Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
IRATEOWL88
Apollo
Bronze III
Level 30
God Stats
0W - 1L
1,853 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
InigoMontoya810
Cthulhu
Bronze III
Level 148
God Stats
0W - 1L
1,522 SR
Queue Stats
33W - 34L
1,314 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,625 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,571 SR
1,317 MMR
Sylvanus
Sylvanus
Silver II
Batidodemamey13
Sylvanus
Silver II
Level 109
God Stats
47W - 46L
1,627 SR
Queue Stats
856W - 977L
1,294 MMR
Solo
Fenrir
Fenrir
Gold III
Kaneables
Fenrir
Gold III
Level 100
God Stats
19W - 28L
1,535 SR
Queue Stats
92W - 103L
1,381 MMR
Solo
Kukulkan
Kukulkan
Silver I
SixxPathSage
Kukulkan
Silver I
Level 48
God Stats
18W - 13L
1,551 SR
Queue Stats
49W - 60L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 8 / 4
13,211
629
10,522
15,444
6,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
IRATEOWL88
Apollo
17
4 / 4 / 3
13,508
643
17,538
14,332
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 4 / 5
11,229
535
10,005
27,151
20,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
IzanamiDanzaburouChang'eChaacAchilles

VS

Bans
ZeusHeraScyllaHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 2 / 13
13,012
620
9,857
19,349
22,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Kaneables
Fenrir
18
8 / 4 / 7
14,392
685
12,905
20,478
13,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SixxPathSage
Kukulkan
19
5 / 1 / 11
14,049
669
23,719
8,283
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
16
16
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
4
0.63
W
Sylvanus
3
2
13
4.75
L
Apollo
IRATEOWL88
Apollo
4
4
3
1.38
L
0
4
5
0.63
W
Fenrir
Kaneables
Fenrir
8
4
7
2.88
W
Kukulkan
SixxPathSage
Kukulkan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
46,481
56,927
Taken
48,110
31,368
Mitigated
39,833
16,576
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,522
351
0
3,240
15,444
6,288
0
9,275
5,947
69,241
0
W
Sylvanus
9,857
2,697
6,510
11,065
19,349
22,790
559
6,781
12,568
22,714
0
L
Apollo
IRATEOWL88
Apollo
17,538
13,646
1,190
2,475
14,332
4,775
1,625
10,522
3,506
0
71,921
L
10,005
305
981
8,690
27,151
20,305
281
12,768
13,855
30,011
0
W
Fenrir
Kaneables
Fenrir
12,905
3,910
0
4,447
20,478
13,734
663
8,586
11,892
0
77,443
W
Kukulkan
SixxPathSage
Kukulkan
23,719
2,297
0
383
8,283
3,309
1,481
5,552
2,731
119,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
41,453
257
Minions Killed
287
0
Camps Cleared
0
1,062,594
Distance Traveled
1,080,992
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,211
629
109
5
0
305,352
8
W
Sylvanus
13,012
620
27
1
0
327,937
3
L
Apollo
13,508
643
119
6
0
372,020
3
L
Cthulhu
11,229
535
29
1
0
385,222
3
W
Fenrir
14,392
685
71
3
0
377,450
3
W
Kukulkan
14,049
669
189
9
0
375,605
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role