Player Matchup

Apollo
Apollo
HaydoW
Apollo
Level 131
God Stats
13W - 5L
1,755 SR
Queue Stats
327W - 215L
1,705 Elo+
Party 1
Achilles
Achilles
ImperfectLiam
Achilles
Level 16
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Vulcan
Vulcan
Kritzina
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 89L
1,619 Elo+
Party 3
Awilix
Awilix
Xoqex
Awilix
Level 48
God Stats
41W - 30L
1,604 SR
Queue Stats
130W - 101L
1,591 Elo+
Party 3
Bacchus
Bacchus
rockloko
Bacchus
Level 159
God Stats
1W - 1L
1,903 SR
Queue Stats
23W - 35L
1,530 Elo+
Solo
Team Averages
Level 79
1,642 SR
1,520 Elo+

VS

Team Averages
Level 107
1,540 SR
1,614 Elo+
Sylvanus
Sylvanus
Chadmium
Sylvanus
Level 120
God Stats
9W - 9L
1,522 SR
Queue Stats
307W - 241L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
DrSqu1d
Hun Batz
Level 109
God Stats
2W - 3L
1,384 SR
Queue Stats
105W - 104L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Nehzos
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,680 Elo+
Party 2
Kukulkan
Kukulkan
ZeusInc
Kukulkan
Level 156
God Stats
4W - 5L
1,796 SR
Queue Stats
621W - 556L
1,626 Elo+
Party 2
Fenrir
Fenrir
Бoльшoй
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaydoW
Apollo
20
13 / 8 / 1
14,644
586
21,577
23,062
10,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
ImperfectLiam
Achilles
16
0 / 6 / 4
10,220
409
5,497
16,477
17,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Kritzina
Vulcan
19
4 / 8 / 6
12,165
487
17,291
13,108
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Xoqex
Awilix
18
3 / 8 / 7
11,510
460
11,005
19,828
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
rockloko
Bacchus
16
2 / 5 / 13
10,817
433
10,596
22,037
29,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chadmium
Sylvanus
17
5 / 7 / 19
13,268
531
10,874
26,795
30,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
DrSqu1d
Hun Batz
20
6 / 2 / 7
14,928
597
13,734
19,919
17,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Nehzos
Danzaburou
20
7 / 4 / 10
16,393
656
17,214
19,187
10,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ZeusInc
Kukulkan
20
7 / 6 / 11
14,884
595
18,976
15,173
7,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
20
10 / 3 / 11
14,624
585
10,433
14,041
12,268
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
22
Kills
35
35
Deaths
22
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chadmium
Sylvanus
5
7
19
2.07
W
Hun Batz
DrSqu1d
Hun Batz
6
2
7
4.75
L
Apollo
HaydoW
Apollo
13
8
1
1.69
L
Achilles
ImperfectLiam
Achilles
0
6
4
0.33
L
Vulcan
Kritzina
Vulcan
4
8
6
0.88
W
Danzaburou
Nehzos
Danzaburou
7
4
10
3
L
Awilix
Xoqex
Awilix
3
8
7
0.81
W
Kukulkan
ZeusInc
Kukulkan
7
6
11
2.08
L
Bacchus
rockloko
Bacchus
2
5
13
1.7
W
Fenrir
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,966
Damage
71,231
94,512
Taken
95,115
69,879
Mitigated
77,881
13,563
Healing
35,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chadmium
Sylvanus
10,874
2,090
3,043
7,462
26,795
30,525
241
10,838
15,587
31,041
0
W
Hun Batz
DrSqu1d
Hun Batz
13,734
3,321
0
5,835
19,919
17,473
610
2,769
17,086
0
81,677
L
Apollo
HaydoW
Apollo
21,577
15,191
0
5,047
23,062
10,590
343
7,634
15,428
0
132,566
L
Achilles
ImperfectLiam
Achilles
5,497
579
0
251
16,477
17,286
0
4,040
12,437
0
49,847
L
Vulcan
Kritzina
Vulcan
17,291
6,310
0
1,600
13,108
5,508
0
6,039
7,069
99,873
0
W
Danzaburou
Nehzos
Danzaburou
17,214
9,778
0
10,617
19,187
10,345
3,334
6,042
13,086
0
112,785
L
Awilix
Xoqex
Awilix
11,005
4,127
0
5,440
19,828
7,455
228
7,118
12,710
0
83,728
W
Kukulkan
ZeusInc
Kukulkan
18,976
1,636
0
3,061
15,173
7,270
2,900
4,698
10,405
134,104
0
L
Bacchus
rockloko
Bacchus
10,596
600
0
1,225
22,037
29,040
0
5,019
16,946
32,692
0
W
Fenrir
10,433
3,182
0
5,754
14,041
12,268
93
3,571
10,358
0
94,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
74,097
675
Minions Killed
708
0
Camps Cleared
0
2,302,874
Distance Traveled
2,303,850
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,268
531
39
2
0
420,535
18
W
Hun Batz
14,928
597
149
6
0
473,882
7
L
Apollo
14,644
586
226
9
0
417,893
7
L
Achilles
10,220
409
110
4
0
474,852
0
L
Vulcan
12,165
487
171
7
0
445,298
6
W
Danzaburou
16,393
656
180
7
0
457,932
2
L
Awilix
11,510
460
118
5
0
492,951
2
W
Kukulkan
14,884
595
219
9
0
439,537
6
L
Bacchus
10,817
433
50
2
0
471,880
11
W
Fenrir
14,624
585
121
5
0
511,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role