Player Matchup

Apollo
Apollo
CREAMYSPINACH9
Apollo
Level 87
God Stats
14W - 10L
1,722 SR
Queue Stats
505W - 397L
1,599 Elo+
Party 2
Chronos
Chronos
EveryGodisTrash
Chronos
Level 29
God Stats
3W - 4L
1,257 SR
Queue Stats
256W - 176L
1,688 Elo+
Party 2
Bellona
Bellona
HuuuuugeBooobs
Bellona
Level 68
God Stats
6W - 4L
1,495 SR
Queue Stats
333W - 292L
1,593 Elo+
Party 2
Team Averages
Level 61
1,491 SR
1,627 Elo+

VS

Team Averages
Level 58
1,514 SR
1,650 Elo+
Cthulhu
Cthulhu
KelltheDark
Cthulhu
Level 23
God Stats
6W - 8L
1,536 SR
Queue Stats
13W - 13L
1,573 Elo+
Party 1
Set
Set
Shandlar
Set
Level 29
God Stats
9W - 6L
1,594 SR
Queue Stats
34W - 18L
1,696 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WellThen135
Ah Muzen Cab
Level 122
God Stats
7W - 6L
1,411 SR
Queue Stats
97W - 70L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
12,225
764
18,119
11,993
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 12
10,827
677
8,915
12,056
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 11
11,878
742
11,844
16,370
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KelltheDark
Cthulhu
12
1 / 6 / 3
9,384
587
9,655
14,625
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
10,078
630
4,640
19,965
11,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
WellThen135
Ah Muzen Cab
15
6 / 4 / 0
10,773
673
15,468
12,389
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
7
7
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
3
4
12
2.25
W
4
0
11
9.5
L
Cthulhu
KelltheDark
Cthulhu
1
6
3
0.42
L
0
6
3
0.25
L
Ah Muzen Cab
WellThen135
Ah Muzen Cab
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
29,763
40,419
Taken
46,979
26,257
Mitigated
23,530
11,498
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,119
9,697
0
2,798
11,993
4,725
1,825
1,997
9,842
0
62,501
W
8,915
3,592
1,536
4,116
12,056
4,373
1,725
2,490
9,300
49,148
0
W
11,844
3,982
0
3,048
16,370
17,159
222
4,214
11,530
0
38,195
L
Cthulhu
KelltheDark
Cthulhu
9,655
299
1,796
2,433
14,625
6,742
0
3,183
11,442
27,538
0
L
4,640
2,167
417
1,836
19,965
11,567
0
4,004
15,961
0
28,996
L
Ah Muzen Cab
WellThen135
Ah Muzen Cab
15,468
3,989
0
1,752
12,389
5,221
153
1,752
10,637
0
70,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
30,235
198
Minions Killed
192
0
Camps Cleared
0
896,094
Distance Traveled
859,932
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,225
764
76
5
0
287,210
0
W
Chronos
10,827
677
73
5
0
294,052
4
W
Bellona
11,878
742
49
3
0
314,832
2
L
Cthulhu
9,384
587
50
3
0
286,618
4
L
Set
10,078
630
42
3
0
283,318
4
L
Ah Muzen Cab
10,773
673
100
6
0
289,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role