197,313
1
L
Cerberus
10,157
923
39
4
0
201,253
0
W
Nox
12,891
1,172
47
4
1
205,102
1
W
Izanami
14,040
1,276
86
8
4
204,480
2
L
Freya
11,879
1,080
22
2
2
205,197
0
L
Thor
10,153
923
15
1
2
153,797
1
W
Geb
12,005
1,091
39
4
2
236,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role