Player Matchup

Ah Puch
Ah Puch
AFriendlySock
Ah Puch
Level 14
God Stats
5W - 8L
1,255 SR
Queue Stats
105W - 73L
1,482 Elo+
Solo
Fenrir
Fenrir
HansenSurem
Fenrir
Level 24
God Stats
63W - 61L
1,574 SR
Queue Stats
187W - 174L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Managerhello
Danzaburou
Level 8
God Stats
5W - 1L
1,669 SR
Queue Stats
10W - 14L
1,452 Elo+
Solo
Ganesha
Ganesha
Ylhäinen
Ganesha
Level 23
God Stats
13W - 14L
1,619 SR
Queue Stats
148W - 142L
1,464 Elo+
Party 2
Neith
Neith
omnicide1349
Neith
Level 23
God Stats
78W - 68L
1,616 SR
Queue Stats
182W - 162L
1,487 Elo+
Party 2
Team Averages
Level 18
1,546 SR
1,472 Elo+

VS

Team Averages
Level 14
1,521 SR
1,464 Elo+
Hou Yi
Hou Yi
UMßRA
Hou Yi
Level 15
God Stats
7W - 4L
1,604 SR
Queue Stats
12W - 11L
1,411 Elo+
Solo
Ra
Ra
alter-Schaum
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Fenrir
Fenrir
giggles1203
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,471 Elo+
Solo
Chaac
Chaac
oDUTCHYo
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Sol
Sol
toxicggs
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
7 / 2 / 13
10,403
1,040
11,658
8,077
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
17
14 / 2 / 11
11,877
1,188
10,675
8,310
3,879
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Managerhello
Danzaburou
18
9 / 2 / 22
11,977
1,198
19,559
8,791
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Ylhäinen
Ganesha
18
0 / 4 / 30
11,038
1,104
12,095
12,656
14,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

18
11 / 0 / 20
11,630
1,163
16,997
4,012
1,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

251

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
UMßRA
Hou Yi
16
3 / 8 / 5
10,236
1,024
11,804
19,443
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 14 / 4
8,932
893
1,962
16,072
6,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
0 / 8 / 1
7,970
797
442
9,496
3,659
Chaac
oDUTCHYo
Chaac
16
4 / 5 / 6
10,491
1,049
10,197
17,358
14,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 6
10,306
1,031
11,752
15,779
6,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
32
41
Kills
10
10
Deaths
41
96
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
13
6.75
W
Fenrir
14
2
11
9.75
W
Danzaburou
Managerhello
Danzaburou
9
2
22
10
L
Hou Yi
UMßRA
Hou Yi
3
8
5
0.69
W
Ganesha
Ylhäinen
Ganesha
0
4
30
3.75
L
0
14
4
0.14
L
Fenrir
0
8
1
0.06
L
Chaac
oDUTCHYo
Chaac
4
5
6
1.4
W
11
0
20
21
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,984
Damage
36,157
41,846
Taken
78,148
27,573
Mitigated
38,515
8,016
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,658
761
0
1,343
8,077
3,827
0
1,803
6,274
29,300
0
W
Fenrir
10,675
2,044
0
1,628
8,310
3,879
0
2,650
5,660
0
16,199
W
Danzaburou
Managerhello
Danzaburou
19,559
8,119
0
971
8,791
4,018
0
3,325
5,466
0
49,204
L
Hou Yi
UMßRA
Hou Yi
11,804
4,931
0
1,765
19,443
6,977
0
7,161
12,282
0
34,141
W
Ganesha
Ylhäinen
Ganesha
12,095
1,237
1,046
1,755
12,656
14,230
0
4,748
7,908
16,796
0
L
1,962
857
181
453
16,072
6,818
0
4,284
11,788
19,617
0
L
Fenrir
442
190
0
14
9,496
3,659
0
1,710
7,786
0
3,470
L
Chaac
oDUTCHYo
Chaac
10,197
2,410
481
3,067
17,358
14,977
0
5,153
11,880
0
23,784
W
16,997
10,831
0
1,273
4,012
1,619
0
1,188
2,824
0
34,112
L
11,752
5,878
0
1,551
15,779
6,084
0
5,445
10,334
32,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,925
Gold Earned
47,935
178
Minions Killed
178
7
Camps Cleared
1
854,080
Distance Traveled
746,667
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,403
1,040
46
5
0
154,493
0
W
Fenrir
11,877
1,188
4
0
1
190,519
0
W
Danzaburou
11,977
1,198
64
6
2
173,923
0
L
Hou Yi
10,236
1,024
41
4
0
160,356
0
W
Ganesha
11,038
1,104
4
0
0
149,058
0
L
Ra
8,932
893
49
5
0
132,479
1
L
Fenrir
7,970
797
3
0
1
81,978
0
L
Chaac
10,491
1,049
35
4
0
189,025
0
W
Neith
11,630
1,163
60
6
4
186,087
0
L
Sol
10,306
1,031
50
5
0
182,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role