Player Matchup

Kukulkan
Kukulkan
KarinPM
Kukulkan
Level 6
God Stats
5W - 3L
1,478 SR
Queue Stats
7W - 5L
1,374 Elo+
Solo
Nemesis
Nemesis
NastyNezy
Nemesis
Level 20
God Stats
3W - 0L
1,790 SR
Queue Stats
34W - 28L
1,429 Elo+
Party 1
Izanami
Izanami
ShadowGank316
Izanami
Level 25
God Stats
9W - 13L
1,540 SR
Queue Stats
140W - 176L
1,345 Elo+
Solo
Freya
Freya
SirCorky722
Freya
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,401 Elo+
Party 1
Ymir
Ymir
flan_frente8
Ymir
Level 22
God Stats
6W - 4L
1,364 SR
Queue Stats
162W - 206L
1,351 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,380 Elo+

VS

Team Averages
Level 13
1,567 SR
1,351 Elo+
Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
jack29998
Cerberus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,320 Elo+
Party 3
Sun Wukong
Sun Wukong
kevinthroatgoat
Sun Wukong
Level 6
God Stats
2W - 3L
1,801 SR
Queue Stats
16W - 21L
1,357 Elo+
Party 2
Nemesis
Nemesis
sergamer117bhg64
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,320 Elo+
Party 3
Apollo
Apollo
zecolmeia29
Apollo
Level 28
God Stats
8W - 10L
1,531 SR
Queue Stats
23W - 37L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KarinPM
Kukulkan
17
12 / 0 / 14
12,028
601
19,769
4,525
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
NastyNezy
Nemesis
16
2 / 2 / 13
10,547
527
6,744
12,392
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
15 / 0 / 12
11,856
593
17,392
10,577
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 2
11,331
567
8,486
13,965
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 16
10,889
544
6,787
11,703
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 9 / 0
7,595
380
6,623
16,525
4,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
jack29998
Cerberus
5
0 / 10 / 0
5,805
290
1,418
14,018
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
kevinthroatgoat
Sun Wukong
11
1 / 4 / 0
7,283
364
2,960
12,032
8,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 9 / 0
6,596
330
3,116
13,970
4,647
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
12
2 / 10 / 1
8,040
402
6,746
17,823
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
4
42
Kills
3
4
Deaths
42
57
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
0
0
W
Kukulkan
KarinPM
Kukulkan
12
0
14
19
W
Nemesis
NastyNezy
Nemesis
2
2
13
4.25
W
Izanami
15
0
12
21
W
9
2
2
5
W
4
0
16
12
L
Cerberus
jack29998
Cerberus
0
10
0
0
L
Sun Wukong
kevinthroatgoat
Sun Wukong
1
4
0
0.25
L
0
9
0
0
L
Apollo
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
20,863
53,162
Taken
74,368
32,440
Mitigated
29,887
20,112
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,623
2,019
0
4,677
16,525
4,919
0
6,785
9,520
47,751
0
W
Kukulkan
KarinPM
Kukulkan
19,769
575
0
0
4,525
1,883
2,855
1,808
2,717
69,223
0
W
Nemesis
NastyNezy
Nemesis
6,744
2,295
0
2,453
12,392
5,834
1,703
209
12,183
0
77,415
W
Izanami
17,392
13,859
0
6,981
10,577
4,327
4,981
1,779
8,798
0
85,270
W
8,486
3,059
219
8,408
13,965
6,948
3,177
761
13,204
64,004
6,360
W
6,787
424
0
2,051
11,703
13,448
1,787
3,484
8,219
28,431
0
L
Cerberus
jack29998
Cerberus
1,418
70
0
837
14,018
5,566
0
6,977
6,843
7,546
0
L
Sun Wukong
kevinthroatgoat
Sun Wukong
2,960
715
0
2,789
12,032
8,725
508
5,949
5,919
0
24,075
L
3,116
137
0
376
13,970
4,647
0
6,736
7,064
0
21,439
L
Apollo
6,746
3,482
0
3,249
17,823
6,030
1,128
7,229
10,426
0
43,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
35,319
501
Minions Killed
271
0
Camps Cleared
0
1,791,161
Distance Traveled
1,467,055
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,595
380
95
5
0
287,730
3
W
Kukulkan
12,028
601
119
6
0
359,375
1
W
Nemesis
10,547
527
107
5
0
352,744
0
W
Izanami
11,856
593
123
6
0
336,199
0
W
Freya
11,331
567
105
5
0
360,082
1
W
Ymir
10,889
544
47
2
0
382,761
3
L
Cerberus
5,805
290
13
1
0
321,919
0
L
Sun Wukong
7,283
364
49
2
0
308,656
0
L
Nemesis
6,596
330
43
2
0
283,322
0
L
Apollo
8,040
402
71
4
0
265,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role