Player Matchup

Neith
Neith
BdoOnKeys
Neith
Level 7
God Stats
3W - 7L
1,274 SR
Queue Stats
3W - 7L
1,238 Elo+
Party 2
Ymir
Ymir
I am issues
Ymir
Level 9
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 13L
1,198 Elo+
Party 2
Bakasura
Bakasura
JustinWho
Bakasura
Level 157
God Stats
3W - 8L
1,504 SR
Queue Stats
220W - 189L
1,643 Elo+
Party 2
Achilles
Achilles
SL Comq
Achilles
Level 14
God Stats
0W - 3L
1,317 SR
Queue Stats
4W - 9L
1,226 Elo+
Party 2
Ra
Ra
SoulNitemair12
Ra
Level 6
God Stats
2W - 2L
1,653 SR
Queue Stats
7W - 7L
1,599 Elo+
Solo
Team Averages
Level 39
1,407 SR
1,381 Elo+

VS

Team Averages
Level 62
1,551 SR
1,502 Elo+
Fenrir
Fenrir
BestoNoob
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 1
Sol
Sol
ItsIsco
Sol
Level 107
God Stats
3W - 2L
1,260 SR
Queue Stats
521W - 514L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
OU-Sometimes
Guan Yu
Level 5
God Stats
3W - 0L
1,812 SR
Queue Stats
3W - 2L
1,348 Elo+
Party 1
Raijin
Raijin
Rogergame507
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
腾蛇入白曦
Sun Wukong
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
6W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BdoOnKeys
Neith
10
0 / 11 / 1
6,805
340
6,565
13,207
3,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 9 / 0
6,817
341
3,314
15,897
9,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
JustinWho
Bakasura
16
7 / 5 / 0
10,036
502
12,476
17,784
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SL Comq
Achilles
14
0 / 6 / 0
8,360
418
2,904
10,522
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 10 / 4
8,686
434
12,128
13,551
4,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BestoNoob
Fenrir
19
8 / 2 / 12
12,033
602
16,134
17,176
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
9 / 1 / 15
10,980
549
11,562
10,762
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
OU-Sometimes
Guan Yu
15
5 / 2 / 14
9,360
468
3,477
11,756
9,384
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
15
11 / 4 / 6
10,655
533
11,031
10,821
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
腾蛇入白曦
Sun Wukong
17
7 / 0 / 9
11,235
562
11,878
10,097
7,175
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
96
8
Kills
40
41
Deaths
9
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
BdoOnKeys
Neith
0
11
1
0.05
W
Fenrir
BestoNoob
Fenrir
8
2
12
7
L
0
9
0
0
W
Sol
9
1
15
16.5
L
Bakasura
JustinWho
Bakasura
7
5
0
1.4
W
Guan Yu
OU-Sometimes
Guan Yu
5
2
14
6
W
Raijin
11
4
6
3.5
L
Achilles
SL Comq
Achilles
0
6
0
0
L
1
10
4
0.3
W
Sun Wukong
腾蛇入白曦
Sun Wukong
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
54,082
70,961
Taken
60,612
37,952
Mitigated
34,785
7,977
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BdoOnKeys
Neith
6,565
3,637
0
1,801
13,207
3,698
29
6,161
6,904
0
26,177
W
Fenrir
BestoNoob
Fenrir
16,134
4,892
0
6,568
17,176
9,826
0
3,836
12,450
0
98,195
L
3,314
693
0
370
15,897
9,088
0
6,793
8,868
13,638
0
W
Sol
11,562
3,835
0
5,259
10,762
4,326
2,316
3,461
7,091
64,094
5,661
L
Bakasura
JustinWho
Bakasura
12,476
9,891
0
3,186
17,784
6,937
78
4,182
13,430
0
58,022
W
Guan Yu
OU-Sometimes
Guan Yu
3,477
379
1,174
1,579
11,756
9,384
361
3,449
7,737
0
15,057
W
Raijin
11,031
1,221
0
1,506
10,821
4,074
728
3,224
6,957
57,973
0
L
Achilles
SL Comq
Achilles
2,904
1,170
0
438
10,522
13,582
518
302
10,178
0
41,185
L
12,128
519
335
1,847
13,551
4,647
0
4,014
9,323
53,373
0
W
Sun Wukong
腾蛇入白曦
Sun Wukong
11,878
3,123
0
1,374
10,097
7,175
0
1,472
8,025
0
65,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
54,263
337
Minions Killed
497
0
Camps Cleared
0
1,674,283
Distance Traveled
1,903,050
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,805
340
39
2
0
306,067
2
W
Fenrir
12,033
602
142
7
0
427,006
8
L
Ymir
6,817
341
21
1
0
332,680
0
W
Sol
10,980
549
104
5
0
364,995
6
L
Bakasura
10,036
502
120
6
0
387,020
3
W
Guan Yu
9,360
468
25
1
0
384,427
0
W
Raijin
10,655
533
99
5
0
344,986
2
L
Achilles
8,360
418
75
4
0
320,294
4
L
Ra
8,686
434
82
4
0
328,222
2
W
Sun Wukong
11,235
562
127
6
0
381,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role