Player Matchup

Sun Wukong
Sun Wukong
Aaron808
Sun Wukong
Level 27
God Stats
0W - 2L
1,204 SR
Queue Stats
133W - 158L
1,468 Elo+
Solo
Anhur
Anhur
Adrian175
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Rama
Rama
ThisMFspittiin
Rama
Level 29
God Stats
2W - 2L
1,706 SR
Queue Stats
14W - 20L
1,367 Elo+
Solo
Tiamat
Tiamat
meat_sweats4life
Tiamat
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 25L
1,560 Elo+
Solo
Ymir
Ymir
newbzealand
Ymir
Level 29
God Stats
14W - 17L
1,541 SR
Queue Stats
201W - 239L
1,452 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,411 Elo+

VS

Team Averages
Level 31
1,579 SR
1,374 Elo+
Sobek
Sobek
Billder1150
Sobek
Level 8
God Stats
2W - 1L
1,627 SR
Queue Stats
3W - 8L
1,197 Elo+
Solo
Bellona
Bellona
El_Dannyy
Bellona
Level 18
God Stats
20W - 31L
1,427 SR
Queue Stats
33W - 58L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Kitchenatorzzzz
Danzaburou
Level 29
God Stats
7W - 6L
1,678 SR
Queue Stats
115W - 131L
1,474 Elo+
Solo
Loki
Loki
Tesii
Loki
Level 19
God Stats
2W - 1L
1,802 SR
Queue Stats
36W - 60L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
krxvyy_
Aphrodite
Level 79
God Stats
13W - 15L
1,362 SR
Queue Stats
64W - 92L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aaron808
Sun Wukong
17
4 / 7 / 2
11,772
436
17,702
22,702
14,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Adrian175
Anhur
14
1 / 8 / 4
9,398
348
4,767
13,017
4,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 3
9,764
362
9,046
15,086
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 4
13,255
491
24,917
18,896
19,702
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 6 / 5
12,459
461
21,171
27,082
14,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
11,899
441
7,986
20,438
22,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
El_Dannyy
Bellona
20
6 / 2 / 10
13,310
493
8,023
16,030
12,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Kitchenatorzzzz
Danzaburou
20
6 / 6 / 3
13,950
517
10,671
25,779
10,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Tesii
Loki
20
6 / 4 / 10
13,938
516
18,767
24,104
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
krxvyy_
Aphrodite
20
8 / 1 / 11
13,762
510
27,071
25,950
12,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
15
Kills
29
29
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aaron808
Sun Wukong
4
7
2
0.71
L
Anhur
Adrian175
Anhur
1
8
4
0.38
W
3
3
10
2.67
W
Bellona
El_Dannyy
Bellona
6
2
10
5.5
W
Danzaburou
Kitchenatorzzzz
Danzaburou
6
6
3
1.25
W
Loki
Tesii
Loki
6
4
10
2.75
L
0
6
3
0.25
W
Aphrodite
krxvyy_
Aphrodite
8
1
11
13.5
L
4
2
4
3
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,603
Damage
72,518
96,783
Taken
112,301
60,123
Mitigated
68,764
18,609
Healing
47,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aaron808
Sun Wukong
17,702
2,532
0
521
22,702
14,960
775
8,286
14,416
0
71,706
L
Anhur
Adrian175
Anhur
4,767
1,826
0
535
13,017
4,653
1,048
4,221
8,796
0
27,427
W
7,986
875
0
2,543
20,438
22,548
824
8,620
11,448
26,157
0
W
Bellona
El_Dannyy
Bellona
8,023
1,602
0
490
16,030
12,903
170
5,699
10,067
0
59,084
W
Danzaburou
Kitchenatorzzzz
Danzaburou
10,671
5,326
0
12,062
25,779
10,838
4,219
8,249
17,182
0
117,274
W
Loki
Tesii
Loki
18,767
5,366
945
7,821
24,104
10,060
0
10,551
13,400
0
122,767
L
9,046
5,697
908
1,579
15,086
6,014
2,453
7,335
7,751
0
46,407
W
Aphrodite
krxvyy_
Aphrodite
27,071
2,448
7,034
16,616
25,950
12,415
2,052
11,412
14,116
95,780
0
L
24,917
2,467
436
8,325
18,896
19,702
951
4,257
14,639
103,289
0
L
21,171
2,229
0
6,305
27,082
14,794
0
10,958
16,124
71,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
66,859
497
Minions Killed
651
0
Camps Cleared
0
2,300,808
Distance Traveled
2,641,291
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,772
436
96
4
0
522,087
3
L
Anhur
9,398
348
40
1
0
444,479
1
W
Sobek
11,899
441
40
1
0
563,053
1
W
Bellona
13,310
493
128
5
0
549,795
0
W
Danzaburou
13,950
517
153
6
0
445,836
10
W
Loki
13,938
516
178
7
0
546,575
3
L
Rama
9,764
362
83
3
0
412,360
0
W
Aphrodite
13,762
510
152
6
0
536,032
0
L
Tiamat
13,255
491
172
6
0
514,189
7
L
Ymir
12,459
461
106
4
0
407,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role