Player Matchup

Arachne
Arachne
Doibs11
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,561 Elo+
Solo
Fenrir
Fenrir
ExplicitNeith
Fenrir
Level 29
God Stats
21W - 20L
1,570 SR
Queue Stats
102W - 97L
1,457 Elo+
Solo
Agni
Agni
Roonheart
Agni
Level 7
God Stats
2W - 0L
1,582 SR
Queue Stats
8W - 6L
1,672 Elo+
Solo
Guan Yu
Guan Yu
SoulNitemair12
Guan Yu
Level 6
God Stats
2W - 1L
1,773 SR
Queue Stats
7W - 7L
1,542 Elo+
Solo
Cernunnos
Cernunnos
xZyDaRx
Cernunnos
Level 27
God Stats
18W - 12L
1,613 SR
Queue Stats
48W - 45L
1,536 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,553 Elo+

VS

Team Averages
Level 17
1,580 SR
1,517 Elo+
Medusa
Medusa
InsplriT
Medusa
Level 16
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Jadе
Tiamat
Level 20
God Stats
8W - 4L
1,624 SR
Queue Stats
175W - 70L
1,757 Elo+
Party 1
Bellona
Bellona
JerdenW
Bellona
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
263W - 228L
1,074 Elo+
Solo
Aphrodite
Aphrodite
MiloDaPillow
Aphrodite
Level 23
God Stats
35W - 40L
1,565 SR
Queue Stats
60W - 84L
1,501 Elo+
Solo
Bastet
Bastet
SgtStewieee
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 38L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doibs11
Arachne
20
12 / 8 / 8
20,458
585
25,869
31,123
20,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 10 / 12
17,847
510
22,438
37,266
55,683
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
20
3 / 12 / 6
15,605
446
15,323
24,065
9,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 9 / 6
16,445
470
19,221
31,345
39,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
xZyDaRx
Cernunnos
20
7 / 7 / 16
17,809
509
23,745
36,887
18,274
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
InsplriT
Medusa
20
7 / 14 / 7
16,714
478
22,878
29,748
12,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Jadе
Tiamat
20
17 / 3 / 2
16,540
473
22,181
16,133
14,845
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
JerdenW
Bellona
20
6 / 8 / 14
16,312
466
21,712
35,478
42,792
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
MiloDaPillow
Aphrodite
20
3 / 8 / 12
15,934
455
8,270
23,874
25,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
20
13 / 7 / 18
21,100
603
38,264
29,865
17,379
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
99
40
Kills
46
46
Deaths
40
48
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
Doibs11
Arachne
12
8
8
2
W
11
10
12
1.7
L
Medusa
InsplriT
Medusa
7
14
7
0.75
L
Tiamat
Jadе
Tiamat
17
3
2
6
L
Bellona
JerdenW
Bellona
6
8
14
1.63
L
Aphrodite
MiloDaPillow
Aphrodite
3
8
12
1.13
W
Agni
3
12
6
0.5
L
Bastet
13
7
18
3.14
W
7
9
6
1.11
W
Cernunnos
xZyDaRx
Cernunnos
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,596
Damage
113,305
160,686
Taken
135,098
143,176
Mitigated
113,748
38,335
Healing
35,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Doibs11
Arachne
25,869
19,187
0
3,495
31,123
20,010
2,346
5,649
25,256
0
190,736
W
22,438
6,485
0
7,896
37,266
55,683
271
5,922
31,089
0
122,300
L
Medusa
InsplriT
Medusa
22,878
12,186
0
5,595
29,748
12,803
0
4,468
24,185
0
121,351
L
Tiamat
Jadе
Tiamat
22,181
2,633
291
7,231
16,133
14,845
141
1,979
13,915
93,896
0
L
Bellona
JerdenW
Bellona
21,712
6,635
0
6,445
35,478
42,792
802
3,939
28,934
0
93,249
L
Aphrodite
MiloDaPillow
Aphrodite
8,270
1,851
5,043
10,434
23,874
25,929
0
3,242
19,981
72,626
0
W
Agni
15,323
682
0
1,240
24,065
9,303
2,645
5,792
18,043
82,847
0
L
Bastet
38,264
10,336
0
375
29,865
17,379
0
1,687
27,477
0
169,076
W
19,221
3,097
3,321
7,107
31,345
39,906
1,252
5,413
25,834
744
56,832
W
Cernunnos
xZyDaRx
Cernunnos
23,745
10,097
0
15,276
36,887
18,274
8,872
6,828
29,899
0
132,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,164
Gold Earned
86,600
792
Minions Killed
808
0
Camps Cleared
0
2,973,161
Distance Traveled
2,825,196
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,458
585
247
7
0
661,671
4
W
Fenrir
17,847
510
120
3
0
674,900
11
L
Medusa
16,714
478
134
4
0
554,047
3
L
Tiamat
16,540
473
168
5
0
410,795
2
L
Bellona
16,312
466
139
4
0
582,968
4
L
Aphrodite
15,934
455
127
4
0
610,381
1
W
Agni
15,605
446
157
4
0
527,334
0
L
Bastet
21,100
603
240
7
0
667,005
3
W
Guan Yu
16,445
470
77
2
0
566,912
3
W
Cernunnos
17,809
509
191
5
0
542,344
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role