Player Matchup

Anubis
Anubis
EmmanuelGar11
Anubis
Level 29
God Stats
37W - 47L
1,509 SR
Queue Stats
40W - 52L
1,421 Elo+
Party 1
Hera
Hera
Panch0013
Hera
Level 59
God Stats
10W - 14L
1,414 SR
Queue Stats
397W - 472L
1,312 Elo+
Party 1
Athena
Athena
Shady666King
Athena
Level 29
God Stats
6W - 5L
1,595 SR
Queue Stats
55W - 64L
1,298 Elo+
Solo
Bellona
Bellona
Skill2936
Bellona
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 1
Nemesis
Nemesis
derp mateee
Nemesis
Level 27
God Stats
2W - 0L
1,466 SR
Queue Stats
2W - 2L
1,125 Elo+
Solo
Team Averages
Level 29
1,497 SR
1,279 Elo+

VS

Team Averages
Level 21
1,455 SR
1,255 Elo+
Loki
Loki
EZIDAZIT
Loki
Level 14
God Stats
13W - 16L
1,500 SR
Queue Stats
658W - 720L
1,183 Elo+
Party 2
Neith
Neith
ExpIicitShooter
Neith
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
334W - 408L
1,191 Elo+
Party 2
Ymir
Ymir
JinxTheDemon
Ymir
Level 24
God Stats
0W - 6L
1,264 SR
Queue Stats
80W - 104L
1,291 Elo+
Solo
Hel
Hel
Mamalongosaurio
Hel
Level 30
God Stats
2W - 2L
1,673 SR
Queue Stats
39W - 39L
1,406 Elo+
Solo
Zeus
Zeus
juicy_can
Zeus
Level 17
God Stats
32W - 29L
1,337 SR
Queue Stats
181W - 221L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 9
9,802
446
11,016
12,607
6,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
16
8 / 2 / 11
10,934
497
13,376
13,144
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
8 / 2 / 13
11,764
535
7,214
19,678
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Skill2936
Bellona
14
2 / 3 / 10
9,700
441
3,293
11,790
6,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
derp mateee
Nemesis
14
11 / 9 / 7
10,936
497
11,586
18,324
8,290
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 7 / 4
10,150
461
6,398
15,067
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 2
10,386
472
7,769
15,526
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 10 / 2
7,717
351
2,103
14,540
8,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 5 / 5
9,075
413
9,268
9,756
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
16
7 / 7 / 7
10,604
482
23,887
15,940
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
35
Kills
21
22
Deaths
36
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
4
7
4
0.86
W
6
6
9
1.75
L
5
7
2
0.86
L
0
10
2
0.1
L
5
5
5
1.5
W
Hera
8
2
11
6.75
W
Athena
8
2
13
7.25
W
Bellona
Skill2936
Bellona
2
3
10
2.33
W
Nemesis
derp mateee
Nemesis
11
9
7
1.61
L
Zeus
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,485
Damage
49,425
75,543
Taken
70,829
47,451
Mitigated
28,720
14,946
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,398
2,824
0
2,332
15,067
4,366
0
6,222
8,810
0
36,178
W
11,016
723
1,372
2,970
12,607
6,156
2,382
9,650
2,827
37,107
0
L
7,769
4,320
0
3,616
15,526
6,536
539
3,986
11,498
0
63,834
L
2,103
1,327
0
388
14,540
8,527
1,423
6,597
7,841
32,581
0
L
9,268
416
759
2,380
9,756
4,129
681
5,356
4,138
33,054
0
W
Hera
13,376
3,281
1,013
2,511
13,144
5,182
3,032
7,676
5,222
66,523
0
W
Athena
7,214
2,038
549
4,207
19,678
21,455
1,412
4,894
14,668
36,005
0
W
Bellona
Skill2936
Bellona
3,293
1,435
0
1,386
11,790
6,368
2,491
5,526
6,234
0
18,682
W
Nemesis
derp mateee
Nemesis
11,586
6,421
0
938
18,324
8,290
1,735
6,743
11,334
0
28,321
L
Zeus
23,887
3,746
0
4,723
15,940
5,162
0
8,818
6,936
57,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
47,932
260
Minions Killed
327
0
Camps Cleared
0
1,873,502
Distance Traveled
1,563,707
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,150
461
57
3
0
369,879
0
W
Anubis
9,802
446
42
2
0
310,159
1
L
Neith
10,386
472
97
4
0
284,389
0
L
Ymir
7,717
351
57
3
0
297,742
0
L
Hel
9,075
413
54
2
0
257,505
0
W
Hera
10,934
497
120
5
0
381,295
0
W
Athena
11,764
535
52
2
0
382,213
2
W
Bellona
9,700
441
23
1
0
408,208
0
W
Nemesis
10,936
497
23
1
0
391,627
4
L
Zeus
10,604
482
62
3
0
354,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role